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Lord, If you don't want to subscribe, then make some Mule Characters to hold extra crafting mats. :)
The one really big bonus to subscribing is the bottomless crafting bag (don't even have to carry it around). Crafting in ESO is actually SUPER useful. You can make gear that is top of the line for a long, long time. Gear that will allow you to do Veteran level dungeons and Raids to get the BIS gear.
Only one character is needed to do all the crafting professions (and only one should be used so drops don't have to be shared). Having a Master Crafter (all professions maxed) will make you very popular indeed. :)
Way to complex for easy going play. Yes, the free trial has 100s of hours of play available, with only the 300k gold limitation being relevant. But it is a real loads of skills on multiple bars tab target game. In addition to that, you are FORCED to do dungeons to advance the main story quest.
I get it. My wife habitually watches HGTV house shows and she's constantly redecorating our place.
You can thank me later :D
By the way - if you decide to go ESO, be sure to read (just press E and out again quick) all the bookshelves you find. Each one has a chance of giving you a random skill up. :)
Anyway if you plan to only play a little before hoping in New World, i'd say play Wakfu.
Both are rather simple with the skills and loot while not feeling empty or too easy.
Another game I loved was Runescape. It's pretty old but it got several improvements along the years (and more recently, microtransaction
Even if it's not the most coop-oriented game (no party), you can travel together, do the same quests etc. Talking about quests, they are not the regular kill x mobs quests. Each quest in Runescape are unique and puzzle and read what NPC said. You will have to investigate, use a specific item on a specific furniture etc.
The game was not really skills oriented and it changed (I don't really know how it is now in the details since I might have played like 10 hours in the last 10 years
Star Wars the old republic, it's fun, have a free model so you can discover the game without having to sub (the sub give you access to all the game and expansions, you keep them when the sub is over but you loose some of your sub advantages)
Story wise it's well written, each class have a different story, with cinematics, almost each dialogue if not every one of them looks like Mass Effect dialogue, meaning it's voiced, you can chose what to say, make choices etc. and while you can play together, you can't progress both campaigns together as one of you will just follow and help the other, see the cinematcis and dialogues but only the owner of the campaign will be able to choose what to say. Except if doing your/your wife campaign and doing hers/yours afterward doesn't bother you, in this case you will enjoy it.
Gameplay wise, it takes many mechanics from WoW like for Combats, Mounts, paid travels etc and so, you will end up having many skills so it can take time to learn. I'd says it's as hard to learn as WoW.
Fallout 76. I didn't knew I would one day recommend it, but it's pretty cheap now, and it's pretty good for new players, exploration is good, quests are meh but it's tied to exploration so you can still enjoy it. The major problem of fallout 76 is that all the fun you will get is by discovering the game, doing the quests, leveling up your character, because the end game is so much empty, all you have to do is farm legendary mobs to get the best legendary random weapon. There is also a new currency that you have to farm and reputation but once it's over (and it's repetitive) the only thing left is legendary farming, the same endgame we had when the game released 3 years ago.
So, this one doesn't really play like an MMO, and isn't really an MMO, it's more of a prototype based on Fallout 4. It shares mechanics with MMOs but it remains different. No skills, only your weapons, armors, all the "skills" are perks cards wich are mostly passive effects. No auction house but vending machine in your camp so players will buy to you when visiting.
Still, you can have fun discovering it meanwhile.
Yeah but if you aren't pvping or doing Hard mode raids then it doesn't matter what buttons you push. The game is designed now for the simple gamer who desires nothing more then to experience the story and maybe buy some stuff off the cash shop
Black Desert has a great life skilling alternative game, fantastic character models, and one of the most beautiful and detailed game worlds I've ever seen. She might like BDO.
Oh definately agree on this. Specially the thousands of hours. I have at this moment, 1700ish hours into the game, and havent even done the chapters/dlc's from after Summerset. xD A friend of mine lies around 12555 hours. Yes - 12.555. Hours. He loves cats. And Khajiits. As long as they have wares.
Also - Dringoth rocks.