Wolfenstein: Youngblood

Wolfenstein: Youngblood

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Blitzwing Jul 19, 2019 @ 9:04pm
Main Problem of previous game Wolfenstein II: The New Colossus, boring weapons and enemies. Will this game fix it?
Main Problem of previous game Wolfenstein II: The New Colossus, boring weapons and enemies. Will this game fix it?


Wolfenstein 2 was in comparison to its predecessors in my opinion quite boring. And it was mainly due to weapons and enemies you fight, somehow it did lack a certain variety. The upcoming game is about co-op, but there is zero info for weapons and gadgets. Its somehow odd, that by such scenario they don't use its potential.

Wolfenstein 2009 Tesla Gun.
https://www.youtube.com/watch?v=jQUGMSP3BSM
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Showing 1-15 of 34 comments
Actually I thought the weaponry in Wolfenstein 2 was by and large really good. A bit of a downgrade from TNO's weaponry in some areas, but the Lasergewehr is gorgeous and the Dieselkraftwerk is just too much fun :)
Blitzwing Jul 20, 2019 @ 12:27pm 
Still all weapon simply did lack gore.

You had strong weapons, but in cost for mobility
and weapons where you could be more agile, but they were weak.

Another thing that was quite painful, you could not carry much ammo with you.
Also the game wasnt really good made for "sneak" attacks.

Its odd, but I did find it worse than Fallout 3 and thats much older game.

https://www.youtube.com/watch?v=4Ix5j55yW5I
Last edited by Blitzwing; Jul 20, 2019 @ 12:28pm
Originally posted by Blitzwing:
Still all weapon simply did lack gore.

You had strong weapons, but in cost for mobility
and weapons where you could be more agile, but they were weak.

Another thing that was quite painful, you could not carry much ammo with you.
Also the game wasnt really good made for "sneak" attacks.

Its odd, but I did find it worse than Fallout 3 and thats much older game.

https://www.youtube.com/watch?v=4Ix5j55yW5I
I didn't notice the lack of gore really, I was having too much fun shooting Nazis xP
Holografix Jul 20, 2019 @ 1:02pm 
Originally posted by Blitzwing:
Main Problem of previous game Wolfenstein II: The New Colossus, boring weapons and enemies...mainly due to weapons and enemies you fight, somehow it did lack a certain variety.
This is the main crux of your argument.

You claim that a lack of enemy and weapon variety caused a feeling of boredom in you while you were playing Wolfenstein: The New Colossus.
1. Wolfenstein 2009 has 8 types of guns and 1 grenade
2. New Colossus has 7 types of guns and 1 grenade.
3. Nazis are the main enemy type for both games.

I don't know if 1 missing gun type makes a whole lot of difference. The Tesla gun has been done to death and is featured in many games like Singularity or Hard Reset.
Last edited by Holografix; Jul 20, 2019 @ 1:03pm
Blitzwing Jul 20, 2019 @ 1:31pm 
Originally posted by Holografix:
Originally posted by Blitzwing:
Main Problem of previous game Wolfenstein II: The New Colossus, boring weapons and enemies...mainly due to weapons and enemies you fight, somehow it did lack a certain variety.
This is the main crux of your argument.

You claim that a lack of enemy and weapon variety caused a feeling of boredom in you while you were playing Wolfenstein: The New Colossus.
1. Wolfenstein 2009 has 8 types of guns and 1 grenade
2. New Colossus has 7 types of guns and 1 grenade.
3. Nazis are the main enemy type for both games.

I don't know if 1 missing gun type makes a whole lot of difference. The Tesla gun has been done to death and is featured in many games like Singularity or Hard Reset.

Here is the thing, Wolfenstein 2009 despite 10 years older had pretty much similar arsenal to newer game. And bi difference while using good Wolfenstein 2009 weapons , you were still agile.

also you had " veil power"
https://wolfenstein.fandom.com/wiki/Veil_Power
The Powers are:

Veil. Simply enters and exits the Veil, providing increased speed, longer jumps, the ability to walk though Veil Walls, and highlights most enemies, enemy weak spots, exploding barrels and the stone covers protecting Tomes. Activated whenever any other Veil power is active, and the only power which allows energy to be absorbed from Veil Pools while it is active. This is the default power, acquired immediately after obtaining the Medallion.
Empower. Enhances B.J's projectiles and makes more damage. This Power is acquired last.
Shield. Projects a shield that protects B.J from harm by projectiles. This Power is acquired second.
Mire. Projects a field that slows down time. This Power is acquired first.




But lets make also a direct comparison. Wolfenstein 2009 vs New Colossus for Enemies:

New Colossus has just lame troopers and those exosuit soldiers, sometimes you have some boss fights vs big mechs. All lame and easy to beat. They are either slow, so easy target or don't have much HP.


Wolfenstein 2009
https://wolfenstein.fandom.com/wiki/Sniper_(2009)
-Drachensoldaten were agile and deadly.
-You had actually Snipers.
-Elite Guard was fast and deadly enemy for close range.
-Scribe was literal dark side harry potter.
-Veil Assassin was really nice, as he was creepy and scary with his invisibility ability.
-Rocket Trooper, lol had jet packs
-Despoiled , was terrifying


So, while many troops do make same roles, 2009 version were more agile and had melee variants, New Colossus are just shooting.

I don't see how simply co-op, is 2019 supposed to drag the entire game?

If I am already fighting an advanced sci-fi civilization, there should be interesting gadgets and weapons to do so, but it just looks to be the new Wolfenstein just does like New Colossus forget what are for a shooter main design objects.


Holografix Jul 20, 2019 @ 2:26pm 
Originally posted by Blitzwing:
Originally posted by Holografix:
This is the main crux of your argument.

You claim that a lack of enemy and weapon variety caused a feeling of boredom in you while you were playing Wolfenstein: The New Colossus.
1. Wolfenstein 2009 has 8 types of guns and 1 grenade
2. New Colossus has 7 types of guns and 1 grenade.
3. Nazis are the main enemy type for both games.

I don't know if 1 missing gun type makes a whole lot of difference. The Tesla gun has been done to death and is featured in many games like Singularity or Hard Reset.

Here is the thing, Wolfenstein 2009 despite 10 years older had pretty much similar arsenal to newer game. And bi difference while using good Wolfenstein 2009 weapons , you were still agile.

also you had " veil power"
https://wolfenstein.fandom.com/wiki/Veil_Power
The Powers are:

Veil. Simply enters and exits the Veil, providing increased speed, longer jumps, the ability to walk though Veil Walls, and highlights most enemies, enemy weak spots, exploding barrels and the stone covers protecting Tomes. Activated whenever any other Veil power is active, and the only power which allows energy to be absorbed from Veil Pools while it is active. This is the default power, acquired immediately after obtaining the Medallion.
Empower. Enhances B.J's projectiles and makes more damage. This Power is acquired last.
Shield. Projects a shield that protects B.J from harm by projectiles. This Power is acquired second.
Mire. Projects a field that slows down time. This Power is acquired first.




But lets make also a direct comparison. Wolfenstein 2009 vs New Colossus for Enemies:

New Colossus has just lame troopers and those exosuit soldiers, sometimes you have some boss fights vs big mechs. All lame and easy to beat. They are either slow, so easy target or don't have much HP.


Wolfenstein 2009
https://wolfenstein.fandom.com/wiki/Sniper_(2009)
-Drachensoldaten were agile and deadly.
-You had actually Snipers.
-Elite Guard was fast and deadly enemy for close range.
-Scribe was literal dark side harry potter.
-Veil Assassin was really nice, as he was creepy and scary with his invisibility ability.
-Rocket Trooper, lol had jet packs
-Despoiled , was terrifying


So, while many troops do make same roles, 2009 version were more agile and had melee variants, New Colossus are just shooting.

I don't see how simply co-op, is 2019 supposed to drag the entire game?

If I am already fighting an advanced sci-fi civilization, there should be interesting gadgets and weapons to do so, but it just looks to be the new Wolfenstein just does like New Colossus forget what are for a shooter main design objects.

I see.
You've changed your argument from:
1. New Colossus was boring because the weaponry and enemies were not varied.
to:
2. Wolfenstein 2009 is more interesting than New Colossus because it has more varied gameplay (player abilites: veil powers), weaponry and more variation of enemy types.

They are two different games. You like one over the other. I remember playing Wolfenstein 2009 and i did not like the super-natural aspect of it. The Old Blood tried to do the same thing with the zombies and I think The Old Blood is the weakest of the new Wolfenstein games.

One thing to mention about New Colossus is that it features stealth gameplay, something that Wolfenstein 2009 lacks.

The new Wolfenstein games don't feature the supernatural (except Old Blood) and you have to think, what kinds of weaponry is necessary in an FPS? You need a:
1. pistol
2. machine gun
3. shotgun
4. mini-gun
5. laser

Those plus their variations (silencer, dual clips) is enough for a modern FPS shooter. Anything more and you start becoming like a Batman with too many gadgets.
Last edited by Holografix; Jul 20, 2019 @ 2:27pm
Blitzwing Jul 20, 2019 @ 10:27pm 
Originally posted by Holografix:
I see.
You've changed your argument from:
1. New Colossus was boring because the weaponry and enemies were not varied.
to:
2. Wolfenstein 2009 is more interesting than New Colossus because it has more varied gameplay (player abilites: veil powers), weaponry and more variation of enemy types.

It's the same argument, that's even a 10 year older game was more varied and more fun to play.
Compared within the same franchise.

Blitzwing Jul 20, 2019 @ 10:33pm 
Also looking and up-comming game, it seems to be same as The New Colossus
https://wolfenstein.fandom.com/wiki/Wolfenstein:_Youngblood

Its kind of odd, that there are "18 years" between those 2 games and still same weapons?

No laser swords? No Gravity guns ? No new enemy types ?

As fan of the series, I will of course get it, but I don't think the perception of gaming market its " up-to-date" about this game, The New Colossus was extremely lame and short.
Holografix Jul 20, 2019 @ 11:00pm 
Originally posted by Blitzwing:
Originally posted by Holografix:
I see.
You've changed your argument from:
1. New Colossus was boring because the weaponry and enemies were not varied.
to:
2. Wolfenstein 2009 is more interesting than New Colossus because it has more varied gameplay (player abilites: veil powers), weaponry and more variation of enemy types.

It's the same argument, that's even a 10 year older game was more varied and more fun to play.
Compared within the same franchise.
Machinegames' Wolfenstein is not the same franchise as Wolfenstein 2009.
It has the same name but it is a different series.
Wolfenstein 2009 has more in common with Singularity or Return to Castle Wolfenstein than it does with the Machinegames' version.
If you like it better than New Colossus, that's fine. I just think that New Colossus is more entertaining than Wolfenstein 2009, for me anyway.

Originally posted by Blitzwing:
Also looking and up-comming game, it seems to be same as The New Colossus
https://wolfenstein.fandom.com/wiki/Wolfenstein:_Youngblood

Its kind of odd, that there are "18 years" between those 2 games and still same weapons?

No laser swords? No Gravity guns ? No new enemy types ?

As fan of the series, I will of course get it, but I don't think the perception of gaming market its " up-to-date" about this game, The New Colossus was extremely lame and short.
Youngblood is similar to New Colossus because it shares the same timeline.
As for the 18 year gap and the apparent lack of new weaponry like Laser Swords, etc, there is always a 'reality problem' with real time and fiction time. Like for example, Bladerunner is actually set in 2019. Do we have all that cool tech? Do we have androids?

In fiction, the future always looks more high tech than our reality. I like how Machinegames' Wolfenstein kind of respects this limit, even though it might look like the devs were being unimaginative.
Last edited by Holografix; Jul 20, 2019 @ 11:10pm
Blitzwing Jul 20, 2019 @ 11:25pm 
Wolfenstein setting is set in Sci-fi, already during WW2 they have extreme advanced technology, ok we can argue that the "mystical" department was completely lost, but there is still technology.

Its odd how a civilization that is able travel to moon and Venus, build there colonies, does build cyborgs and mechs, does not create new weapon types. And don't forget that alien /Da'at Yichud technology.


You fight here a government, that doesn't hesitate to use technology.

So its really odd The New Colossus was set in 1960 + 18 years new characters from young blood, will be like year 1978 and there is still same tech?
Blitzwing Jul 20, 2019 @ 11:41pm 
Its total legit to keep old stuff, Problem is, we have here 0% new stuff.

Its the big problem with all recent Bethesda games.
Fallout 76, Rage 2 there is a simply reason why people buy less of their games.
Sure they try all that Co-op, Multiplayer, Open World,

but the main reason why people did buy their games was for weapon variety and good background stories, something Bethesda has somehow lost.



Look at Rage 2 Weapons list
https://rage.fandom.com/wiki/RAGE_2/Weapons

vs Fallout 3 weapons list.
https://fallout.fandom.com/wiki/Fallout_3_weapons



Somehow Bethesda did lose their touch.
macmac Jul 21, 2019 @ 1:35am 
Actually Wolfenstein II's biggest flaw was the fact that there was simply too much story going on and too little actual gameplay.
Last edited by macmac; Jul 21, 2019 @ 1:35am
Blitzwing Jul 21, 2019 @ 2:53am 
Originally posted by iddqd:
Actually Wolfenstein II's biggest flaw was the fact that there was simply too much story going on and too little actual gameplay.
there was like zero story lol, did beat game in 8 hours
"was watching all characters interactions and cutscenes"
and that you have those repeat missions

without story it would have been like simply 4 hours lol
Last edited by Blitzwing; Jul 21, 2019 @ 2:55am
Blitzwing Jul 21, 2019 @ 2:57am 
Originally posted by UnKn0wN:
Originally posted by Blitzwing:
Its total legit to keep old stuff, Problem is, we have here 0% new stuff.

Its the big problem with all recent Bethesda games.
Fallout 76, Rage 2 there is a simply reason why people buy less of their games.
Sure they try all that Co-op, Multiplayer, Open World,

but the main reason why people did buy their games was for weapon variety and good background stories, something Bethesda has somehow lost.



Look at Rage 2 Weapons list
https://rage.fandom.com/wiki/RAGE_2/Weapons

vs Fallout 3 weapons list.
https://fallout.fandom.com/wiki/Fallout_3_weapons



Somehow Bethesda did lose their touch.

problem is not so much that they add 0% new stuff, but on top of that what they produce has way less quality of previous entries.
if you are not going to innovate much fine, but at least provide some quality "old" stuff but nope.

Rage2 is trash, original Rage was better.
Colossus is trash New Order was better.
Fallout4 is trash, New Vegas was better.
etc...

also wolf2009 is a very fun entry and gameplaywise pretty much better and more faithful to the franchise than anything machinegames ever made but hey, it didn´t had all the “deeply emotional cutscenes” so was panned by the press… mind you.
+1

Originally posted by UnKn0wN:
Originally posted by Blitzwing:
there was like zero story lol, did beat game in 8 hours
and that you have those repeat missions

4 hours of those 8 were "deeply emotional cutscenes".. I think that´s what he meant with too much story going on. lol
but you did not have to watch those and could skip if you wanted to.
Blitzwing Jul 21, 2019 @ 3:44am 
I have to say, the story was the only good thing about New Colossus,

-we meet the german leader
-we have this "conspiracy guy", he was really good
-the cartoon games advertisement with Blitzmensch and game presentation was really awesome
-I also liked the story arc of his 2 friends
-the science guy was really fun
-the one cutscene of his wife was really awesome

while New Colossus fails at gameplay, everything else was in my opinion really good.
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Date Posted: Jul 19, 2019 @ 9:04pm
Posts: 34