Timberborn

Timberborn

Why do my beavers hate bread?
They will eat literally anything else available before they eat the bread. I'm currently up to over 13k bread sitting in storages because the beavers just won't eat it unless they have no other options available. As the bread satisfies Hunger III I thought they would prefer it over everything else but it seems their farmhouse crop preferences are in reverse order. Carrots>Potatoes(Grilled)>Bread. They even eat berries before they'll eat bread.
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Showing 1-12 of 12 comments
Shas'O O'Kais Sep 23, 2021 @ 2:35am 
They don't hate bread and are eating it just fine.

The problem you are experiencing is two fold:
1) Beavers try to maintain all buffs, so they will eat any type of food they don't have a buff for currently. IN an ideal world, they will rotate carrots, potatoes, and bread in their diet to maintain all buffs if the food is available.

2) Different crops have different efficiencies. A single carrot farm feeds about 25 beavers, a single potato farm feeds about 33 beavers, and a single wheat farm can feed a whopping 125 beavers. The enormous disparity in food production (assuming maximum harvestable fields of each type) is what is causing your issue. The beavers are simply running out of carrots and potatoes while trying to satisfy their needs and you have lots of extra bread because you're making so much of it.

Bottom line is you aren't growing enough carrots and potatoes.
Prometheus Sep 23, 2021 @ 2:44am 
Dammit Shas beat me to this one though he explained it better than I would have. Yep. They are eating it. You are just underestimating how much you are producing.
Last edited by Prometheus; Sep 23, 2021 @ 2:44am
CG Sep 23, 2021 @ 4:13am 
productionvalues per day per "fieldsquare" are like

carrots 0.75
potatoes(baked) 0.667
wheat(bread) 1.5

i couldnt find numbers buff duration per beaver but i am running fine with 4 fields of carrots, 3 potatoes and 1 wheat.
but these are estimates.

edit:
they eat when they are hungry and they eat what buff dropped the lowest.
since all 3 buffs deminish at the seemingly same rate and beavers eat once a day that means you need 1 food type per day.
since we dont know what they want to eat right now we want 1 of every type every day per beaver. (actually 1/3 but for simplicity and droughts...)

with the efficiency fom above we get:
carrot fields per beaver 1,334
potatoes(baked) fields per beaver 1.5
wheat(bread) fields per beaver 0.667

and now i see that i need to shift fieldy myself too - 1 carrot field to 1 potato :D
Last edited by CG; Sep 23, 2021 @ 4:29am
ctwest_uniqueID Sep 23, 2021 @ 7:39am 
Originally posted by Shas'o O'Kais:
They don't hate bread and are eating it just fine.

A single carrot farm feeds about 25 beavers, a single potato farm feeds about 33 beavers, and a single wheat farm can feed a whopping 125 beavers.

Two questions about this. One, I assume you mean a 2 beaver farmhouse can harvest enough to feed X beavers (assuming relatively good travel times) correct? Two, are these numbers for when all 3 food types are available?

Sticking with the lategame context, is it correct that a beaver will eat roughly 1 item per day rotating between the items so one of each food type every 3 days? So then using carrots one farm is harvesting roughly 8 carrots per day?
Shas'O O'Kais Sep 23, 2021 @ 5:48pm 
Originally posted by ctwest_uniqueID:
Originally posted by Shas'o O'Kais:
They don't hate bread and are eating it just fine.

A single carrot farm feeds about 25 beavers, a single potato farm feeds about 33 beavers, and a single wheat farm can feed a whopping 125 beavers.

Two questions about this. One, I assume you mean a 2 beaver farmhouse can harvest enough to feed X beavers (assuming relatively good travel times) correct? Two, are these numbers for when all 3 food types are available?

Sticking with the lategame context, is it correct that a beaver will eat roughly 1 item per day rotating between the items so one of each food type every 3 days? So then using carrots one farm is harvesting roughly 8 carrots per day?

Yes, this is a 2 beaver farmhouse assuming good field placement and maximum field size (which varies by crop).

No, these are just how many beavers they will feed in general. If all 3 food types are available, it would pan out differently. With one of each farm with max sized fields, you could feed a total of around 76ish beavers, but they would run out of carrots/taters.

My method to maintain balanced food is to count how many beavers I have and add fields in the following way: 1 carrot field per beaver, +10%, 1 potato field per beaver +22%, 1 wheat field per 2 beavers, +10%.

So if you have a population of 100 beavers, you'd have 110 carrot fields, 122 potato fields, and 55 wheat fields, and would require 4 farms in total (though technically one of those farms would only need 1 farmer working there). All 100 of them would eat perfectly balanced diets. Should be noted this is using Folktail beavers who consume 2.4 food per day, iron teeth consume only 2 per day so the numbers would be different. I like Folktail beavers. :)

But of course, feel free to go an extra 5-10% higher to ensure full stockpiles rather than meeting demand. Personally, I like having over abundance.
Last edited by Shas'O O'Kais; Sep 23, 2021 @ 5:53pm
Gorby Sep 23, 2021 @ 7:08pm 
Originally posted by Shas'o O'Kais:
So if you have a population of 100 beavers, you'd have 110 carrot fields, 122 potato fields, and 55 wheat fields, and would require 4 farms in total (though technically one of those farms would only need 1 farmer working there). All 100 of them would eat perfectly balanced diets. Should be noted this is using Folktail beavers who consume 2.4 food per day, iron teeth consume only 2 per day so the numbers would be different. I like Folktail beavers. :)
Wow I'm glad someone did the math! I assume all those numbers are without beehives, or...?
Shas'O O'Kais Sep 23, 2021 @ 8:42pm 
Originally posted by Gorby:
Originally posted by Shas'o O'Kais:
So if you have a population of 100 beavers, you'd have 110 carrot fields, 122 potato fields, and 55 wheat fields, and would require 4 farms in total (though technically one of those farms would only need 1 farmer working there). All 100 of them would eat perfectly balanced diets. Should be noted this is using Folktail beavers who consume 2.4 food per day, iron teeth consume only 2 per day so the numbers would be different. I like Folktail beavers. :)
Wow I'm glad someone did the math! I assume all those numbers are without beehives, or...?

I should've specified, these numbers are Folktails working 16 hours a day without any modifiers. Just baseline.

So you could expect a surplus with buffs.
Dravkwn Sep 23, 2021 @ 9:52pm 
The good news is with beehives the ratios stay exactly the same and you just end up with spare food.
3Ddeath Sep 23, 2021 @ 10:26pm 
Mine love bread, I had 700 bread stocked up thinking oh I got food for a while, lets delete some food buildings and re-plan my design... what could go wrong... the little buggers ate through the bread like it was beers at a brothel
Last edited by 3Ddeath; Sep 23, 2021 @ 10:26pm
Gorby Sep 24, 2021 @ 11:57am 
Originally posted by Dravkwn:
The good news is with beehives the ratios stay exactly the same and you just end up with spare food.
Yep with beehives you would just need about 23% less "squares" of each crop.
Shas'O O'Kais Sep 24, 2021 @ 12:59pm 
Just keep in mind beehives would only affect the number of crop tiles, not actual food production as the beavers will still only harvest and replant about 10 tiles per day (20 with 2 farmers). As a result, I never really bother using beehives. There are always more important things to unlock and when you get to the point where I don't mind spending some science on extra stuff, the farming infrastructure is already setup so... I don't see a need to change it.

But I suppose if you were playing on a map with major space limitations, like the Islands map, it would be very useful.
Prometheus Sep 24, 2021 @ 2:48pm 
Originally posted by Shas'o O'Kais:
Just keep in mind beehives would only affect the number of crop tiles, not actual food production as the beavers will still only harvest and replant about 10 tiles per day (20 with 2 farmers). As a result, I never really bother using beehives. There are always more important things to unlock and when you get to the point where I don't mind spending some science on extra stuff, the farming infrastructure is already setup so... I don't see a need to change it.

But I suppose if you were playing on a map with major space limitations, like the Islands map, it would be very useful.
Or if you want to feed a larger population you can add beehives and an extra farmhouse for the same fields.
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Date Posted: Sep 23, 2021 @ 12:55am
Posts: 12