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Personally, I do not find myself interested in revisiting Phantasy Star Online 2's vast plethora of techniques that boiled down to "these few are good utilities, this handful are very good buffs every class wants a Techer to use instead when possible, and here is Ilgrants that always works no matter what." There were too many techniques that were either too weak or unusable in favor of one that just always worked and there were too many "band-aids" in place to make techniques viable (Crafted Technique Disks, for example, gave you massive boost in potency because Sega expected players to have it and balanced the class around those higher numbers instead).
I would like to see more creative forms of techniques and "casting" that isn't simply waving a rod and shooting out an elemental repaint of a fireball until the game specifies you can do something else as I feel the Force is unfortunately the least creative class in New Genesis so far considering that the Techer and Bouncer share its same baggage with casting.
PSO2NGS is just starting all the class is just basic class till this new march 2023 update, SLAYER is scion categorized just like HERO, LUSTER ,PHANTOM and ETOILE in Base PSO2 and their more to come on NGS for up coming up date