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Conversely, should the game evaluate whether the entrance will become flooded AFTER you finish construction? It's part of the fun when players build something, and then screw up somewhere else and a big wave comes and floods their precious buildings :-)
The rule is super simple: IF the entrance tile is NOT flooded, the building is operational. This by the way means you can place the Numbercruncher in water, fully submerged, and it will happily crunch away -- because it doesn't have any entrance. :-)
I guess the point I'm making is this:- if the entrance needs to be above water, don't wait until the construction is finished before pointing it out? Like, stick it in a tooltip or something?
EVERY entrance needs to be non-flooded.
game is kinda designed around flooding.
the furthest i'd go with this is make the building appear yellow instead of green when trying to place it (if that isn't already the case.)
but hey, i did it with aquatic farmhouse the first time around too.