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Past PSO is similiar to Monster hunter, but theyre quite distinct now.
PSO2 combat more fluid and fast paced but lack of variety, and weight.
MH has variety, had weight on their weapon and hit, but very slow paced.
Blue protocol is probably the closest u can get, but yeah good luck with region lock.
Blue protocol is cooldown management. Literally, as your action bar is all on cooldown timer, with minutes wait.
You basically do only left or right mouse button and then dodging/running around. lol.
true, theyre closer to dragonest than pso2. But yea, im not talking its similiar. Im just pointing there is literally none similiar to pso2, and those are the closest u can get ( doesnt mean they re same).
Honestly i dont like no cooldown thing on pso2, its the main reason we only spam 1 PA for the most part.
Or the alternate , punishing gray raven, same company but older game ... Solo centric though and co-op type.
Problem with said games... is the epitome of china level f2p monetization and not being on steam. Your character is fixed, so you have to buy more "powerful" characters. This is ignoring the multiplayer is only up to 3 or 4 players due to its mobile root.
NGS has mild gacha, but the other F2P got real Gotchu Gacha. lol. Remember kiddos, there's combat, there's the world of mostly solo or up to 32 players and show me the money.
Sure you can spam if it's not moving or when it's safe. Like all games.
Depends on the class (E.g waker has to alternate melee and ranged to be efficient) and the mob type (not all mobs can be hit from the front for efficiency), but you don't spam 1 PA else you are locked into animation and get pwned due to input lock. You have to do closer PA, AOE PA, evade PA, overhead attacks, with and without directional input, etc. I'm tired of people going down over and over again as they are 1 trick pony...
You can look up geo lab videos or purple battledia and see how good players clear them. There are also some videos where the player shows a keyboard input overlay to see what they are pressing.
For blue protocol.... Cooldown uses and then left click ad-naseum (From 1 PA spam to loving it for left click slow spam for melee or single power use while slow spell animation for spellcaster, eh?). But new toy syndrome, so... play blue protocol and consume all its fresh content and throw it away once your are through. I condone it as you own nothing and is happy.
why u become hostile here?
when do i even praise blue protocol?
Quote me 1 single sentences that i mention that?
Also i alrd say goodluck having regionlock on the said game as a negative view.
What does sega feed u, to be like this?
Now if you want to follow the "story" order you should play
Ys Origin > Ys I and II complete edition > Ys Oath in Felghana > Ys Memories of Celceta > Ys Ark of Napishtim > Ys Seven > Ys Lacrimosa of Dana > Ys Monstrum Nox
I personally do not recommend you play like this because like Origin, Oath and Ark use the same engine and the same combat style while Memories, Seven and Lacrimosa use a newer engine with a complete different combat, Monstrum is the last one and the newer one with wall running...
IMO you should play Ys I & II > Ark > Oath > Origin > Seven > Memories > Lacrimosa > Monstrum so you follow the evolution of engine/combat
Even Blue Protocols basic attacks already require more awareness then NGS whole combat system. Because believe it or not those attack chains also contain CC like knock down,animation cancel,short dash and all that juice.
Meanwhile NGS is like "Hit the weak point as hard as you can" and "block counter any incoming damage for even more massive damage."
Sure for Bosses you wont just use 1 button. But Bosses are like what ? 5% of the gameplay ? The rest literally is 1 button press Alnothe farming. Use your biggest AoE and spam it THAT is the sad truth. But yeah claiming you dont just spam the same button in 5% of the games content sounds more convinient.
NGS combat is dull. Its not engaging and requires no awareness outside of the bosses what so ever. Its fluid yes but because of how casual the game is the decade old base game has a better combat system then the new "improved" titel. And the fact that Sega said they wont add new skill soon proves that. They dont want combat to become as in-depth as the base game did. Why ? Because that would also mean putting more effort into enemy AI and mechanics. Sega proved the past 2 years that the plan for NGS is getting as much out of the players with as less effort as possible.
But for sure the next fanboy will say i am wrong completely ignoring the state the game is in because it has nothing to do and what is there is horribly boring to play. Keep lying to yourself but dont feed others your "convinience" lies. You can comfort yourself with it but dont fool others into them. ;)
I bet most me included would not like to fight thousands of mobs that can kill us with 2 hits from super speed fast paced attacks that allowing the mobs to jump half the screen in 0,5 seconds and we must press i-frame or die each time we log in.
Also it's not only fanboys that "lying" as you said, there are some pathetic reviews that are so out of touch with the reality, yet they get positive responses from doomposters like this one :
https://ibb.co/J2xpvFn
You cant exactly counter my argument with another self made problem Sega created themself ya know.
That combat in this sucks is one thing. Lootdrops another. You cant say X is fine because Y is also sh*t. The whole game is sh*t. And the sooner people start accepting that fact the sooner Sega could potentialy fix it or close the servers down as result of their incompetenz.
And truth be told ? If combat was engaging i in fact would farm for longer periods of time so in the end i would get more loot then i would now. The maximum time i can take farming in NGS is 1 hour after that i need Coffe or an Energy Drink otherwise i fall asleep. Hell time farming in NGS passes so slowly that 30 minutes feel like 3 hours. In the base game 5 hours felt like 1 hour.
So yeah "fun" results in farming longer. So even if the loot stays the same i would make profit out of a combat change because i actually have fun doing it. Jan.22 next year i didnt play for a whole year. There never happened anything and high likely wont in the future that even makes me instal the game again. If the game is no fun then THAT has the higest priority. I dont instal the game knowing i will farm Alnoth 90% of the time for max 1 hour a day and then i rather go play Black Desert. Me rather playing Black Desert is a statement in itself. Hell even Lost Ark with its Gatekeep is more fun.
Well. Given the fact what you guys the past months called "P2W" he isnt lying is he ? And if he only has 1 or 2 hour per day to play he indeed will farm for weeks even for the story.
Farming is non rewarding you pretty much said so yourself and the only other way of getting money is by the Market which you guys deemed a "P2W" feature. So even if he gets something he could say he only gets 1 Pass per month and thats already 4 weeks. As he said its a problem for "new players". They dont have stuff floating around like we did when the game launched. So from the viewpoint of a new player his review is pretty valid.
So that "lie" is also a self made problem you guys validated with your definition of "P2W".
As i said before when explaining "P2W to you guys its a BIG difference if you have 2 hours per day or 8. Even the people paying shove their money down the throad of people like me that actually farmed the stuff and sold it. That "P2W" money is in the hands of School kids,teenagers ,jobless people or people like me that work from home and can farm even while working. Those people have the money not the people spending it on AC.
Wait r u telling me blue protocol have the same combat of black desert... Oh no not again farming with a combo like fighting games is not fun AT ALL In the long run.
I remenber how bad my hands hurt when i was playing striker , sorcerer and ninja x.x