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I thought having multiples of them would be good as if one is down another one could cover for it. But since they activate and deactivate at the same time, I either have unlimited power or none at all.
At this point it's better to just rely on water or beaver power.
Either that or adding wind powered pumps as mentioned above.
I experimented with wind power in my first couple of towns then abandoned it entirely. It is too unreliable.
These days I dynamite channel the river deeper, throw waterwheels down there in ludicrous numbers, narrow the river to 4 tiles wide, then cover it all up with platforms and build my industry on top of it. With the right sort of dam you can keep water flowing 100% of the time, even during droughts.
I don't find the "staying near water" limitation for power generation to be that constraining anyway because tree and crop growth is already restricted to water either way, so it synergizes regardless.
if you place your waterpumps at the right place in the damn, their produced current will make the wheels go brr.
and if you pump the water downsteam and bring it upstream you got your power during droughts.
So i figured the inconsistent wind is likely on purpose, and i wouldn't be surprised if it doesn't change. As of now it drives you to use water wheels and make damns and do Beaver like things to get more power.
This leaves wind mills decent for 1 offs like the metal grinder way off in the distance or temp power while you adjust your resivours to keep the wheels flowing.
Really I feel we need a bottom of dam pipe/exit, then you could make a water battery that exits in drought, turns the wheels gets pumped back to top, bam! still power in drought and water only decreases from crops and beaver baths.
Having extra pumps as well as dumps to artificially create current is a waste of jobs when you can do it entirely for free with a reservoir that maintains itself.
https://i.imgur.com/EHqfBpA.jpg
^ This baby automatically fills and releases water with zero attention or jobs required. Even during 2 week long droughts, the water flows continuously.
Disagree. I mean yes it is unreliable.... But wind power is generally unreliable. Plus it is only necessary on more difficult maps. I would like it things like placement mattered and there was more to it. But no I don't think it should be consistent or reliable as wind power would just be overpowered and unbalanced.
I think the resources/time you pour into that reservoir is still cheaper than doing 10 windmills for unreliable performance. I regret using windmills. I'm going to make a reservoir much like yours.
So... it's realistic? lol