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By the way ,i think irving doesn't exist, we are the irving playing the game
Yes, that's definitely a possibility in this story. I think the authors did a good job hinting at this without explicitly saying so.
I enjoyed this game but the experience was unfortunately marred by some graphics issues and serious audio glitches. I was ready at one point to quit and ask for a refund but I am glad I persevered. A very memorable and disturbing story.
This was a German company, making a game that is based in America. English, obviously, being our national native tongue also.
Much like the developers of Life is Strange (France); the English and general writing (especially on fliers and the like) looks as if, people fluent in English did indeed write (or help write or edit) everything; and while grammatically correct, it just doesn't sound "right" sometimes. I read a review of the game from gamercrate, and the author even mentions something along the lines of "it looks as if it was ran through google translate too many times."
Why did I mention all of this you ask? Because some of the confusing plot elements and/or writing is very likely because of this. Whilst we can understand everything, as mentioned it's all grammatically correct; it just feels "off" sometimes -- leading us to examine things too closely that really didn't need a close examination at all.
--- That said, lets move on to other topics below ---
1.) Nicole was never abused by her father. If she had been, you better bet the story would have laid it out in the end. They didn't leave Rachel's fate a mystery at the end -- they could have alluded to Claire killing her -- something like that would have been a great debate/talking point; but they laid it out flat. Nicole also even calls her father "daddy" in flashbacks and in her own mind/to herself; where as she refers to him as "Leonard" when talking to others.
Had her done horrific things to his own daughter; she would not be calling him "daddy" and saying things like, "I love you" or "I miss you."
2.) Whilst Leonard can be technically labeled a Paedophile; he didn't actively seek out younger girls to "fall in love with" or to have sexual relationships with.
Pardon in advance for my ineloquent usage of the following phrase and sentence; but Rachel more or less "fell in his lap." He was friends with her father and was treating her *dyslexia.* She was not mentally challenged -- she had Dyslexia. Something younger children, especially in the 80's and 90's -- were not equipped to handle or deal with properly; outside of professionals that is. Thus she was labeled "retarded" by classmates and ridiculed.
If we're being real, however, and disregarding what the story tries to tell and show us as romantic; the relationship between Rachel and Leonard was definitely abuse. He had authority over her, he was her "teacher" and she confided in him. He used this "position of power" and groomed her whilst he was "falling in love" with her.
He was 30+ years her senior also. This wasn't a "forbidden" or "taboo" love story between a 16 year old, and a 18~21 year old (again, this comes with it's own host of issues, problems, and the like) -- this was a married man, with a daughter and 30+ years older than her.
* * * Rachel also has Z E R O "voice" in this game * * *
This was such a missed opportunity. I am unsure why this was ever approved.
I think combining the Gamercrate article, with the one from PCgamer and adding a few points on top of their review; is what this game deserved. Especially since this company wasn't equipped to handle these topics -- they also should have had a Editor from America (American-English) look over the script and edited where edits were needed. It would helped this story immensely. I don't think this game was a 40/100. 75/100 would be more fair in my opinion; as I feel like reviews should cover the entirety of the game -- not just the script itself (graphics, sound, etc).
3.) Nicole didn't kill Rachel. It is how the story presents it. Claire did it. If this feels "weird" to you, or "off," it goes with my original opening statement. Some things felt "off" because this game was not written by American-English speakers.
4.) Irving most certainly existed. Not sure how or why this was even a thought. Nicole ends up remembering him and you also find those drawings of the Preacher, a small boy child and a small girl child (Pastor Foster, Rachel and Irving).
5.) About the minimal supernatural events: Usually a game will pretty much flat out tell you in the end, if things were in "your" (meaning you, the player, or even the player and protagonist) head or not. A lot of us playing Gone Home also experienced things like this -- admittedly much less -- but it was there. And in/near the end, as most of us found out; it was nothing of the sort and we were scared of just being in a empty, creepy house; alone.
However the game never fully explains whether or not these things are really happening or in our/Nicole's head. Mentioning this for a third time, but again; this game was not written by native American-English speakers. I am inclined to believe, that the developers fully intended these supernatural events as actually existing and happening.
The phone call is explained by Irving. The Pantry door is explained. Rachel's items are even explained; but the other events are not. And again, I believe are supposed to be real in this universe.
-- Closing statement(s) below --
I believe this game should definitely had a Native English speaker, from America, look over the script before the game was released. I think the game could really shine much brighter with a few re-writes and edits. This is something they could have made happen before the console release(s) next week. Instead, expect to see some horror (no pun intended) out of many review sites for the handling of the sensitive topics this game attempts (and mostly fails, sadly) to cover.
1) It is very obvious to me that the three adults, Leonard, Claire, and Rachel's father (I forget his name) decided together that Rachel must die. That is the central horror of this story. In this religious town the pregnancy would have destroyed two families and torn apart the community. They felt this was the only way out. Claire was the executioner, but they planned it together, coordinating that final day carefully with the soup kitchen at the church and the hockey game. The emptiness in their life thereafter was not only due to losing Rachel, but also due to their feeling of guilt. I feel there are a lot of little hints in the game to this. It also helps explain how Rachel's death could have been considered a suicide and left at that.
2) There's a disturbing dream sequence in which Leonard seems to confuse his daughter, Nicole, with Rachel. I believe that he felt attraction to his daughter but projected it onto Rachel. Somewhere in her young mind Nicole must have sensed this, and this fueled her jealousy. Wasn't she supposed to be daddy's favorite girl? She hated her father not because he cheated on her mom, but because she felt deep down that he was cheating on her. I think Nicole realized this at the end, which is part of what made her so horrified that she wanted to die. Claire sensed this, too, which is why she wanted to take Nicole very far from her father.
3) Poor Irving idolized Leonard as the father he never truly had. So, weirdly, he was always jealous of Nicole for having such a father. But he also loved his sister and knew that Leonard was somehow responsible for his her death (until the revelations by Nicole, he didn't realize quite how much), and this conflict tore him apart.
(By the way, Irving's "praise" for Leonard ends up being the most controversial part of this game. I've read too many reviews claiming that this game "praises" child rapists. It's very annoying to me that reviewers can't seem to tell the different between Irving, a character in the game, and the game's message itself. I see Leonard coming out as an absolutely terrible human, attracted to his daughter, taking advantage of a young girl (Steam is censoring the "r" word) and eventually an accomplice to her murder. Can we look at the whole game, please, and not just a moment of misunderstood context?)
4) My final theory might be the most far fetched, but I think ... Rachel's father knew about the "affair" and even approved of it. After all, Leonard and him would spend a lot of time together. Could the relationship really have been secret? My thought is that these two depraved men may have struck a deal with each other regarding Rachel. What was this deal? Did Leonard agree to let Rachel's father have a go at his own daughter? Is this part of why Claire wanted to take her very far away? I know this theory doesn't have much support, but I feel that the more I think about this disturbing story, the more disturbing it gets...