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Also, have you tried updating drivers? Graphics drivers tend to be one of the worst offenders, and if you reinstalled Windows and immediately reinstalled bad drivers then you would continue to see the problem.
and yes only in this game and only on that quest
wonder if its something similar
I have a log file now so I am putting it at the end of this comment.
Same one that most people getting the BSOD are getting
It's Really not the hardware. The hardware is relatively new with the oldest part being 1 year old.
I have also done tests on the hardware and it all performs perfectly.
There are reports all over the place of people getting BSOD and only when playing PSO2.
I have a log file now so I am putting it at the end of this comment.
It's Really not the hardware. Only thing overclocked is the Ram and even when it's not, same issue. The hardware is relatively new with the oldest part being 1 year old.
I have also done tests on the hardware and it all performs perfectly.
There are reports all over the place of people getting BSOD and only when playing PSO2.
That's really interesting. I have read from a lot of reports that the primary cause of the BSOD is the anti-cheat for PSO2 is causing termination of SVCHost which is a critical process, which results in that message when hit with the BSOD.
This is part of the actual log from the BSOD
PROCESS_NAME: svchost.exe
CRITICAL_PROCESS: svchost.exe
ERROR_CODE: (NTSTATUS) 0xc2240c0 - <Unable to get error code text>
CRITICAL_PROCESS_REPORTGUID: {b2970ac3-3b93-468e-afe0-2117476d478d}
IMAGE_NAME: npggNT64.des
MODULE_NAME: npggNT64
FAULTING_MODULE: 0000000000000000
CUSTOMER_CRASH_COUNT: 1
FAILURE_BUCKET_ID: 0xEF_svchost.exe_BUGCHECK_CRITICAL_PROCESS_c2240c0_npggNT64.des!_IMAGE_npggNT64.des
This shows that the critical process SVCHost was terminated from a failure of npggNT64.des
npggNT64 is Nprotect Gameguard that PSO2 uses.
Considering that only a small handful of people experience the BSODs.. it's not particularly a problem the developers can work towards fixing. Same thing with the launcher not working for some folks.. not on the game's end.
That being said, an actual Windows dump file is what you need to have. I'm not sure where you pulled that data from (PSO2 error log?), but it won't lead you anywhere from the looks of it.
So, you need to make sure Windows is set up to create dump files of the memory during a BSOD. Then, you can either paste bits of it here, or submit it to some IT forums somewhere to see if they can help you narrow down the actual cause.
I'm willing to help as much as I can, however, I and any professional will tell you that the first thing you need to check are your OCs. If your memory is the only item running outside of stock/XMP settings, you should try dialing it back some. It's easy and should be able to be all done via software now, so.. can't hurt to test that.
Worth noting also: your memory modules can very much be bad without memtest86+ or any other program being able to tell you it's bad. I had a set of modules do this to me a while back; 12+ hours of memtest on each module with no results (15+ passes), yet I kept getting BSODs during gaming. All the errors were different, and my system suddenly quit being able to write dump files.
It was at that point that I just said "yeah, we're gonna replace the memory and see what happens".. and that 2009-build is still running in the other room. Had to replace the PSU in it lately, too. It had enough power to boot up, but upon trying to log on to Windows and initialize the GPU, it would instantly shut off.
It's strange how hardware can mislead you in to thinking it ISN'T the problem.
So, to reiterate:
1. Make sure your system can create Windows dump files.
2. Play the game again to recreate a BSOD.
3. Check the \Windows\Dump\ directory (IIRC) to make sure the file is there.
4. Use something like "WhoCrashed" to analyze your dump file. Whether we do this here or somewhere else is up to you.
After you have at least one dump file to analyze, then try lowering your OCs to see if things change. My first suggestion there would be to dial them back to the XMP setting your motherboard came with. Yes, it's still an OC, and you would be advised to disable even that for thorough testing, but dialing it back there should be enough for the time being.
Ghost Edit: I'm going to save us both some time right here and say this one last thing -- If your BSODs are all for different STOP codes every time, your memory is very likely the culprit and you should look to replacing it. If you had another paired set for testing, that would be the ideal situation.
I know I am no tech guy but just writing this just in case it is just this.
Unfortunately, that doesn't say anything useful.
First, the NTSTATUS given is rubbish, it should be 8 digits after the 0x, and that is 7.
Secondly, svchost.exe is the service host process, any service running on Windows could be in there. So without knowing which service's process is being affected, then nothing more can be done.
Third, what is your definition of "lots"? I can see any people reporting these bug checks on the PSO2.com official forums, and yours is the only real one here.
But well, unfortunately there is a lot that could be going on, and your system's overclock being unstable still hasn't really been ruled out. But as a bit of an FYI, if you are using one of the preview versions of Windows 10 then this could be a problem. Anti-cheat software in general works on a white list basis, and the stuff in preview versions of Windows are not part of the white list because they change so often. This also means that anti-malware can also cause this (and these can also run as a service in the svchost executable.)
If you haven't yet, please file a ticket with us at https://pso2.com/support#contact-us