New World: Aeternum

New World: Aeternum

View Stats:
Virtu Mar 16, 2023 @ 11:41am
This game IS NOT an mmorpg
I mean, it is but it doesn't look like one.
Seems more like a single player game with multiplayer coop, just like Monster Hunter World.
At least in the PvE sense.

Disclaimer: I don't play PvP and if NW hasn't changed its target audience I'd never have bought this game in the first place.

So, if you are lucky to have 4 friends you will be experiencing all the PvE content game has to offer. But if you play solo you're doomed.

You see, Guild Wars 2 has servers ONLY for the 400 players PvEvP map. Other than that, everyone plays together. They call it "megaserver". Why can't we have cross-server dungeon lobies at least? Why concentrate all of your team effort into making a SEASON to the game instead of improving basic things ?

Trade Post is another problem. With so low population it is stupid to have it. And it favors bots that can flip itens for big profit. Guild Wars 2 have only one trade post for all servers. And there is this video on youtube explaining how trading bots favor GW2 game's economy (insted of destroying it).

The loot system is also trash. As a healer main I most of times don't get loot because of my low DPS. In Guild Wars 2 if you hit any mob once you get the loot. It makes the game cooperative, incentivates players to help each other killing monsters arround the map. I hate the old school games' system of KS and PK. GW2 did a great job regarding that.

Back to servers again, the low population makes it easy for people to win-trade. And the scarcity of itens on Trade Post favors RMT. People also could be selling mutated dungeon clears.

New world is not a cooperative game like Guild Wars 2, neither a competitive game focused in pvp. It stands in the middle. And its mediocracy is killing it a little bit everyday.

Yet I'm having fun gathering resources and leveling my profession skills. But I doubt I'll stay playing this game for much long after that, since fiding people to play content is a pain in the ***.
Last edited by Virtu; Mar 16, 2023 @ 11:45am
< >
Showing 1-10 of 10 comments
Araignee Mar 16, 2023 @ 7:31pm 
Items*
Enforcer Mar 16, 2023 @ 11:56pm 
Using the chat might make you friends....
Capnbludd Mar 17, 2023 @ 6:46am 
Solo player, not in a company.

Once I decided to eventually do group stuff I started doing it. I started joining invasions and only very recently started doing dungeons. I think it's a you thing.
Locutes Mar 17, 2023 @ 7:03am 
well, then go and play GW" .... lol i have alot off fun mit randoms to play ....

cheers
Cuponoodle Mar 17, 2023 @ 9:54am 
Sounds like you really like GW2...I'd try that if I was you.
Jon_ChaewonHK Mar 17, 2023 @ 9:59am 
Making friends is not that difficult if you are being social enough.
JasonCGuitar Mar 17, 2023 @ 10:58am 
Ill be yer frien.....
Zero McDol Mar 17, 2023 @ 11:47am 
I'm a solo player as well:

Group content is not required for a mmorpg, though obviously a good idea. Yes, it's a part of the genre, but the only requirement for a mmorpg is the mm o part. That being, Massively Multiplayer Online = MMO. Everything else after that is a bonus.

In other words, mmo's can be group driven or solo driven or both. There is no standard outside of the massively multiplayer online part. I've played MMO's in-which I've never seen another player, and I've played mmo's where as we're all able to see each other, which is the typical mmo build. So I simply have to disagree with you OP, and urge you to stop requiring that the Guild Wars 2 formula be in every MMO.

Up to you of course.

As for myself, I simply accept a mmo for what it is - play it if it's what I'm looking for, and don't if it isn't. There's plenty of mmo's in the sea after all.
Last edited by Zero McDol; Mar 17, 2023 @ 1:45pm
Deathtome Mar 19, 2023 @ 2:08am 
this isnt a mmorpg, its just a online match based rpg, with an open world lobby while you wait for the next match.
Enforcer Mar 19, 2023 @ 9:24am 
In which MMO RPG are players actually assuming the role of their character?
Back in tabletop times in one of the few groups one would talk differently or in case of my buddy and me actually act our characters on our turn like f.e friendly nudging when playing dwarves or the one acting elegant as a squire and the other one a brutish barbarian who had a love hate relationship like Mr. T and Murdock from the A-Team.
I have been playing in one or the other off- and online "RPG" and have rarely seen stuff like that.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Mar 16, 2023 @ 11:41am
Posts: 10