Timberborn

Timberborn

Visual Water Glitch
So I started a new playthrough after the last big experimental patch, very excited about the new water physics. Even though on a technical level it works as intended, I still get the water glitching through the solid parts of a floodgate or dam instead of flowing through at the intended height. Am I doing something wrong or is this just a bug?

https://steamuserimages-a.akamaihd.net/ugc/2504646219081190356/61E7F53A3D19EB0B37E6F137258360C575611319/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Last edited by ghostface's boi; Jul 3, 2024 @ 5:37am
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ghostface's boi Jul 3, 2024 @ 3:56pm 
Originally posted by jamiechi:
https://steamcommunity.com/app/1062090/discussions/4/4346618210299851593/
Related?

I don't have any artifacts like that in my game, just the water not flowing through the floodgates/dams at the correct height (visually, technically it all works), I don't know if there could be a correlation
jamiechi Jul 3, 2024 @ 5:17pm 
I did have an issue where I had a closed area connected by a floodgate. The water going into this area was at about 0.9. The floodgate set to 0.65. The inside area had a height of 0.9.

I think the floodgates are buggy.
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