New World: Aeternum

New World: Aeternum

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ez Oct 8, 2021 @ 8:51am
Any ''best'' role for solo leveling?
Hello guys, im new to the game and im wondering if theres any ''best'' solo role for leveling?
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Showing 1-15 of 22 comments
Alenfal Oct 8, 2021 @ 8:52am 
Not really.

I'd be more focused on what weapons you'd like to use than what role you'd want to fill.
Mango Oct 8, 2021 @ 8:55am 
Obviusly a pure tank and a pure healer will have a hard time lvl up solo, but since you got 2 weapon slots everything is viable
You could spec for a specific weapon. Hatchet is nice because of the self sustain and the fact that it's the only mount in the game.
YYolf Oct 8, 2021 @ 8:55am 
Hatchet best weapon for solo, level up berserk branch and enjoy
Mango Oct 8, 2021 @ 9:03am 
Originally posted by YYolf:
Hatchet best weapon for solo, level up berserk branch and enjoy
In my opinion great axe is even better, can do every thing hatchet can, and also have good aoe
Cuponoodle Oct 8, 2021 @ 9:05am 
I've been using hammer with the option that heals you in the tree, and great axe with the option that heals you in that tree with med armor...

Basically run up and smash with hammer (healing myself) then move to the Gaxe when the mobs hp is low and keep myself healed. Don't know if it's the best solo build but it sure works for me and I have almost no downtime
Waylander Oct 8, 2021 @ 9:08am 
Originally posted by Mrgllll glrrm gl!:
Hello guys, im new to the game and im wondering if theres any ''best'' solo role for leveling?

Axe and Hatchet for the time being. But this will change over time, don't build your character based on what's best, go for what you enjoy. I'm rocking a spear and Musket and having a blast.
VolcanoSheep Oct 8, 2021 @ 9:10am 
I'm enjoying my sword and board tank build. I'm slower at killing obviously, but I've yet to find any mob that's made me struggle. My record so far is 5 skeleton dudes at once.
Ommamar Oct 8, 2021 @ 9:19am 
I don't understand the question as a solo player you have to be able to do damage and maintain your resource pool while working to control the enemy. Every weapon can do this to some extent. plus you can adjust your strategy to fit the weapons strengths. For instance some weapons have a high damage output for a single target so if you can quickly kill the enemy they won't be a threat to your resource pools. While other weapons have a lot of sustain built into them with a more area of effect focus so you can fight more enemies at once with less of a threat to actually being defeated.

This is all for PvE as players are of course smarter and aren't going to rush into a weapons strengths, of course you rarely get a one one one situation occurring so in that scenario it doesn't really matter what weapon you have.

As for what you will find "best" hard to answer but it is pretty easy to get a weapon up to skill level 7 or 8 which will give you the ability to evaluate whether that style of combat fits you or not. So try out different combinations to see what your personal preferences are.
Bruxo Oct 8, 2021 @ 9:25am 
Paladin is awesome for solo-leveling. You can aggro and sustain 8 mobs, making one of the easiest roles to level up weapons in the game.


Paladin consists on leveling Focus and Const, using heavy armor and using Life-staff with AOE healing(sacred ground and beacon) plus divine embrace if you need to nuke-heal someone. You can switch off divine embrace for other skills, like Orb of protection for extra tankness.


for the 2nd weapon, you go for hammer with 2 CC skills, (Clear out and Shockwave) and the Mighty gravel for DPS.


you can also be more tanky and go for "templar" build, with sword and shield.

On both cases, you need to get an amber on your hammer or sword for DPS(it makes your weapons scaling to switch over FOCUS), or carnelian for aggro if you wich to tank.


also, note that "paladin" is just a name i came with for this build, i find very enjoyable to play this way.

The best thing about this build is that people will try to kill you in pvp just to find ou that you're not that fragile, and will either give up or waste their time since you can tank 1-2 players with your healings plus heavy armor and create some space with CC with the hammer or sword/shield; It gives you enough time for mates to come in and kill them.
Last edited by Bruxo; Oct 8, 2021 @ 9:28am
Fjolde Oct 8, 2021 @ 9:26am 
Hatchet/Musket is my favorite so far. 2h axe is cool but it's a bit slow for my liking and I honestly think the 2h weapons are too big and look silly.

Berserk will get you a health regen, speed increase and make your attacks un-interruptable
Last edited by Fjolde; Oct 8, 2021 @ 9:29am
Viper Oct 8, 2021 @ 9:27am 
The game does not have classes. You simply level up weapons for your skills.
Fjolde Oct 8, 2021 @ 9:29am 
Originally posted by Viper:
The game does not have classes. You simply level up weapons for your skills.

read between the lines, the question he asked was obvious.
DOMinus Oct 8, 2021 @ 9:31am 
Be a battle cleric.
Wear heavy armor, focus on focus stat, with some con sprinkled in.

Use life staff and hatchet make hatchet scale with focus (gem).

You can solo with ease and bring heals to the table in dungeons/pvp if you end up wanting to do them.

You wont do amazballs dps but you'll be essentially unkillable unless you're doing something silly like pulling too much agro or trying to tackle things too far out of your level/gear score.
Bruxo Oct 8, 2021 @ 9:35am 
Note that like people said, there are no "class" system here, but, you can "draw a line" where some things classify as other mmo-rpg classes and compare them.

For example, in this game, is tottally viable to create an "archer mage". You can modify your bow to scale with int, and use ice-gauntlet as a secondary weapon for more defensive measures with close-quarters combat, doing damage with bow and ice gauntlet is awesome. Is basically where all the fun is for me, making those fun-to-play builds that works because the game is not tied to classes.
Last edited by Bruxo; Oct 8, 2021 @ 9:36am
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Date Posted: Oct 8, 2021 @ 8:51am
Posts: 22