Timberborn

Timberborn

Drake Oct 29, 2021 @ 11:35am
If id be asked to add one thing to the game...
If id be asked to add one thing to the game, id ask for a 1x3 block to build, instead of only 1x1's. I could build water ways through out the land, without cutting it in halve as i would have to do right now.
I mean seriously, this is all about water management, so how is it that i can build a 'normal' aqueduct, but instead have to build some recreation of the chinese giant wall?

Instead of someting like this
https://steamcommunity.com/sharedfiles/filedetails/?id=2640247103

Id like to build something like this
[img]
https://cdn.britannica.com/15/38515-050-162AB981/aqueduct-city-Queretaro-Mex.jpg
[/img]
A 1x3 might not be able to rebuild it 'completly' but it would allow something more gracefully than a full wall. -_-

Had initally thought i could use the metal platforms for that. But besides totally overpriced, you cant build your waterways on them, heck you cant even build platforms on platforms, or platforms on blocks, makes me wonder what the design idear behind those where.... but i detract.

So yeah, pls give us something like a 1x3 building block so we can build better water ways!
Last edited by Drake; Oct 29, 2021 @ 11:42am
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Showing 1-11 of 11 comments
cjx0r Oct 29, 2021 @ 4:38pm 
Kind of tricky following you here but you want something along the lines of the metal platforms, thinner in profile like the image you provided, but made out of wood with solid surface for water transport?

The 1x3 part is throwing me off. The largest floodgate is a 1x3 object for reference. It feels like with water occupying minimum 1 block, you're asking for a metal platform with 6 of the outer tiles removed to stack front-to-back like a caterpillaring type of expansion.
cjx0r Oct 29, 2021 @ 6:57pm 
how so? 1x3 denotes a 3 solid blocks stack on top of each other. i.e. the largest flood gate
Drake Oct 29, 2021 @ 7:08pm 
Im talking about x:1 y:1 z:3
So 3 blocks in a horizontal line, not a vertical.... ^^
Not sure, would it be more right to call it a 3x1? I thought 1x3 would be ok...

Something like this (hope the formatation stays when saving this edit: nope dint, tying with underscores)

oooOOOooo
__000ooo
___OOO
____0
____0
____0

As shown above, with a 1x3 or 3x1 block, you could start building water ways that wont cut the land in halve if you decide to not only guide the water around the edges of the map.

The metal platform was me going a bit oftopic. I thought initally when i used them first that i could use them a bit like that. But their use is so strongly limited, that i asked about what the idear behind their design was. You cant build them on blocks to keep multiple on the same elevation on univen terrain, cant build platforms on platforms, cant build water ways on platforms, aaaand they are super expensive - so what was the idear behind them? Did the devs get drunk and said: Meh, lets do that - and when they got sober forgot about what they put in and went on with their day?
....
and here im ranting again oftopic... xD
Last edited by Drake; Oct 29, 2021 @ 7:10pm
(V)(;,,;)(V) Oct 29, 2021 @ 10:37pm 
ok so first off, water in this game doesnt allow for water above other stuff, see somewhere mention its actually always present on every tile but under the lowest you can get to in-game, if you mess with camera options from the dev menu you can see it, but the water is pulled up to whatever level the engine says it is.

as for what the other poster was branching off for uses for the metal platforms, they are good for building over stuff that you cant normally build ontop of, like water tanks or the bridges as examples off he top of my head.
Symatrix Hill Oct 30, 2021 @ 12:29am 
Originally posted by Drake:
Im talking about x:1 y:1 z:3
So 3 blocks in a horizontal line, not a vertical.... ^^
Not sure, would it be more right to call it a 3x1? I thought 1x3 would be ok...

Something like this (hope the formatation stays when saving this edit: nope dint, tying with underscores)

oooOOOooo
__000ooo
___OOO
____0
____0
____0

As shown above, with a 1x3 or 3x1 block, you could start building water ways that wont cut the land in halve if you decide to not only guide the water around the edges of the map.

The metal platform was me going a bit oftopic. I thought initally when i used them first that i could use them a bit like that. But their use is so strongly limited, that i asked about what the idear behind their design was. You cant build them on blocks to keep multiple on the same elevation on univen terrain, cant build platforms on platforms, cant build water ways on platforms, aaaand they are super expensive - so what was the idear behind them? Did the devs get drunk and said: Meh, lets do that - and when they got sober forgot about what they put in and went on with their day?
....
and here im ranting again oftopic... xD



The idea is very nice but if this gonna happen then the developer need to add 45 degrees block to the game where only 45 degrees block is able to be connected to a 90 degrees block horizontally.
And if that gonna happen then we are able to use several block on top of each other as a vertical pillar with 45 degrees aqueduc on the top in a square and now we can build a new pillar some tile away with a new 45 degrees aqueduct.

This is seen from the side with 4 pillar and block with 45 degrees as " \ / " and square block as " ¤ " and those short line is air as ----------- and a platform on the top a square 9x9


\¤¤¤¤¤¤¤/\¤¤¤¤¤¤¤/\¤¤¤¤¤¤¤/\¤¤¤¤¤¤¤/
-\¤¤¤¤¤/---\¤¤¤¤¤/---\¤¤¤¤¤/---\¤¤¤¤¤/-
--\¤¤¤/------\¤¤¤/------\¤¤¤/------\¤¤¤/--
---\¤/---------\¤/---------\¤/---------\¤/---
----¤----------¤-----------¤----------¤----
----¤----------¤-----------¤----------¤----
----¤----------¤-----------¤----------¤----
----¤----------¤-----------¤----------¤----
----¤----------¤-----------¤----------¤----
----¤----------¤-----------¤----------¤----
FlameWar Oct 30, 2021 @ 11:29am 
Originally posted by (V)(,,)(V):
ok so first off, water in this game doesnt allow for water above other stuff, see somewhere mention its actually always present on every tile but under the lowest you can get to in-game, if you mess with camera options from the dev menu you can see it, but the water is pulled up to whatever level the engine says it is.

as for what the other poster was branching off for uses for the metal platforms, they are good for building over stuff that you cant normally build ontop of, like water tanks or the bridges as examples off he top of my head.

To expand on that, you don't need to mess with the dev menu. if oyu hold down right mouse button you can turn the camera both sideways and hight wise (though it snaps back to standard hight the second you release the button).
To see the water below the map, just go close to any mountain ingame and then right-button the camera down, that will put it inside the mountain and you'll see the water underneath.
Symatrix Hill Oct 30, 2021 @ 11:51am 
Originally posted by FlameWar:

To expand on that, you don't need to mess with the dev menu. if oyu hold down right mouse button you can turn the camera both sideways and hight wise (though it snaps back to standard hight the second you release the button).

Hit up "setting" and click on "Unlock" and the camera do not snap back if that is to any help.
(V)(;,,;)(V) Oct 30, 2021 @ 7:05pm 
Oh on the topic of the 1x3 platform, there is a mod that puts a 1x4 length wooden platform in the game, functions like a smaller metal platform being able to build over stuff you normally cant, still doesnt hold water though. The site is thunderstore you can find it on, look at the helix contest post for the site im talking about if you dont know it.
Last edited by (V)(;,,;)(V); Oct 30, 2021 @ 7:06pm
thundersen Nov 4, 2021 @ 3:40am 
Aqueducts are already the most upvoted feature request: https://timberborn.featureupvote.com/suggestions/211842/aqueducts-elevated-water-transport

Currently the game's water simulation doesn't allow aqueducts the way OP suggests, because water can only exist on a single Z-level. Since with OP's concept, water should be able to flow underneath aqueducts, it would require changing the game's water physics first.
Last edited by thundersen; Nov 4, 2021 @ 3:45am
thundersen Nov 4, 2021 @ 3:41am 
Originally posted by (V)(,,)(V):
Oh on the topic of the 1x3 platform, there is a mod that puts a 1x4 length wooden platform in the game, functions like a smaller metal platform being able to build over stuff you normally cant, still doesnt hold water though. The site is thunderstore you can find it on, look at the helix contest post for the site im talking about if you dont know it.

https://timberborn.thunderstore.io/package/Elec/ExtendedArchitecture/
Drake Nov 4, 2021 @ 7:57pm 
Originally posted by thundersen:
Aqueducts are already the most upvoted feature request: https://timberborn.featureupvote.com/suggestions/211842/aqueducts-elevated-water-transport

Currently the game's water simulation doesn't allow aqueducts the way OP suggests, because water can only exist on a single Z-level. Since with OP's concept, water should be able to flow underneath aqueducts, it would require changing the game's water physics first.

Didnt know they where lazy when doing that part. I mean, honestly they should have forseen that...
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Date Posted: Oct 29, 2021 @ 11:35am
Posts: 11