Dragon Star Varnir

Dragon Star Varnir

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Little Sister Mechanic
I do not mind this mechanic. but God D4mn if they arent instantly starved when I spend 5 minutes in a dungeon trying to devour dragons to beef up my team so I can get to CH11 when that "Timer" stops... Anyone have any tips on this mechanic, it is getting in the way of me grinding a little to boost my teams levels enough to beat the next boss, and having to go back and feed them when Im trying to enjoy the combat and exploration is getting really annoying.

That and they are like 1/10th full in the dragon meter which is making me unhappy and I just completed CH4 and am at the Boss at CH5 PT1, anyone have a tip to keep them feed and not have to worry about them too much? cause I want to get the perfect ending and I am thinking I might need to start a new game, and I really dont want too now that my main 3 witches have like 15+ Skill trees from eating other dragons.... So I really do not want to start another new game yet, but I am thinking I am boned if I am barely half way there, and they get hungry this fast and I have to feed them SOOO much just to get the Blue Smiley Face back (so they arent starved)..
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Showing 1-9 of 9 comments
Tiasmoon Oct 17, 2019 @ 3:35am 
The meter is there from CH4-CH10(+interlude iirc). In CH11 provided none of them went dragon yet, it will freeze. (game wont tell you this, but their mood wont drop anymore)

For feeding them: feed them dragon meat, as the rest doesn't give as much satisfaction compared to the purple bar increase.

You will want to go and feed them after every dungeon you do. I always went back once I reached the save point just before the boss. For the larger dungeons I went back twice, but I'm not sure if its needed as I've never seen their mood go beyond yellow.

Don't worry too much about the purple bar as long as you keep them fed. It only matters if its maxed out or not. Entering CH11 at 30% or 90% won't make a difference.

From what people say harvesting items/destroying rocks etc or lots of movement decreases mood the most, rather then defeating enemies. So, if you go grinding don't bother with the harvest points etc.

Remember that mood goes from (iirc) blue->green->yellow->red-> purple. Unless its purple it doesnt really matter. Just means you'll have to use more food and get more purple bar that chapter.


Also, if you are worried enough that you'd restart the game then its better to finish and go for normal or bad ending first, as those add to the experience as well.
Doing a second playthrough should be very fast since you can just boss rush the dungeons and skip all events.
Last edited by Tiasmoon; Oct 17, 2019 @ 3:39am
khermerker Oct 17, 2019 @ 7:56am 
Originally posted by {SOC} ChillierSpore662:
I do not mind this mechanic. but God D4mn if they arent instantly starved when I spend 5 minutes in a dungeon trying to devour dragons to beef up my team so I can get to CH11 when that "Timer" stops... Anyone have any tips on this mechanic, it is getting in the way of me grinding a little to boost my teams levels enough to beat the next boss, and having to go back and feed them when Im trying to enjoy the combat and exploration is getting really annoying.

That and they are like 1/10th full in the dragon meter which is making me unhappy and I just completed CH4 and am at the Boss at CH5 PT1, anyone have a tip to keep them feed and not have to worry about them too much? cause I want to get the perfect ending and I am thinking I might need to start a new game, and I really dont want too now that my main 3 witches have like 15+ Skill trees from eating other dragons.... So I really do not want to start another new game yet, but I am thinking I am boned if I am barely half way there, and they get hungry this fast and I have to feed them SOOO much just to get the Blue Smiley Face back (so they arent starved)..
this will be short, all chapters are short so you can still do a lot of things and get true ending. you no need feed on all cause not all are needed , in hard i rarely farm. Focus in chests, kill creatures and if dungeon is big go back in half dungeon. you have plenty of time you no need rush still do the quest for chapter 11.. i think is posible do all in time (except farm as there is no tomorrow) but some rare monster are too rare.
Tiasmoon Oct 18, 2019 @ 8:13am 
Originally posted by Tiasmoon:
lots of movement decreases mood the most

Doing NG+ now and it seems movement doesn't affect their mood at all(or veeery little), combat a little (?), and harvesting/breaking stuff a lot.

At CH7 now, and the only time their mood actually changed was after harvesting/breaking about 2 dozen things in a test (went from blue to yellow).

So...if you never harvest or break anything it would be super easy to prevent them from going mad/dragon regardless of how much you kill.
khermerker Oct 18, 2019 @ 10:33am 
Originally posted by Tiasmoon:
Originally posted by Tiasmoon:
lots of movement decreases mood the most

Doing NG+ now and it seems movement doesn't affect their mood at all(or veeery little), combat a little (?), and harvesting/breaking stuff a lot.

At CH7 now, and the only time their mood actually changed was after harvesting/breaking about 2 dozen things in a test (went from blue to yellow).

So...if you never harvest or break anything it would be super easy to prevent them from going mad/dragon regardless of how much you kill.
well actually fights affects depending on turns... i will put this as example, lets say you fight boss and take 1 min,,, ok good but lets say you go underleved and take 10 mins.. well bad. IN hard i did the side quest of the dragons that appear on temples and need a lot of time to kill it and after each i had to feed sister cause gain 1 color... o think even 2 but not sure.

Now about madness, seems the health or number of turns in the fight affect the madness gain in party defeat. When i did the same boss i go from 10-15% to 50% after lose to it. In my second try and cause i did a mistake i lose in turn 3 ... only got 1% of madness. Maybe later will check what is more important in madness i think is turns, like the hunger of little sisters.
Last edited by khermerker; Oct 18, 2019 @ 10:36am
Tiasmoon Oct 18, 2019 @ 10:37am 
Aha, that would make sense.
Irx Oct 23, 2019 @ 11:58pm 
This mechanic sounds super annoying, one thing I totally hate in any game is a timer of any sort.
Guess I'll skip this one until somebody makes a mod to freeze it.
Tiasmoon Oct 24, 2019 @ 9:22am 
You don't need a mod for that. As long as you ignore harvesting (which has pretty much no use anyway, since the items it gives drop from monsters more easily and gifts are better bought with money) feeding the sisters is super easy.

You can kill and grind on monsters as much as you want.

For reference I got half my party all the cores(kill every monster 3x+ including rare ones), harvesting all the maps fully cleared everything, and ended up at 70% of the bar in the end. That was on hard.

Without the unneeded harvesting you'd be looking at something like...20-30% at most maybe. And that's not even optimal, but if you really take your time.

Last edited by Tiasmoon; Oct 24, 2019 @ 9:25am
Gespenst Gaming Nov 6, 2019 @ 7:48pm 
This sounds exactly like something Cheating solves. Get a game trainer to freeze their moods so they don't die on you.
eruciform May 4, 2021 @ 7:25am 
I found the answer to the feeding system and documented it in an FAQ:

https://gamefaqs.gamespot.com/ps4/243641-dragon-star-varnir/faqs/79247
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