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If you're playing on normal or easy you have 5-7 cycles before there is any chance of a bad tide event too.
Did the first drought also make you want to refund?
Normal was actually SO easy (when you know the game granted) that I had to play in hard or be bored to no end.
When i first tried the update it was learning how it worked now but after playing a few rounds its clearly just a early game change where you swap your focus to other parts to combat the bad water.
Before the update the game felt too sandboxy and its nice to see that they are at least trying to put more of a challenge in. Hopefully they tweak it slightly, like maybe having parts of the map contaminate the water, that you have to clean up, and events where trash it dumped, rather than having a season were its all bad water.
I'm so slow that in 5-7 cycles I don't even have the tapper shack or scavenger flag unlocked
Personally, I think it's fine. Badwater opens up some new challenges and game play without being too difficult so long as you're willing to learn the new mechanics. Sure it has it's flaws but the dev's are pretty actively looking at player feedback and I imagine future updates will smooth some of the wrinkles.
Of course. Someone is just pointing out the wrinkles. And someone else is calling them names
Ah we meet again, I legit can't tell if you woke up cranky or have just decided to troll me. If the former please go take a nap, if the latter...good for you? (now you may view this as toxic and...given your reply to me in another thread I fear you have trouble reading tone in text so let me be extra clear that that should be read in the tone of bemused confusion)
Constructive criticisms are never a bad thing but at least half negative reaction I've been seeing offer nothing beyond "change bad, I hate it make it go back" instead of giving it a chance and finding that, at worst, the change is neutral. If I come off as frustrated that many, certainly not all, seem to think that badwater is just the hardest thing since spaceflight its because I've put quite a few hours into the update and have found it's really not harder. It has good aspects and bad and I'm sure the devs are working to address the issues. Since the op was trying to ask about the update effect on the game I was giving an honest answer and advising them that many of the vocal minority (is that better than loudmouth? I know they're connotatively different even if they have very similar meanings) are blowing things out of proportion. And, once again to prevent confusion, I differentiate between people whining because they appear to hate change and those giving thoughtful detailed complaints with possible solutions to those issues, they are different groups and I was calling out one of them not both.
But this is an EA game, by the very nature of that label things are going to change. If people don't want that they should just learn some patience and wait for full release...unless its a paradox game then it'll still change radically all the time, I'm lookin at you stellaris.
However, with that said it is all still pretty damn hard at times and I'm used to these types of games. The tutorial is probably too short and really doesn't help you deal with droughts or badwater, or even gives you proper hints on how to deal with them. Like others have said though, you can adjust the difficulty and make it pretty chill.
Me neither on my current run through, but didn't make any real difference.
Had a bad tide, survived for a few days with the water I had stored up, then back to normal.
Didn't feel that much different to a drought. It's just the prep if you want to avoid any impact that is different