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Cthulhu Saves the World was made with XNA.
Cthulhu Saves Christmas was made with Unity.
I've never actually made anything with RPGMaker (as a teenager, I messed around with VERGE which is a different RPG making program). Not that there's anything wrong with RPGMaker (and in fact, there's been some awesome games like To the Moon made with it); it's just that I like working on gameplay systems and I find it easier to just make them from scratch with a general purpose engine like Unity rather than trying to mod something premade into what I want for my purposes.
MHHHHHHHHHHHHHHHHHHHHH This make even harder gaaaaaaah. i will see by after xmas if i have the € for both.
Damn, I want. I wish the 10% coupon we got applied to the game+soundtrack edition also.. =(