New World: Aeternum

New World: Aeternum

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Veeshan Nov 29, 2023 @ 5:41am
So why is musket the only weapon that doesnt shoot straight?
Every other weapon in the game shoot in the same spot every single time when u fire it except musket. even standing still there a very small margin of shift on bullets where bow,firestaff, void gauntlet, blunderbuss and ice gauntlet always fire where your aiming every single time?
Musket talent design is built around head shots and long range which atm is RNG is RNG to hit headshots from distance even standing still, headshots also need to be pixel accurate where arrows have a rather fat hitbox on registering headshots.
You can easily miss close range when ur moving scoped in aswell since there a 30 degree cone the bullet can fly in roughly when ur moving when scoped and a 45 degree one while not scoped. its kinda annoying to miss targets when there like 10 meters away from you when your cross hairs is directly over them cause the bullet decides to fly off to the top right -.-
Like either bring back accuracy perk or get rid of this ♥♥♥♥ on muskets there no reason for it anymore. Like your turned a weapon based on accuracy to a pray to the RNG god to wether or not the bullet goes relativly close to where your aiming.
Also the 1% chance miss fire on muskets where ur bullet doesnt even exit the gun is a fun one too especialy when it put skills on cooldown when it happens, been happing day 1 and still to this day it happens.

Musket in a frustrating spot right now and alot of it to do with bullets not going where your aiming that doesnt exsist on any other range weapon atm
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Showing 1-8 of 8 comments
Kilsubub Nov 29, 2023 @ 7:11am 
You have to aim. It shoots straight for me.

P.S. No scope anymore just a little hit box when you aim.
Veeshan Nov 29, 2023 @ 7:36am 
Originally posted by Kilsubub:
You have to aim. It shoots straight for me.

P.S. No scope anymore just a little hit box when you aim.
aiming and moving still wont shoot straight, aiming and stationary is almost 100% straight there a slight spread like 1mm spread at 100m or so so but thats only when u been standing still for 1.5 seconds before u fire. So if u tap any movement keys right before u click your bullets going somewhere your not aiming at :p
Every other range weapon has no spread when u move always goes where ur crosshairs is which seems silly since it the most under performing range weapon currently
Last edited by Veeshan; Nov 29, 2023 @ 7:38am
Crunktanium Nov 29, 2023 @ 8:25am 
Originally posted by Veeshan:
Every other weapon in the game shoot in the same spot every single time when u fire it except musket. even standing still there a very small margin of shift on bullets where bow,firestaff, void gauntlet, blunderbuss and ice gauntlet always fire where your aiming every single time?

Players complained day and night that musket was too powerful and so it had some nerfs. Now players want the bow nerfed followed by the fire staff and healing to be made useless right behind that.
Veeshan Nov 29, 2023 @ 8:46am 
Originally posted by Crunktanium:
Originally posted by Veeshan:
Every other weapon in the game shoot in the same spot every single time when u fire it except musket. even standing still there a very small margin of shift on bullets where bow,firestaff, void gauntlet, blunderbuss and ice gauntlet always fire where your aiming every single time?

Players complained day and night that musket was too powerful and so it had some nerfs. Now players want the bow nerfed followed by the fire staff and healing to be made useless right behind that.

The issue there is this nerf (well all of them) occured when the weapon was hit scan now that its no longer hit scan most of these nerfs are irrelevant especialy this specific one since it make the weapon feel more luck/rng than skill when it comes to landing shots which doesnt feel good from gameplay perspective
Crunktanium Nov 29, 2023 @ 9:21am 
Originally posted by Veeshan:
The issue there is this nerf (well all of them) occured when the weapon was hit scan now that its no longer hit scan most of these nerfs are irrelevant

No the issue is the moment they undo the changes everyone who dies to a musket in PVP will be crying hacker or nerf like they do with bow and fire staff.
CDAD Nov 29, 2023 @ 11:08am 
Its pretty frustrating, im just learning to make sure im still for second before shooting, Hopefully they fix it or something
Veeshan Nov 29, 2023 @ 5:13pm 
Originally posted by Kintama Cam:
Its pretty frustrating, im just learning to make sure im still for second before shooting, Hopefully they fix it or something
its realy frustrating when ur being pushed by a melee because if u miss ur burning shot for the slow it basically means ur dead which is annoying when u know u should of hit but bullet like bro im going hard right here and misses cause RNG :D
Crunktanium Nov 30, 2023 @ 4:16pm 
Originally posted by Kintama Cam:
Its pretty frustrating, im just learning to make sure im still for second before shooting, Hopefully they fix it or something

Once you find the target and follow the target it will land shots like every other ranged weapon. Yes it takes a bit more skill to use however bow does more overall damage anyway. So unless you want the utility with gimped damage there is no reason to use it.
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Date Posted: Nov 29, 2023 @ 5:41am
Posts: 8