Valve Index Headset

Valve Index Headset

Headphone jack on the index headset?
Im aware the headset speakers can be removed with a torx screwdriver, but i have no idea if there is a standard headphone jack on the headset that allows you to connect your own.

Its my intention to remove them when my headset arrives, but i have no means to route sound from my pc unless the headset has its own headphone jack like the htc vive does.
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Showing 1-12 of 12 comments
iamsickofspam Sep 10, 2019 @ 5:08am 
for all i know they might connect via usb, or a proprietary cable, i doubt it, im just trying to clarify how easy it is to use your own cans.

I'll give the built in ones a shot first for sure, but id honestly rather use what i was using with my vive (og) as i could use my sennheisers for hours with zero issues. I do have some slight vestibular issues so i dont really want to change from something that i know gives me zero issues.
iamsickofspam Sep 10, 2019 @ 5:18am 
Nevermind, apparently the headset has a recessed headphone jack behind the faceplate. Good to know.
BOLL Sep 10, 2019 @ 6:47am 
Yup, it's there, sadly it turns off the speaker output, because I wanted to use it for a Subpac 😅
iamsickofspam Sep 10, 2019 @ 12:02pm 
Originally posted by BOLL:
Yup, it's there, sadly it turns off the speaker output, because I wanted to use it for a Subpac 😅

Never even considered that tbh, im assuming thats like a wearable subwoofer/ rumble pack, that might be kind of awesome with games like onward when you get shot. Can you not use some kind of headphone splitter?

Does anybody even making stuff like that? a rumble vest i mean.
BOLL Sep 10, 2019 @ 12:05pm 
Oh yeah there are a few variants, Teslasuit[teslasuit.io] and bHaptics Tactsuit[www.bhaptics.com], have not tried either though. The Subpac[subpac.com] is indeed a wearable transducer, I most often use it outside of VR but it's pretty neat.
iamsickofspam Sep 10, 2019 @ 12:06pm 
Just looking at that SUBPAC S2 now, sweet, will have to google if anybody has one of these with VR, seems like it would be bloody awesome with tactical FPS games.

iamsickofspam Sep 10, 2019 @ 12:07pm 
Well, ♥♥♥♥, i didnt even know that was a thing yet, i figured VR was still way to niche for stuff like that to be consumer and not bespoke.

iamsickofspam Sep 10, 2019 @ 12:11pm 
That seems like it would be something the valve vr api could take advantage of relating to the usb frunk.

Wireless USB dongle to wearable rumble rest would be awesome and mostly unobtrusive. Something id not even considered prior to this post. Bet the beat saber peeps would be into that as well as the people who play onward/pavlov etc.
BOLL Sep 11, 2019 @ 12:31am 
Incidentally Subpac just announced a co-lab with Beat Saber for a branded edition[subpac.com] of their portable unit 😅
iamsickofspam Sep 11, 2019 @ 4:07am 
Awesome, id want it to be triggerd by locational data from the game rather than sound, so if you got shot/hit from behind it would rumble at the back, etc.
roel_koel Sep 22, 2019 @ 11:31am 
There's an audio jack socket (3.5mm) behind the facial interface, but be aware it won't work with right angle jacks and some brands of headphones that have a jack plug with moulding or cable relief that can foul the socket bay.

I've also found I can't use my Sennheiser with my wide facial interface because the wider plastic base blocks the jack socket and lifts the interface off the headset if you try to fit the audio lead :(
neurokinetik Sep 23, 2019 @ 7:19pm 
I don't know what they were thinking with the audio jack's location, recess, and small diameter hole. I've managed to find exactly ONE audio cable out of many that actually works, and I had to modify that to remove some strain relief so that the cable didn't interfere with the face gasket.

The one I found that works is by Blucoil, and it came bundled with my headphones and Antlion Audio modmic.

Then, after getting that working, the headband tends to interfere with my Bose QC35 headphones. I have to pull it out slightly at the sides to slide the headphones underneath it.
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Date Posted: Sep 10, 2019 @ 5:05am
Posts: 12