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I've taken to setting ever warhouse and water tank to "want" 0 units of each thing, so it only gets stuck in a place that is set to accept it and is nearby.
But it's still a huge flaw in the AI that is without a doubt screwing up other peoples districts as well.
There should be two settings like in Caesar 3 warehouses, where a storage is built set to ACCEPT goods, with the ability to hit a toggle and change that to GET goods, which would then send a request to a hauler to start up.