Timberborn

Timberborn

kycaver Jan 22, 2024 @ 12:50am
Badwater?.....I'm worried.
So, I picked up this game on sale, and was getting ready to play it when the Badwater update dropped. It seemed like a chill game before, with just the right amount of challenge, but reading and watching a YouTube or two I am worried that they might have amped up the difficulty a bit much. Is the Badwater a function you can turn off in the difficulty selection? Will it be easy to handle as a new player? The challenge with Early access games is that devs can take a game that everybody is happy with, and suddenly add something that sucks all the fun out of the game.

Just wondering how the Timberborn community is feeling about this latest patch?
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Showing 1-15 of 19 comments
Calv Jan 22, 2024 @ 1:04am 
You can turn it off in the difficulty settings if you don't like it.

If you're playing on normal or easy you have 5-7 cycles before there is any chance of a bad tide event too.
Frosti Jan 22, 2024 @ 1:11am 
i was just hit with a badwater flood after 5 hours which is super bs. too late to refund now. i'll try turning it off
Calv Jan 22, 2024 @ 1:39am 
Originally posted by Frosti:
i was just hit with a badwater flood after 5 hours which is super bs. too late to refund now. i'll try turning it off

Did the first drought also make you want to refund?
It's still a chill game. Normal is peach, easy is a snooze, hard can be hard and that's good.

Normal was actually SO easy (when you know the game granted) that I had to play in hard or be bored to no end.
d[-_-]b Jan 22, 2024 @ 11:04am 
i actually dont mind this update so far, and try to route the water accordingly. like using bad water for power and clean for crops and pumping.
When i first tried the update it was learning how it worked now but after playing a few rounds its clearly just a early game change where you swap your focus to other parts to combat the bad water.
Before the update the game felt too sandboxy and its nice to see that they are at least trying to put more of a challenge in. Hopefully they tweak it slightly, like maybe having parts of the map contaminate the water, that you have to clean up, and events where trash it dumped, rather than having a season were its all bad water.
Fall2YrDoom (Banned) Jan 22, 2024 @ 11:38am 
I am a retired old fart with hardly any common sense and I can play this game just fine.. 99.9% of you that can still concentrate a little and not get confused as quickly as me should have no problem with the game.. I do agree there should be more of a better tutorial on what to do first in new situation.. There is a basic easy way to deal with the bad water and then sets you back up to play the way you did to a point.. Making your own map kind of makes it even easier to deal with it and use it as it is intended to be for now.
DrGozer Jan 23, 2024 @ 5:07am 
Originally posted by Calv:
You can turn it off in the difficulty settings if you don't like it.

If you're playing on normal or easy you have 5-7 cycles before there is any chance of a bad tide event too.

I'm so slow that in 5-7 cycles I don't even have the tapper shack or scavenger flag unlocked
mightymuffin Jan 23, 2024 @ 7:08am 
It's just a change to an early access game that's in active dev and subject to change. Some people hate it, others like it while many are in the middle. Predicable those that hate it are the loudest, recent reviews have dropped down to 88% so take the loud mouths with a grain of salt.

Personally, I think it's fine. Badwater opens up some new challenges and game play without being too difficult so long as you're willing to learn the new mechanics. Sure it has it's flaws but the dev's are pretty actively looking at player feedback and I imagine future updates will smooth some of the wrinkles.
DrGozer Jan 23, 2024 @ 8:04am 
Originally posted by mightymuffin:
It's just a change to an early access game that's in active dev and subject to change. Some people hate it, others like it while many are in the middle. Predicable those that hate it are the loudest, recent reviews have dropped down to 88% so take the loud mouths with a grain of salt.

Personally, I think it's fine. Badwater opens up some new challenges and game play without being too difficult so long as you're willing to learn the new mechanics. Sure it has it's flaws but the dev's are pretty actively looking at player feedback and I imagine future updates will smooth some of the wrinkles.

Of course. Someone is just pointing out the wrinkles. And someone else is calling them names
mightymuffin Jan 23, 2024 @ 9:27am 
Originally posted by DrGozer:
Originally posted by mightymuffin:
It's just a change to an early access game that's in active dev and subject to change. Some people hate it, others like it while many are in the middle. Predicable those that hate it are the loudest, recent reviews have dropped down to 88% so take the loud mouths with a grain of salt.

Personally, I think it's fine. Badwater opens up some new challenges and game play without being too difficult so long as you're willing to learn the new mechanics. Sure it has it's flaws but the dev's are pretty actively looking at player feedback and I imagine future updates will smooth some of the wrinkles.

Of course. Someone is just pointing out the wrinkles. And someone else is calling them names

Ah we meet again, I legit can't tell if you woke up cranky or have just decided to troll me. If the former please go take a nap, if the latter...good for you? (now you may view this as toxic and...given your reply to me in another thread I fear you have trouble reading tone in text so let me be extra clear that that should be read in the tone of bemused confusion)

Constructive criticisms are never a bad thing but at least half negative reaction I've been seeing offer nothing beyond "change bad, I hate it make it go back" instead of giving it a chance and finding that, at worst, the change is neutral. If I come off as frustrated that many, certainly not all, seem to think that badwater is just the hardest thing since spaceflight its because I've put quite a few hours into the update and have found it's really not harder. It has good aspects and bad and I'm sure the devs are working to address the issues. Since the op was trying to ask about the update effect on the game I was giving an honest answer and advising them that many of the vocal minority (is that better than loudmouth? I know they're connotatively different even if they have very similar meanings) are blowing things out of proportion. And, once again to prevent confusion, I differentiate between people whining because they appear to hate change and those giving thoughtful detailed complaints with possible solutions to those issues, they are different groups and I was calling out one of them not both.

But this is an EA game, by the very nature of that label things are going to change. If people don't want that they should just learn some patience and wait for full release...unless its a paradox game then it'll still change radically all the time, I'm lookin at you stellaris.
Fall2YrDoom (Banned) Jan 23, 2024 @ 10:01am 
I don't try for Tappers shack or metal anything until I dealt with the tides.. Then I work on metal/storage/TNT then i work on treated planks.. Easy enough to double up on a floodgate 5 spaces away to filter water tell I get treated planks to lay down..
Lokai Jan 23, 2024 @ 10:11am 
As another new player who just jumped in for the first time in this update, I almost rage quit from the my third drought haha. First two were fine and managable, but the third was so severe that I lost half of my population. It took ages to recover from that, but I did. It also taught me how to better build right off the bat to have proper resource back ups.

However, with that said it is all still pretty damn hard at times and I'm used to these types of games. The tutorial is probably too short and really doesn't help you deal with droughts or badwater, or even gives you proper hints on how to deal with them. Like others have said though, you can adjust the difficulty and make it pretty chill.
editbayrat Jan 23, 2024 @ 11:58am 
Originally posted by Lokai:
As another new player who just jumped in for the first time in this update, I almost rage quit from the my third drought haha. First two were fine and managable, but the third was so severe that I lost half of my population. It took ages to recover from that, but I did. It also taught me how to better build right off the bat to have proper resource back ups.

However, with that said it is all still pretty damn hard at times and I'm used to these types of games. The tutorial is probably too short and really doesn't help you deal with droughts or badwater, or even gives you proper hints on how to deal with them. Like others have said though, you can adjust the difficulty and make it pretty chill.
I think it's easy to say that the current tutorial is inadequate, however with changes and adjustments a certainty, it doesn't make any sense to add or rewrite it at this stage. I'm hoping that someone from the community will write a guide on the best practices in dealing with badwater/tides. That would help.
d[-_-]b Jan 23, 2024 @ 12:06pm 
Originally posted by editbayrat:
I think it's easy to say that the current tutorial is inadequate, however with changes and adjustments a certainty, it doesn't make any sense to add or rewrite it at this stage. I'm hoping that someone from the community will write a guide on the best practices in dealing with badwater/tides. That would help.
I dont think there is really much need for a guide. its the same as water but bad for things that need water and used for other purposes. its pretty self explanatory when it comes to needing to utilise it and the easiest solution to dealing with bad water is to use floodgates and force it away from your village or off the map.
Last edited by d[-_-]b; Jan 23, 2024 @ 12:07pm
Calv Jan 23, 2024 @ 12:56pm 
Originally posted by DrGozer:
Originally posted by Calv:
You can turn it off in the difficulty settings if you don't like it.

If you're playing on normal or easy you have 5-7 cycles before there is any chance of a bad tide event too.

I'm so slow that in 5-7 cycles I don't even have the tapper shack or scavenger flag unlocked

Me neither on my current run through, but didn't make any real difference.
Had a bad tide, survived for a few days with the water I had stored up, then back to normal.

Didn't feel that much different to a drought. It's just the prep if you want to avoid any impact that is different
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Date Posted: Jan 22, 2024 @ 12:50am
Posts: 19