Metal: Hellsinger

Metal: Hellsinger

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Oupzzy Jun 13, 2020 @ 1:03pm
Isn't this just BPM: Beats Per Minute?
What the hell
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Showing 1-15 of 17 comments
Jubejubes Jun 13, 2020 @ 1:07pm 
yes. it is. and that game releases in august, yet this game which doesn't come out until next year is stealing the lime light at all the gaming shows being called a "unique game"

just notify the guy making bullets per minute and report this for copyright infringement. hope the devs behind this get what they deserve.
Last edited by Jubejubes; Jun 13, 2020 @ 1:07pm
Mr. No_Effs_Given Jun 13, 2020 @ 3:48pm 
This one looks better imo, bpm too much red for me. Anyway, i plan to play both.
DEMOCRACY MAXXER Jun 14, 2020 @ 6:32am 
Oh no, two games have a similar idea, not like it has happened ever before :O
Oupzzy Jun 14, 2020 @ 6:47pm 
Kinda weird how similar these two games are, with this one being announced soon after BPM, and with BPM releasing in august.
Jubejubes Jun 14, 2020 @ 6:54pm 
Originally posted by SabreMogDawg:
Oh no, two games have a similar idea, not like it has happened ever before :O

except that, with some exceptions for international releases, most games that do this copy genres.

FPS dungeon crawler beat game is not a genre. That is an original concept which up until this point was one of a kind.

Rhythm games = genre. You see tons of rhytm games, but they all have differences in how they handle and storyline.
fps = genre


...

another example is QTE. Lots of game use QTE..but the original QTE is actually copyrighted, hence why there are subtle differences in how they are handled.


If we compare both Metal Hellsinger and Bulletsperminute what do we have

Both are fps rhythm games
both are set in hell fighting demons
both are inspired by doom..

the similarities go beyond just one person making a similar game, and the fact that this game which doesn't even come out for a whole nuther year stole all the limelight at all the gaming conventions and was passed off as "an original one of a kind concept" by those advertising it..

well that is just bs. I've had bulletsperminute on my wishlist for almost a year.

How would you feel if you were working on something for years on end, and when it came time for it to release, some game just like yours not even being released until next year stole all your thunder?

I imagine not that great.

If this was a rhythm fps game that was not set in hell and didn't have you fighting demons..

well, i'd be inclined to agree with you. But unfortunately, it is not. And whether intentional or not, it really feels like one of these people copied the other.

anyway, i'm entitled to my opinion. and my opinion is that I have no interest playing a game that is the same as another game, nor any interest in sponsoring, funding or otherwise encouraging someone who whether intentional or not, is just ripping off someone else's idea.

best of luck to the devs. Unfortunately, I don't think that if the creator of bpm is serious about his IP at all, this game will even see the light of day.
Last edited by Jubejubes; Jun 14, 2020 @ 6:59pm
cairnsm Jun 17, 2020 @ 12:57pm 
You can't copyright a gameplay mechanic. The only way it would be considered infringement would be if they had copied their assets or code.
nova Jun 23, 2020 @ 2:31pm 
Originally posted by Hinoutoumei(火王刀メイ):
best of luck to the devs. Unfortunately, I don't think that if the creator of bpm is serious about his IP at all, this game will even see the light of day.

Yo, you're hilarious and that's not how copywrite law works at all.

This is the armchairiest of bad armchair legal takes that has ever existed.

In fact it's so bad that I can come to no other conclusion than that you are a troll.
cairnsm Jun 23, 2020 @ 7:05pm 
Also, no offense, but isn't BPM an asset flip?
CasePB Jul 28, 2020 @ 6:59am 
A bit off topic, but the whole demon fighting other demon ♥♥♥♥ is getting tiresome. Wouldn't it make more sense for a demon to kill angels?
Snake Sep 11, 2020 @ 2:40am 
Imagine being burrhurt over someone else making a music-focused shooter.

Also, the music in BPM is so much worse, it's not even funny.

But hey, thanks to BPM, I found out about this game so I'll buy it instead, so it's all good.
Jeba Sep 14, 2020 @ 5:47am 
this looks better than bpm. real music for real men none of that virgin dubstep
TheMetalfreak360 Sep 15, 2020 @ 12:11pm 
Originally posted by Hinoutoumei(火王刀メイ):
Originally posted by SabreMogDawg:
Oh no, two games have a similar idea, not like it has happened ever before :O

except that, with some exceptions for international releases, most games that do this copy genres.

FPS dungeon crawler beat game is not a genre. That is an original concept which up until this point was one of a kind.

Rhythm games = genre. You see tons of rhytm games, but they all have differences in how they handle and storyline.
fps = genre


...

another example is QTE. Lots of game use QTE..but the original QTE is actually copyrighted, hence why there are subtle differences in how they are handled.


If we compare both Metal Hellsinger and Bulletsperminute what do we have

Both are fps rhythm games
both are set in hell fighting demons
both are inspired by doom..

the similarities go beyond just one person making a similar game, and the fact that this game which doesn't even come out for a whole nuther year stole all the limelight at all the gaming conventions and was passed off as "an original one of a kind concept" by those advertising it..

well that is just bs. I've had bulletsperminute on my wishlist for almost a year.

How would you feel if you were working on something for years on end, and when it came time for it to release, some game just like yours not even being released until next year stole all your thunder?

I imagine not that great.

If this was a rhythm fps game that was not set in hell and didn't have you fighting demons..

well, i'd be inclined to agree with you. But unfortunately, it is not. And whether intentional or not, it really feels like one of these people copied the other.

anyway, i'm entitled to my opinion. and my opinion is that I have no interest playing a game that is the same as another game, nor any interest in sponsoring, funding or otherwise encouraging someone who whether intentional or not, is just ripping off someone else's idea.

best of luck to the devs. Unfortunately, I don't think that if the creator of bpm is serious about his IP at all, this game will even see the light of day.

https://i.imgur.com/mjRb8oq.jpg

I see you have been quite active on both forums spewing this and on both sides people say "nope, can't do that."

"The US Copyright Office specifically states that “Copyright does not protect the idea for a game, its name or title, or the method or methods for playing it. Nor does copyright protect any idea, system, method, device, or trademark material involved in developing, merchandising, or playing a game.”" Here is just a little FYI for you.

And Internationally it is from the Berne convention in 1886, so it isn't really up-to-date.
"The expression "literary and artistic works" shall include every production in the literary, scientific and artistic domain, whatever may be the mode or form of its expression, such as books, pamphlets and other writings; lectures, addresses, sermons and other works of the same nature; dramatic or dramatico-musical works; choreographic works and entertainments in dumb show; musical compositions with or without words; cinematographic works to which are assimilated works expressed by a process analogous to cinematography; works of drawing, painting, architecture, sculpture, engraving and lithography; photographic works to which are assimilated works expressed by a process analogous to photography; works of applied art; illustrations, maps, plans, sketches and three-dimensional works relative to geography, topography, architecture or science."

https://i.imgur.com/FdJrMnH.gif

So that one is a more vague, so I think the US one is the best atm when it comes to such matters, and if that is the case, then there is no lawsuit to be won here. It would backfire hard, unless they have directly stolen assests or code, the there is nowhere to go. And I haven't see the devs talk about it (?). I will admit, I too wondered about it, since they look so simillar, but unless they themselves go out and say anything, then I would just see this as two different games with the same take on Rythm FPS.

Without a doubt those two dev groups know of eachother, how could you not?

I dunno if you are salty or something, but you are really going hard against the devs from Hellsinger because they were on shows and marketed their game more? I don't get it. Ofc you are gonna get on shows etc. whenever you actually start spending money on marketing.
Last edited by TheMetalfreak360; Sep 15, 2020 @ 12:14pm
Omgwtflol Sep 15, 2020 @ 5:35pm 
Music is killer in this one. Graphics are far better than BPM.

Only thing that bothers me are the damage numbers that jump out at you. Hopefully you can toggle that off because it looks stupid.
Mr. No_Effs_Given Sep 15, 2020 @ 6:01pm 
Originally posted by Omgwtflol:
Music is killer in this one. Graphics are far better than BPM.

Only thing that bothers me are the damage numbers that jump out at you. Hopefully you can toggle that off because it looks stupid.
I don't think that's damage numbers, but score points. It makes sense in a rhythm game.
Umurangi Sep 22, 2020 @ 2:04am 
They're identical in gameplay but Hellsinger has a very boring music style (seen in gameplay trailer) in comparison to BPM. Also BPM seems like it has a more strict beat timer in comparison to Hellsinger. I'll buy it anyway but my expectations are low from what I've seen.
Last edited by Umurangi; Sep 22, 2020 @ 2:06am
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Date Posted: Jun 13, 2020 @ 1:03pm
Posts: 17