Wolfenstein: Youngblood

Wolfenstein: Youngblood

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Alamar Jul 30, 2019 @ 6:50am
Enemy Scaling
I just read somewhere in news that this game have enemy scaling to your current level, is that true? You cannot turn off this option? If so it seems really stupid mech. and con.
Last edited by Alamar; Jul 30, 2019 @ 6:51am
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Showing 1-7 of 7 comments
There are difficulty settings which affect this.
Praesi Jul 30, 2019 @ 6:51am 
Its the opposite of stupid. You wanna shoot enemies 10 lvls below you? You tough War Hero.
6o3.matty Jul 30, 2019 @ 2:27pm 
It really is a stupid system. The enemies scale to you.

So what is the point of having levels at all?
Last edited by 6o3.matty; Jul 30, 2019 @ 2:28pm
Billy Blaze Jul 30, 2019 @ 2:55pm 
Enemies can be a higher level than you, but never below your level.
That being said, everything that is your level is killed just as fast as in "The New Colossus", if not faster.
Higher level enemies exist to gatekeep content, so you can't rush to the final zone in one hour.
The difficulty, as far as I know, only affects how much damage enemies deal, but it doesn't seem like they get more health/defense.

Bottom line:
It isn't like in "Oblivion", where enemies could steamroll you later in the game if you train your char wrong.
They just get adjusted to your level, so you can't kill a huge robot in just one shot.
I played till around level 30, and everything dies just as fast as in the beginning... and even faster than that, cause of weapon upgrades.
Last edited by Billy Blaze; Jul 30, 2019 @ 2:57pm
DakotaThrice Jul 30, 2019 @ 3:09pm 
Originally posted by Billy Blaze:
Enemies can be a higher level than you, but never below your level.
That being said, everything that is your level is killed just as fast as in "The New Colossus", if not faster.
Higher level enemies exist to gatekeep content, so you can't rush to the final zone in one hour.
The difficulty, as far as I know, only affects how much damage enemies deal, but it doesn't seem like they get more health/defense.

Bottom line:
It isn't like in "Oblivion", where enemies could steamroll you later in the game if you train your char wrong.
They just get adjusted to your level, so you can't kill a huge robot in just one shot.
Enemies scale to the host not the player do they absolutely can be below your level.
Billy Blaze Jul 30, 2019 @ 3:21pm 
Originally posted by DakotaThrice:
Originally posted by Billy Blaze:
Enemies can be a higher level than you, but never below your level.
That being said, everything that is your level is killed just as fast as in "The New Colossus", if not faster.
Higher level enemies exist to gatekeep content, so you can't rush to the final zone in one hour.
The difficulty, as far as I know, only affects how much damage enemies deal, but it doesn't seem like they get more health/defense.

Bottom line:
It isn't like in "Oblivion", where enemies could steamroll you later in the game if you train your char wrong.
They just get adjusted to your level, so you can't kill a huge robot in just one shot.
Enemies scale to the host not the player do they absolutely can be below your level.

Pff yeah, that's also possible, I think
But since I play this game either solo or from start to finish with another person in coop, I never had a moment where enemies had a lower level.
yeah this has rpg elements for some reason
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Date Posted: Jul 30, 2019 @ 6:50am
Posts: 7