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As a makeshift solution you can build 4 sluices on top of each others,
OR you could simply build a sluice at a height of 4 (maybe a second one at the bottom for safety) since no water will be transfered to your small reservoir if your tall reservoir doesn't also have its water reaching a height of 4 anyway (a sluice is NOT a pump, it's a one-way gate using no power)
But I agree with your suggestion, being able to have the maximum value above the level of the sluice would allow playing with the concept of "communicating vessels" between reservoirs.
OK, I didn't know that.
This sort of makes it possible, I put a sluice at row 5 of the 20 block tall reservoir and was able to set the downstream level to 4 to keep the 5 block tall reservoir full but not overflowing. I'll just have to manually open the bottom sluices if/when the level of the tall reservoir goes below 4 so that water can be used.
Screenshot of it:
https://steamcommunity.com/sharedfiles/filedetails/?id=3285322203
Looks like manual opening would only be needed after about 11 or 12 days of drought.
I just got the stack idea, that would make it completely automatic, set each one to the level it is built at so it will open and equalize the 2 reservoirs. Don't think I'll rebuild this one again but will keep the idea in mind for other maps.