Timberborn

Timberborn

DarkRa Feb 10, 2023 @ 9:07pm
Mod Support?
I saw on a Youtube video of mod support in game where their was a menu and all .
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Showing 1-15 of 15 comments
Sev Feb 10, 2023 @ 9:32pm 
you have to go to Mod.io and get the Mod manager
DarkRa Feb 10, 2023 @ 9:44pm 
Originally posted by Sev:
you have to go to Mod.io and get the Mod manager

I been seeing an actual support in game tho ?
DarkRa Feb 10, 2023 @ 9:45pm 
Originally posted by Sev:
you have to go to Mod.io and get the Mod manager

Example : https://youtu.be/lWS5XOZR1yY
pamdemonia Feb 10, 2023 @ 10:09pm 
Exactly what I was thinking. Could it have something to do with the experimental branch, which I'm still on or what?
wikawika1212 Feb 10, 2023 @ 10:15pm 
Hoping they open up what they showed on Timberborners to the rest of users on steam as well
Last edited by wikawika1212; Feb 10, 2023 @ 10:15pm
KnH ~ TouchMe Feb 10, 2023 @ 11:00pm 
This is a mod manager mod, it's not some limited feature. https://mod.io/g/timberborn/m/mod-manager
Wolf Steele Feb 11, 2023 @ 6:19am 
at 0:05 he literally sings: "There´s been a new update - that adds proper mod support". So of course everyone who hears that believes that it is a game update not some new mod on mod.io
jaquig Feb 11, 2023 @ 9:45am 
It doesn't help clarify anything when RCE runs experimental branch anyway.
Those of us who run release have to accept he is correct and this is an experimental branch update.
Dream of Endless Feb 11, 2023 @ 10:34am 
I saw that video 6 hrs ago (as of this writing), and he showed that there were trains as part of the gameplay....i was like, what now...this is becoming like Cities Skylines married Timberborn and offspring went nuclear with all the options.
Wolf Steele Feb 11, 2023 @ 11:28am 
okay so i did a bit of research ... RCE REALLY shouldn't have sung that it's an update ... god f***ing dammit. Here is a video on how to do it: https://youtu.be/GgPwo_PHxaA also ... it doesn't work on the deck at least not for me.
P.s. it isn't in the experimental Branch i have tried that too
Last edited by Wolf Steele; Feb 11, 2023 @ 11:29am
franta.svoboda Feb 12, 2023 @ 5:37am 
Hi i was happy about to From RCE that is mod support to Timberborn but i playing on Macos
and i dont know how to put Mod Manager into TimberBorn can anybody help my ???
DarkRa Feb 13, 2023 @ 1:20am 
Originally posted by Wolf Steele:
okay so i did a bit of research ... RCE REALLY shouldn't have sung that it's an update ... god f***ing dammit. Here is a video on how to do it: https://youtu.be/GgPwo_PHxaA also ... it doesn't work on the deck at least not for me.
P.s. it isn't in the experimental Branch i have tried that too

Yep figured it out lol when I went into lot of dev blog stuff on here and saw a link from them to mod Io
DarkRa Feb 13, 2023 @ 1:20am 
Originally posted by Wolf Steele:
okay so i did a bit of research ... RCE REALLY shouldn't have sung that it's an update ... god f***ing dammit. Here is a video on how to do it: https://youtu.be/GgPwo_PHxaA also ... it doesn't work on the deck at least not for me.
P.s. it isn't in the experimental Branch i have tried that too


Originally posted by franta.svoboda:
Hi i was happy about to From RCE that is mod support to Timberborn but i playing on Macos
and i dont know how to put Mod Manager into TimberBorn can anybody help my ???


The qoute above should help you
Miami_Mechanistry  [developer] Feb 13, 2023 @ 2:03am 
Hello folks. What you see in RCE's video is Mod Manager, a community-made add-on that handles the installation of other community-made mods and makes getting custom maps easier.

This comes after the official launch of the Timberborn hub on Mod.io (and a cool contest). You can read more about that here.
Originally posted by Miami_Mechanistry:
Mod.io is an external platform that hosts community-made add-ons, including custom maps created with Timberborn’s built-in map editor. For now, we are not integrating this tool with the game but as you’re about to see, it’s straightforward to use. We hope it will become a handy platform for all Timberborn players who can’t get enough of post-apocalyptic beavers.
The platform was indeed launched by us to give the community a centralized and easy-to-use repository (and let us run contests etc.). However, Mod.io is not integrated within the game, at least not now. To use the mods, you need to rely on community-made tools which, while great, are not under our control.

What is officially supported is the map editor and the ability to play on custom maps made by other players. To play on a custom map, you don't need to use the mod manager. As it has always been, you can download the file, unzip it, and move it to the Maps folder, as explained here[mod.io].

I hope this clears this up. :)
Last edited by Miami_Mechanistry; Feb 13, 2023 @ 2:13am
Kierbo05 May 2, 2023 @ 6:14pm 
Does mod.io work on steam deck?
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Date Posted: Feb 10, 2023 @ 9:07pm
Posts: 15