Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It says on all of them "xx% of damage is converted to y. Damage scales off base weapon stat or INT, whichever is higher."
If your weapons base damage is 300 and you use a T5 gem, then 150 damage will be converted. If your int is higher than 150 itl start to scale the damage with your int.
Also as a side note if I remember correctly, the elemental scaling from the gem goes up only from the highest attribute you have that works on said weapons, so if you have 100 str and 99 or less intelligence then only the str is applied, but it works on both portions physical & elemental part, so Higher str than int = int does nothing and is a waste
EDIT: The guy above pretty much said it alreaddy :)
It won't show on the screen, have to use it, its also not a HUGE boost but better then nothing as only the converted portion of the damage scales up.