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You had strong weapons, but in cost for mobility
and weapons where you could be more agile, but they were weak.
Another thing that was quite painful, you could not carry much ammo with you.
Also the game wasnt really good made for "sneak" attacks.
Its odd, but I did find it worse than Fallout 3 and thats much older game.
https://www.youtube.com/watch?v=4Ix5j55yW5I
You claim that a lack of enemy and weapon variety caused a feeling of boredom in you while you were playing Wolfenstein: The New Colossus.
1. Wolfenstein 2009 has 8 types of guns and 1 grenade
2. New Colossus has 7 types of guns and 1 grenade.
3. Nazis are the main enemy type for both games.
I don't know if 1 missing gun type makes a whole lot of difference. The Tesla gun has been done to death and is featured in many games like Singularity or Hard Reset.
Here is the thing, Wolfenstein 2009 despite 10 years older had pretty much similar arsenal to newer game. And bi difference while using good Wolfenstein 2009 weapons , you were still agile.
also you had " veil power"
https://wolfenstein.fandom.com/wiki/Veil_Power
The Powers are:
Veil. Simply enters and exits the Veil, providing increased speed, longer jumps, the ability to walk though Veil Walls, and highlights most enemies, enemy weak spots, exploding barrels and the stone covers protecting Tomes. Activated whenever any other Veil power is active, and the only power which allows energy to be absorbed from Veil Pools while it is active. This is the default power, acquired immediately after obtaining the Medallion.
Empower. Enhances B.J's projectiles and makes more damage. This Power is acquired last.
Shield. Projects a shield that protects B.J from harm by projectiles. This Power is acquired second.
Mire. Projects a field that slows down time. This Power is acquired first.
But lets make also a direct comparison. Wolfenstein 2009 vs New Colossus for Enemies:
New Colossus has just lame troopers and those exosuit soldiers, sometimes you have some boss fights vs big mechs. All lame and easy to beat. They are either slow, so easy target or don't have much HP.
Wolfenstein 2009
https://wolfenstein.fandom.com/wiki/Sniper_(2009)
-Drachensoldaten were agile and deadly.
-You had actually Snipers.
-Elite Guard was fast and deadly enemy for close range.
-Scribe was literal dark side harry potter.
-Veil Assassin was really nice, as he was creepy and scary with his invisibility ability.
-Rocket Trooper, lol had jet packs
-Despoiled , was terrifying
So, while many troops do make same roles, 2009 version were more agile and had melee variants, New Colossus are just shooting.
I don't see how simply co-op, is 2019 supposed to drag the entire game?
If I am already fighting an advanced sci-fi civilization, there should be interesting gadgets and weapons to do so, but it just looks to be the new Wolfenstein just does like New Colossus forget what are for a shooter main design objects.
I see.
You've changed your argument from:
1. New Colossus was boring because the weaponry and enemies were not varied.
to:
2. Wolfenstein 2009 is more interesting than New Colossus because it has more varied gameplay (player abilites: veil powers), weaponry and more variation of enemy types.
They are two different games. You like one over the other. I remember playing Wolfenstein 2009 and i did not like the super-natural aspect of it. The Old Blood tried to do the same thing with the zombies and I think The Old Blood is the weakest of the new Wolfenstein games.
One thing to mention about New Colossus is that it features stealth gameplay, something that Wolfenstein 2009 lacks.
The new Wolfenstein games don't feature the supernatural (except Old Blood) and you have to think, what kinds of weaponry is necessary in an FPS? You need a:
1. pistol
2. machine gun
3. shotgun
4. mini-gun
5. laser
Those plus their variations (silencer, dual clips) is enough for a modern FPS shooter. Anything more and you start becoming like a Batman with too many gadgets.
It's the same argument, that's even a 10 year older game was more varied and more fun to play.
Compared within the same franchise.
https://wolfenstein.fandom.com/wiki/Wolfenstein:_Youngblood
Its kind of odd, that there are "18 years" between those 2 games and still same weapons?
No laser swords? No Gravity guns ? No new enemy types ?
As fan of the series, I will of course get it, but I don't think the perception of gaming market its " up-to-date" about this game, The New Colossus was extremely lame and short.
It has the same name but it is a different series.
Wolfenstein 2009 has more in common with Singularity or Return to Castle Wolfenstein than it does with the Machinegames' version.
If you like it better than New Colossus, that's fine. I just think that New Colossus is more entertaining than Wolfenstein 2009, for me anyway.
Youngblood is similar to New Colossus because it shares the same timeline.
As for the 18 year gap and the apparent lack of new weaponry like Laser Swords, etc, there is always a 'reality problem' with real time and fiction time. Like for example, Bladerunner is actually set in 2019. Do we have all that cool tech? Do we have androids?
In fiction, the future always looks more high tech than our reality. I like how Machinegames' Wolfenstein kind of respects this limit, even though it might look like the devs were being unimaginative.
Its odd how a civilization that is able travel to moon and Venus, build there colonies, does build cyborgs and mechs, does not create new weapon types. And don't forget that alien /Da'at Yichud technology.
You fight here a government, that doesn't hesitate to use technology.
So its really odd The New Colossus was set in 1960 + 18 years new characters from young blood, will be like year 1978 and there is still same tech?
Its the big problem with all recent Bethesda games.
Fallout 76, Rage 2 there is a simply reason why people buy less of their games.
Sure they try all that Co-op, Multiplayer, Open World,
but the main reason why people did buy their games was for weapon variety and good background stories, something Bethesda has somehow lost.
Look at Rage 2 Weapons list
https://rage.fandom.com/wiki/RAGE_2/Weapons
vs Fallout 3 weapons list.
https://fallout.fandom.com/wiki/Fallout_3_weapons
Somehow Bethesda did lose their touch.
"was watching all characters interactions and cutscenes"
and that you have those repeat missions
without story it would have been like simply 4 hours lol
but you did not have to watch those and could skip if you wanted to.
-we meet the german leader
-we have this "conspiracy guy", he was really good
-the cartoon games advertisement with Blitzmensch and game presentation was really awesome
-I also liked the story arc of his 2 friends
-the science guy was really fun
-the one cutscene of his wife was really awesome
while New Colossus fails at gameplay, everything else was in my opinion really good.