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No matter what option I go, I always target droidekas when I see them as they do the most damage to your unit count. And only kill geonosians to pad up your kill count, if you're getting down to the wire then ignore geonosians completely unless it's in self defence.
Gunship is the easiest, at best I've done 220+ kills, at worst just under a 100 with a few deaths from the AI flying into me. You immediately fly up left and gun down all droids/geonosians as they come down from the techno union ships. Then mix it up by flying between the 2 main battles: start with the techno union ships where they spawn to protect your AT-TE's, and the front of the spire to prevent capture of the crashed ship. You only need 1 shot per unit so aim at the ground next to their feet (can sometimes sneak in 3-4 in a single shot), occasional missile use and fly side to side to avoid rockets.
Medium difficulty being on foot, you can either hitch a ride to the spire on a AT-TE or run and gun. Basically you will want to capture the spire for the high ground, the bunkers are always in a state of being taken/not taken. But just rack up the kills from the bunker battles on either side and you should win, you might get close to the wire where it's only you vs up to 10 droids.
AT-TE was hardest because you're slow and tend to cop a lot of rockets. Go pilot so you can repair, or if you feel cheeky go infantry/jetpack so you can fight on if your AT-TE is taken out. Similar style to the gunship, go left and clear out advancing droids. Then you stand still to allow capture of a bunker and the spire. Then proceed and stand still a little further away than the spawn point of the techno union ships, and fire on the droids as they spawn.
Here's a (small?) challenge for you: Try to beat the map with 0 kills and 0 deaths using this approach.
PS I've beaten every level with every side on Hard so check out my channel for additional help! Thanks.
Granted, I've been playing with the Anniversary mod, so maybe that changed things a bit.