New World: Aeternum

New World: Aeternum

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Stonehaven Dec 4, 2024 @ 12:10pm
Leave Penalty for Mutation Dungeons is going to be very bad moving forward
I was just in a group where one of the guys was being very toxic particularly to someone who was using a fire staff in a fire mutation, its ok to let the guy know his damage is halved because if that; we wound up kicking the fire staff guy, but this wasnt the problem.

Ive been an avid M3 runner just fyi; so during the first boss fight we were having issues, and i should have been taking more blame than the tank because i got one shot but fill the rest of my armor with the right gems and i was fine after that, the dps were the ones mostly dying afterward

but this toxic guy starts in on the tank, I was healing but i main tank #1 Healer #2, I can tank this guy and most tanks i see, under the table; so I know the tank was doing fine; especially when everyone else is dying me included at least that one time -

so this toxic dpser starts a vote kick on tank and im not accepting it, So i tell this guy hes the problem and i start a vote kick on him but the other dps isnt accepting his kick and no one wants to abandon the activity........................

So im stuck in a no kick/no abandon stalemate with this group and decide to leave, now i cant do another dungeon for 20min

AG need to find a way to kick toxic people- Since there isnt a group leader in this game who can just kick people as they see fit, good people are going to get screwed if they have a friend with them who wont accept to kick them.

I would highly suggest making group leaders in New world with the ability to kick people from their group, I cant think of any other way around this problem atm...
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Showing 1-8 of 8 comments
Computron Dec 4, 2024 @ 1:41pm 
Originally posted by Stonehaven:
now i cant do another dungeon for 20min

Lots a cry over 20 minutes of your precious NW time.

Have you done everything there is to do in NM? I would hate playing this game if I were in your shoes and the only thing I needed to do was Daily Mutation Queues and had to sit there for 20 minutes STEWING and BREWING in my mind.
Last edited by Computron; Dec 4, 2024 @ 1:43pm
CylonSupreme Dec 4, 2024 @ 6:37pm 
Originally posted by Stonehaven:
I was just in a group where one of the guys was being very toxic particularly to someone who was using a fire staff in a fire mutation, its ok to let the guy know his damage is halved because if that; we wound up kicking the fire staff guy, but this wasnt the problem.

Ive been an avid M3 runner just fyi; so during the first boss fight we were having issues, and i should have been taking more blame than the tank because i got one shot but fill the rest of my armor with the right gems and i was fine after that, the dps were the ones mostly dying afterward

but this toxic guy starts in on the tank, I was healing but i main tank #1 Healer #2, I can tank this guy and most tanks i see, under the table; so I know the tank was doing fine; especially when everyone else is dying me included at least that one time -

so this toxic dpser starts a vote kick on tank and im not accepting it, So i tell this guy hes the problem and i start a vote kick on him but the other dps isnt accepting his kick and no one wants to abandon the activity........................

So im stuck in a no kick/no abandon stalemate with this group and decide to leave, now i cant do another dungeon for 20min

AG need to find a way to kick toxic people- Since there isnt a group leader in this game who can just kick people as they see fit, good people are going to get screwed if they have a friend with them who wont accept to kick them.

I would highly suggest making group leaders in New world with the ability to kick people from their group, I cant think of any other way around this problem atm...

The mutation being fire does not give the enemies any resistances. Its solely changes 50% of their damage to fire. The fire staff is literally one of the best weapons for dps right now so you attempted to kick him for nothing.

Same goes for ice gauntlet in frozen mutations and void gauntlet in void mutations. The weapons do normal damage or they get a bonus based on the enemy type. There are no resistances for PVE enemies anymore unless t specifically says it on a boss monster. And mutation boss monsters rarely have the resistance to the mutation of that week. Not only that, the big mid and final bosses have none of the mutations.
Stonehaven Dec 5, 2024 @ 2:09am 
Originally posted by Computron:
Originally posted by Stonehaven:
now i cant do another dungeon for 20min

Lots a cry over 20 minutes of your precious NW time.

Have you done everything there is to do in NM? I would hate playing this game if I were in your shoes and the only thing I needed to do was Daily Mutation Queues and had to sit there for 20 minutes STEWING and BREWING in my mind.


Just because i only mention time doesnt mean thats the only thing being hindered, you must not me very experienced in the game or you would know that - quit being a post troll...
blaes Dec 5, 2024 @ 6:16am 
Originally posted by Stonehaven:
Originally posted by Computron:

Lots a cry over 20 minutes of your precious NW time.

Have you done everything there is to do in NM? I would hate playing this game if I were in your shoes and the only thing I needed to do was Daily Mutation Queues and had to sit there for 20 minutes STEWING and BREWING in my mind.


Just because i only mention time doesnt mean thats the only thing being hindered, you must not me very experienced in the game or you would know that - quit being a post troll...

Looks like you are the toxic one and you were the problem there. they should have kicked you.
Your penalty is deserved.

Also firestaff dont do less damage in fire mutations.
If you had red the description of the mutation for that dungeon, you'd know already.
Last edited by blaes; Dec 5, 2024 @ 6:17am
Lollipop33 Dec 5, 2024 @ 8:44am 
To be fair, there is a lot of gate keeping and bad attitudes in the mutated expos , same for hive. Not sure the best path forward but its not alot of fun most times/ I got to the point i do my 3 reg randoms a day and dont bother doing any others especially muts, because its always a problem, or a speed run. We dont give much consideration of the other guys
Shmerrick Dec 5, 2024 @ 9:33am 
Originally posted by Lollipop33:
To be fair, there is a lot of gate keeping and bad attitudes in the mutated expos , same for hive. Not sure the best path forward but its not alot of fun most times/ I got to the point i do my 3 reg randoms a day and dont bother doing any others especially muts, because its always a problem, or a speed run. We dont give much consideration of the other guys
I couldn't agree with this less. I have yet to defeat gorgon with PUGs due to the players completely refusing to self evaluate their builds. People running 100+ con or running bad DPS weapons. The game has some very real meta checks that you can't complete certain content if you don't adapt. The problem people are those that hold the rest of the group back due to their selfishness.
~T~D~ Dec 5, 2024 @ 11:08am 
Tank or healer should have +2 votes over anyone.
tametheark Dec 5, 2024 @ 5:13pm 
Originally posted by Shmerrick:
Originally posted by Lollipop33:
To be fair, there is a lot of gate keeping and bad attitudes in the mutated expos , same for hive. Not sure the best path forward but its not alot of fun most times/ I got to the point i do my 3 reg randoms a day and dont bother doing any others especially muts, because its always a problem, or a speed run. We dont give much consideration of the other guys
I couldn't agree with this less. I have yet to defeat gorgon with PUGs due to the players completely refusing to self evaluate their builds. People running 100+ con or running bad DPS weapons. The game has some very real meta checks that you can't complete certain content if you don't adapt. The problem people are those that hold the rest of the group back due to their selfishness.
I'm 9.5k HP and do Gorgon easily. It's mechanics
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Date Posted: Dec 4, 2024 @ 12:10pm
Posts: 8