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Did you change any of the settings, like changing the Logs export threshold to 100% in District 1? That would basically turn off export of the Logs.
Can you post a screenshot of your Distribution panel?
BUT, district crossings are bottle necked on capacity at the storage level. They can only transport 30 units of anything at one time, max. Depending on what you're moving it's 2-3 beavers at a time (eg, water, they can carry 14 units at a time). For logs specifically it's 7 to 8 beavers worth (how many it takes to carry it all at once).
So how much a district crossings transport capacity is dependant on how many trips can be made in a single day. Your settings are also going to affect this, since if you prioritize certain goods, other will be neglected.
Basically, what I'm saying is you most likely need more district crossings. Don't rely on haulers to help them. You'll just waste your population and food on useless carriers (in this particular case). The faster you want the to transport that stuff, the more district crossings you will need (and beavers working it >.> ).
Adding multiple district crossings between the same 2 districts also increase the bandwidth.
the way i "fixed it" was turning off the importing but more importantly i increased the storage and doubled the district crossing posts per border. the importanting stops it from trying to fill the storage and helps it flow out. im actually here because i was noticing it was kinda a problem and im trying to see if anyone else is talking about it.
"Did you change any of the settings, like changing the Logs export threshold to 100% in District 1?" - i didnt even know you could do this for example. thats the thing i havent looked at clearly enough