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That said, it sounds like floodgates further downstream could be the solution to your issue. Do remember that you can always build floodgates on top of sluices and just set them to closed or auto, so that you have a way to open the flow a bit without changing the level significantly or demolishing anything. This can also help with high-throughput situations where barely lifting a floodgate backs up the entire stream way above where you set the floodgates to.
I made a custom map where I have a total water source power of something like 18-21, depending on whether badwater is capped, and the tiniest obstruction on the river bed will back up the entire thing and flood the map. Open sluices below my floodgates are critical for that one.