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Bir çeviri sorunu bildirin
I like a story, but as side content. I hate it being forced on me, which is what PSO2 and NGS does. NGS a lot more than PSO2. It's an annoying gate that is 1% of the overall experience.
Universe did it right. You never had to play any of the story if you didn't want to.
I remember hating Matoi and ending up quite liking her to be with me on certain part of the game, because it was nicely done.
Problem with pso2 is story willing to making you lose lots of time with useless dialogs and cutscenes, 50 percent of it is pure filler.
But NGS? NGS story has pretty big issues, and does not have any moments so far. Everything is just empty and unfinished, barebones.
Using underage people as main characters to move stories also makes it extremely hard to be taken seriously, and also hard to write without hating yourself. WHat u'd want at least is to use young adults being moved by adults, Adults always have lots of exp and stuffs to say/build. Kids simply don't.
btw story modes in MMO stinks. Especially when forced.
I'm not a bit WoW nerd but I feel like the world of Azeroth got a lot to offer.
Oh yeah ngs. Remember the time in kvaris they had you rotate a shape as a puzzle?
SEGA fired all the people who know how to make a game, only codemonkey and egotist and sycophant are left.
Id recommend DAO, BG2, TW2, SWtor...
the story is pure pain and a LOT of people stopped playing NGS due to it in just a few hours. Because it is singleplayer, and completely forced... And big poop.
Crawford: We must defeat DOLLS!
People from Halpha: We don't know how Halpha works tho
Leciel: You are all experiment. Beware...Starless!
Story on 2.0
Crawford: We must defeat Starless!
People from Leciel: We don't know how Halpha automation works tho
Space station: Guess what in one year and half.
This topic is still very relevant. What a mess.