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Thats literally all your arguments stand on isnt it ? YOu cant compare E-Pen then its useless right ? Hence why you wanna ride that Solo stuff so badly and wanna see pictures of me doing solo or 4 man stuff so bydly because it E-Pen content.
Yeah i can see why for a person like you NGS does things better. However base PSO2 was known for a decade to be a socialization MMO. NGS is knows to be a lewd fashion sim. So the past decade proves you wrong. Also Divide Quest had Solo and Multi rankings.
So yeah all in all your arguments are sorely based on comparing your D with others. Ey if you swing that way good for you but dont pretent base PSO2 didnt promote playing with each other because youre an solo elitist.
While this is true you dont consider the fact that times have changed. Back in base we had many large guilds competing with each other. On Ship1 its always the same guild in first place in NGS. The amount of people playing droped drastically and you can see that pefectly with the guild rankings. You wanna compete you join one of the already big guilds. If they are full youre outta luck....game over. Its not like in base where you create your own Alliance and 1 week later you have like 50 people that all play actively. Hell back in base we created 3 full German Alliances.......in NGS we broke our Necks just creating one and in the end we broke up and joined international alliances.
Player count decreased. Guild Rankings aint "cpmpetition" anymore. The big Alliances can literally sleep on their Ranking.
And as far as weekly rankings go. Those were so irrelevant and horrible that they had to remove the SG farm from the base game (because people rather kept doing those) and then place in on the NGS weekly rankings. So you guys pretty much wanna tell me irrelevant content that has been forced upon you is good relevant content now ? Yeah aint happening. If base game SG gain was still available no one would do NGS weekly ranks anymore just like before.
But i assume you guys just forgot that ever happened.
also, my stance is never that NGS does things "better", but that virtually every crappy/questionable design in NGS can be traced back to base and the reason the game is in its current state is because not only did everybody let sega violate them for 10 years, the more oblivious part of the world even applauded them for doing so. scattered development focus on meme recycled content instead of what's actually good, a predatory freemium model, live service play everyday garbage, the all-out monetization of inconvenience, catchup after gameplay skip after catchup, an overall miserable experience where nothing you do outside of bad/repetitive content or boost weeks and PSO2 days ever feels rewarding or not straight up suicidal - gear affixers and bonus key runners could tell you all about it. this is the bed you made for yourselves and seeing the collective tears over it now is poetry.
i don't need a global baby to tell me what a game i've played for a decade is like. behold, the wholesome puritan paradise that was PSO2. boy, i didn't have to scroll for more than 2 seconds to find china dresses, bunny suits and school bloomers.
https://pso2.swiki.jp/index.php?%E3%82%B3%E3%82%B9%E3%83%81%E3%83%A5%E3%83%BC%E3%83%A0%E3%83%BB%E3%83%91%E3%83%BC%E3%83%84%2F%E5%A5%B3%E6%80%A7%E7%94%A8
https://pso2.swiki.jp/index.php?%E3%82%B3%E3%82%B9%E3%83%81%E3%83%A5%E3%83%BC%E3%83%A0%E3%83%BB%E3%83%91%E3%83%BC%E3%83%84%2F%E5%A5%B3%E6%80%A7%E7%94%A8%2F%E3%83%AC%E3%82%A4%E3%83%A4%E3%83%AA%E3%83%B3%E3%82%B0%E3%82%A6%E3%82%A7%E3%82%A2
this is the mark of a game which was totally not a horny fashion sim, ladies and gents, the dinky catalog in NGS could triple in size and still not get anywhere close to this banger. oh, and try not to look at the weaponoid outfits or emotes. they contain lethal doses of heterosexuality.
and i shouldn't have to remind anyone that boob pads, spheres and smart inner existed long before NGS came into being.
also, on the subject of the SG "farm",
SG is one of those secondary freemium currencies which the friendly corporation would initially shower you with, then bait you into misusing all of it in the hopes that, in your panic, you would stumble upon a friendly exchange menu where you can obtain more of it at the low, low rate of five times the game's premium currency. in short, it's the mother of all premium currencies.
the idea that you are entitled to "farm" something like that is hilarious. the only reason some people even managed to "farm" it in that short window was because the rest of the playerbase wasn't there to put a wrench in their plans.
There were alot of pretty cool style back in PSO2, the quality dropped alot to NGS IMO :/
I wish they increase the release of refined form :(
Unlike you i never questioned anyone doing those and even asked for pictures of prove because unlike you i dont care about my E-Pen. I also very clearly said that this iscontent for people that wanna challenge "themself" and i never in any context said its content to do because you wanna show off like you just did when saying this:
"nobody would take your endless score seriously if you didn't solo it."
So the only person bringing the opinions of "others" into his personal challenges was you.
But nice try shifting this around. Didnt work tho.
And i never questioned PSO2 being filled with lewds aswell. However if THAT is the best you can do in an attempt to disprove the fact that PSO2 was always about being social with each other then ask yourself as a so called JP Veteran how the game survived for a decade. I would assueme because of the people you meet online. Unlike NGS where people take hiatus over hiatus and you can be happy when you finaly logged in at the same time a friend of you does.
So yeah tell me. When base PSO2 was as bad as you say why do you bring up a**pull arguments like this instead of real ones ?
Whether he tried the game before that i obviously cannot tell, but he certainly was not a dedicated or regular player until everyone else joined or he would know better.
His opinions, claims and vision of PSO2JP align A to Z with those of people who joined in the late stage PSO2JP when the Tweaker 2.0 made it easy and the game got popular, and then hopped to NA.
now you'll probably say, "ok, but the fashion is just a stepping stone to socialization which is the end goal!!". not really, because while some of them are doing it so they could occupy a space in the lobby and around shop terminals like zombies, or babble schizophrenic nonsense to unsuspecting strangers in their desired anime avatar (same brand of socialization as a couple other games i know), a lot of them simply forgo the socialization to enjoy a single player experience with their fully customized character instead. it helps that PSO2 pulled out all the stops to make sure you can play the entire game without manually partying with anybody or saying anything in chat, ever.
i don't remember if i said this before, but i dropped the game for a while after the closed beta because while it mechanically had something going for it for an 2012 MMO, it had no content whatsoever. the game also underwent massive changes from ep4 onward and most of the things that happened earlier were swept under the rug. they killed the old grind system (good ♥♥♥♥♥♥♥ riddance), they killed matter boards, the game had a shift in tone and design that persisted to this day. and ep4 and ep6 were commonly agreed to be the golden eras of PSO2, it makes sense for me to fixate more on them or else you'd just see more negativity from me.
i play the game untranslated. i'm still playing on JP now and the only reason i'm occasionally on NA is because one of my friends doesn't read moonrunes
you know what i really want after all this, forget about MMO, subscription and all that junk. this series should go offline again.
i agree. oh and give me my PSU outfits again
No. I will say as sad as it sounds that flexing with ones money is a part of social life even before gaming became a thing. I mean every single one of us at least once logged in and was like :" Now i can finally show off what i got." Dont deny it you did that aswell.
Thats the whole reason why NGS as a fashion Sim survives. The gameplay loop is horrible and most "gamers" left the game while the "fashion Sim" people stayed and do weird and or rather questionable stuff with it.
So yeah as sad as it sounds money is the most social thing these days.
and there's nothing surprising here. it's a simple law of the universe that content will never be churned out as fast as it is consoomed. what you're witnessing is the most normal occurrence in this genre ever: people leaving once they run out of things to do. i should point out that i'm here because some other more popular, more successful game dried up. for about a year now.
so people leave to play something else or tend to their lives. the question is, what is wrong with this?
does people playing something else or taking a break from video games bother you? nah, that would be insidious.
are you concerned about the company's bottom line? you don't, i don't. none of us cares that much about a corporation's well-being. we're also freeloaders, and we condemn gambling. you and i could be throwing our lives at a free MMO for any reason, and they will still not see a single penny from us. the game can be alive or dead and it will always be the dreaded fashion players who are backing it up.
some nerd have protested to me in the past: "i contributed with my premium set!". yeah, and someone who changes clothes slightly often pays 20 times your premium every week. that's like puffing your chest and saying welkin ♥♥♥♥♥♥♥♥ in genshin is a significant statistic.
What genre are we talking about because NGS has a little crisis with deciding what it wants to be.
- Path of Exile
- Elden Ring
- Literally any ARPG with online function
- Borderlands
I mean i could go on and on.
Maybe you wanna narrow the genre down a little ?
Youre not playing that many multiplayer online games do you ? <.<"
the couple weeks before this were a blast. they put the better aegis in rotation, all of the material drops were useful even if you didn't manage to get a rare drop.
the previous limited quest used a dungeon format and had a guy that actually killed people. the drops were also quite good. i had more armors than i know what to do with.
it appears i and others are having a good time with something in the game. what do you do with it? yeah, take it out the following week.
the former was replaced with a fat nothing, the latter is now a quest where you run around mobbing things in a circle. UQ windows are now just 30 minutes of annoying announcer babble while you're doing something else
(and no i'm not falling for the crimson realm meme. your super ultra new starless drops nothing. the returns on time investment for this is abysmal)
don't take content out of your game sega
They said that both Solus and Aegis would be a limited time UQ, and the LTQ well it was a LTQ and an old one, and he was just killing people because they made him a Gigantix Starless in a small area to fight, the original quest the boss was a normal one
Some LTQ are just horrible like this one, its boring and they didnt make the final boss stronger like Gigantix power.