New World: Aeternum

New World: Aeternum

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Shephard Nov 27, 2024 @ 7:32am
725 GS crafting exclusively behind Gorgon was a mistake.
Essentially they have made 90% of the game once you levelled pointless including crafting gear, CK runs are the only other way 725 can be achieved and that is with PVP perks, uncontrolled. I understand why they had the idea to do it but I wager they have lost a ton of players because of this, gate keeping is just guna get worse. Company I'm in went dead over a week, with whats point etc. They have split the player base to hard between casuals and not so casuals. Not sure they really thought this one through. What makes things worse is that no crafting skill is required to make gorgons stuff, enfact seems to be the quickest way to level a skill :)

One scratches ones head for sure.

Yes the gorgon raid should offer exclusive rewards, but putting power behind it is bad design, there is a reason GW2 is still popular after all this time.


Season 7 they are introducing (supposedly) Umbrails back in, which will allow upgrading of kit to 725 which is good. Crafting 725 should at least be chance possible 700-725 with scarab or some such thing.

Own goal really ( again :P ). Hopefully they will even things out in the long run.
Last edited by Shephard; Nov 27, 2024 @ 11:03am
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Showing 1-15 of 22 comments
Lexinator Nov 27, 2024 @ 7:39am 
Agreed. Gatekeeping power behind that was phenomenally stupid. Just goes to show you that they don't really play their own game, and have no idea how to run it.

Somehow they made a fun game and are now ruining it with their decisions.
Subsonic Nov 27, 2024 @ 7:41am 
Typical failed design, "gating" to make you play, that's all it is, they are left trying to keep whatever players they have through these kinds of terrible systems, instead of i dunno making the game fun to play, who'da thunk it.
Wartag Nov 27, 2024 @ 8:06am 
hello game systems dead , amazone game is noob dev ,
Bors Nov 27, 2024 @ 8:15am 
it is a great system. you dont have to get all BIS. i am only half BIS and it is enough, it keeps me doing gorgon every week to drop rest of the BIS. it keeps us playing.

most of us are not crafters. we just want to drop it from raid or dungeon m3. that is it.
Last edited by Bors; Nov 27, 2024 @ 8:16am
Lexinator Nov 27, 2024 @ 8:27am 
Originally posted by Bors:
it is a great system. you dont have to get all BIS. i am only half BIS and it is enough, it keeps me doing gorgon every week to drop rest of the BIS. it keeps us playing.

most of us are not crafters. we just want to drop it from raid or dungeon m3. that is it.

So just because you like it, it's fine. Gotcha.

For a game all about choice, Amazon sure took a lot of choice away since the console relaunch.
LookMaNoHands Nov 27, 2024 @ 9:19am 
This is just one of many flaws I see in this game now. The other being high level materials are worth less than low level stuff.. I have NEVER seen that in any MMO I have EVER played in, it makes absolutely ZERO sense. Mithiril Ore should not be cheaper than Iron Ore on the Trading post.

The crafting while I liked it at first has become a choir.. Especially the fact that you need materials from the last tier in order to make the current one. I understand you need some things from the lower tiers, but the basic stuff like ingots? If I want to make Gold ingots I should just need to mine gold, not gold and some other crap in order to make Gold Ingots...

I see what the old players are talking about now, there is pretty much no reason to continue since everything I want is pretty much time gated or locked behind some crap PVE content that I DO NOT want to do.
FataI Pro Nov 27, 2024 @ 9:56am 
Gorgon was fun clearing it the first couple of times. Now, I have a hard time finding a pug group that can do the second boss. The gate keeping the players is the worst too. Usually, the pug groups are noob leaders, have no leadership, and will kick you for ego reasons, if you criticize the raid, instead of player skill reasons.

This is how the game has been for awhile. The new content, cycles players who have never/barely done the content before into groups. If you only solo in this game like the devs intended with Aeternum, you're constantly put with terrible players and can't get real content done like Gorgon. So you're left joining a company that decided to become a speed running company for some reason, further splitting the player base into every man for himself pug groups, and fast 40 minute Gorgon runs.

All I know is the devs said they are moving toward crafting having a bigger role for gear in future updates, instead of gorgon gatekeeping, which is a good thing.
Nannok Nov 27, 2024 @ 10:29am 
Originally posted by Bors:
it is a great system. you dont have to get all BIS. i am only half BIS and it is enough, it keeps me doing gorgon every week to drop rest of the BIS. it keeps us playing.

most of us are not crafters. we just want to drop it from raid or dungeon m3. that is it.

Some of us want to buy it in the AH and not craft, raid or M3.
wintargaming Nov 27, 2024 @ 10:56am 
They are already addressing this for the next season with increasing rewards and drops from mutated dungeons and other things. But its clear they wanted to focus on testing the raid and funnelled players who can do this into the event but at the detriment to everyone else.

Its fair that some items are locked behind drops, they also mentioned they will make every zone viable meaning only specific drops at certain locations, like crafting mods, because most of us just ignore alot of the zones.
Last edited by wintargaming; Nov 27, 2024 @ 10:57am
Prince Ian Nov 27, 2024 @ 12:57pm 
Originally posted by LookMaNoHands:
This is just one of many flaws I see in this game now. The other being high level materials are worth less than low level stuff.. I have NEVER seen that in any MMO I have EVER played in, it makes absolutely ZERO sense. Mithiril Ore should not be cheaper than Iron Ore on the Trading post.

The crafting while I liked it at first has become a choir.. Especially the fact that you need materials from the last tier in order to make the current one. I understand you need some things from the lower tiers, but the basic stuff like ingots? If I want to make Gold ingots I should just need to mine gold, not gold and some other crap in order to make Gold Ingots...

I see what the old players are talking about now, there is pretty much no reason to continue since everything I want is pretty much time gated or locked behind some crap PVE content that I DO NOT want to do.

The base metals like Iron ore are worth more because you need so much of it to refine into better materials up the chain. Mythril is near worthless because it sits near the end of the chain and doesn't go through the tedious refinement levels that iron ore does. And this is all gate kept by Obsidian Flux which is just so dreadful.
LookMaNoHands Nov 27, 2024 @ 3:25pm 
Originally posted by Prince Ian:

The base metals like Iron ore are worth more because you need so much of it to refine into better materials up the chain. Mythril is near worthless because it sits near the end of the chain and doesn't go through the tedious refinement levels that iron ore does. And this is all gate kept by Obsidian Flux which is just so dreadful.

Mythril and other high end materials is literally everywhere in some zones.. This is basic supply and demand 101.. The more you have of something the less valuable it is. I stumbled on a high level area that literally has near 50 Mythril nodes that spawn CONSTANTLY... How is this even an area in this game??

High level nodes should be more rare, hell they should even make the ones in CK very very rare but just drop a crap load of ore when you mine it. Make people want to fight over stuff like we are suppose to, human history is full of examples of people fighting over natural resources.

As it is right now there is zero reason to go to CK because there are much better areas to farm the stuff in other parts of the game, and the yield is pathetic especially when you have to pvp and/or fight off elite mobs and lightning strikes that take all your health.
Last edited by LookMaNoHands; Nov 27, 2024 @ 3:26pm
DIRTYBOMB Nov 27, 2024 @ 4:03pm 
they talked about redoing mutations & up leveling zones so I think that would be when we get 800 gear score but who knows when any of that stuff will make it to the game. If I had to guess probably next summer or end of next year.
Last edited by DIRTYBOMB; Nov 27, 2024 @ 4:03pm
Moon Rabbit Nov 27, 2024 @ 6:03pm 
I just found out about this nonsense.

Part of the fun I had leveling up by crafting/gathering/side quests was the idea I would have a high level of trade skills for crafting my own gear at end game.

I didn't expect to craft the very best, but I expected to craft good enough.

The open world gathering was so immersive I figured that crafting was most certainly a major feature of this title. Now I'm finding out that isn't true. This game truly does work against its own strengths. (i made a thread about this two weeks ago)

I read that this game was a sandbox type. But I'm pretty sure sandboxes are known for multiple paths to an outcome and an abundance of choice.

(Changed my review to a thumbs down. I enjoyed the leveling, but this game was purposely front-loaded as a hook while the rest of the game remains unfinished and unrealized.)
Last edited by Moon Rabbit; Nov 27, 2024 @ 6:55pm
Animal85 Nov 28, 2024 @ 1:22am 
you can easy get 725 gear in cutlas keys well from daily chests 3 epic ones and 5 blue ones if you dont buy them daily then you must bee without brains
yes its gamble but atleast you get chance and its almoust for free since they cheap
Shephard Nov 28, 2024 @ 2:15am 
Originally posted by Animal85:
you can easy get 725 gear in cutlas keys well from daily chests 3 epic ones and 5 blue ones if you dont buy them daily then you must bee without brains
yes its gamble but at least you get chance and its almost for free since they cheap

This was mentioned, but its not the point. CK stuff is completely random and is PVP biased and for obvious reasons unless you are super lucky it gives you make do equipment at best.

To re-iterate crafting is technically completely pointless at present for all but a few things.

They could be making a similar mistake with the PVP season servers, this will pull PvP players away from main worlds, and as PvP loops are important for ongoing viability of Towns etc.. well you get my point.

They need to start thinking about not breaking the game every update to satisfy a very small part of the population.

Unless NW is just being used to cut there teeth on.... hmmmm :)

We will see.
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Date Posted: Nov 27, 2024 @ 7:32am
Posts: 22