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The name itself is not important. I have a list of 100 names on it that I use for each MMORPG. All 100 names were taken in New World. The point is not so much about a specific name....but more so that so many names are taken that people can't even find a decent name to use. What is even worse is that several of the names that are reserved are on dead accounts.
In the early WoW days names were locked forever on dead accounts, so at least be happy that there is SOME recycling of names. Their policy doesn't seem ridiculous - there has to be some leeway for the people who got the name in the first place.
Also, "undeleted" means deleted and then ... un-deleted. It doesn't mean "was not deleted." Took me a minute to understand your post title there.
Characters that were "never" deleted have those names locked to the account permanently...and that is ridiculous. Should someone who refunded the game because they didn't like the game and will never play the game for the rest of their life....get to keep the names they reserved forever?
One of the only games where legit every name I use is taken, which is very strange.
They did this because it makes transfers and mergers less of a headache. Nobody wants to be forced to rename if they move servers or get merged.
I dont get why everyone assumes when "a name is taken" its like some 14 year olds wow name circa 2002. Tons of people use totally normal names that get taken. I have a bunch I use and its a pain not having one of those names, its actually annoying.
It was pretty challenging, but when I played it at launch I managed to crank out a half dozen decent names. I was bouncing around servers a lot, trying to find ones with a decent population and also a non-toxic community.
That was harder than finding names, actually.
Which is silly as all they'd have to do is add a string of numbers that can be toggled hidden or visible and let people have duplicate names.