Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
because BOTH of your other examples can and make you gain monetarily in real life , that's why the "drug-enhancing sport" and the "business design" are bad comparisons.
Now we can argue semantics of PTW , i neither agree nor disagree with the "PTW" structure of this game , to me it's more of a grey area personally , i don't play PVP so the whole "PTW" isn't an issue to me , and even if i would play PVP , i prolly wouldn't have an issue with it UNLESS you would earn a real life gain out of the advantage.
say for instance they would have a leaderboard and the top 10 would get premium currency or something similar , then yes that i would have a problem with.
That's the first time I heard "its only p2w if you get real world benefits" as a defense for p2w.
I can find fairness in having less when not upgrading to the latest content; what I will never find fair is having less because for whatever reason content that was available now is not because you have not upgraded to the latest content yet (by paying again).
For instance: if you dont buy Dragonflight you are stucked in Shadowlands and you wont have your drakes to fly with (I guess) but flying mounts will still be available for you. I hope the example works.
So you're saying mobile games are NOT P2W??? Because you aren't getting money or what ever from it. I agree with the OP for sure this game is P2W now.
At this point it doesn't even matter anymore because even the game itself doesn't sell broken items or means for you to progress faster the players themselves will.
Just look at WoW, people just straight up buy Mythic+ runs, raid runs, tittle runs, etc.
In games like Tibia people will simply buy the strongest items without having to do quests or farming for it.
"Gamers" today just want things without the grind and even then if the game allows trading, guess what is going to happen.
Funniest thing I see people say is "I actually work, I don't have time to game all day" and yet they play MMORPGs, the type of game that requires the most time commitment of them all.
I'm against PTW if you can monetarily gain from a PTW situation , which i stated , a lot of mobile games you can get premium currency you can spend on micro transactions thus not having to spend any of your own real life money , hence getting a monetarily real life advantage.