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Otherwise, just play the gameplay loop, do urgent quests, hang out with the community, run whatever quest you feel like doing, maybe let the 3 recommendeds decide what to farm for the day, etc. If you don't like the core gameplay loop of emergency codes and randomly generated maps/missions/etc then it might just not be for you.
Well I'll take some "recent" MMO that I have played, in "blade and souls" and black desert online" the end game content have PvP guilds fights, you can craft stuff for your guild and so you become an expert at like cooking or creating armor, and in BDO you can conquer some territory wich grant you some stuff, there is also some boss world where the strongest team/group earn better stuff and some of them include faction PvP, so it's PvPvE.
As for the story both MMO have you doing quest in the world and such. Tell me: how/why do you enjoy the game ?
You can set your goal to solo urgent quest bosses maybe? Otherwise, there's no point in forcing yourself.
For me, I cleared both of the base ultimate quests completely solo today, but also I just have fun with the gameplay and combat mechanics. When enchanted forest comes out next month I would grind there nonstop even if I don't need a 14* item just because of how dynamic the quest system is and how each playthrough of a map is different, sometimes you have overlapping events, exception codes which have 3+events overlapping etc, each quest is a unique experience.
Plus the social aspect is huuuuge, especially with symbol arts and the amount of emotes/flair you can add to your text in the game. I already wrote a review about the game and I liken it to a successor to Anarchy Online, another pretty much sandbox MMO where you just set your own goals and forge your path. There's an audience for this kind of game, you could always just go and try to clear every client order at least once as well as every stage in the highest difficulty as you can if you just want a basic reason to keep playing I guess?
You'll never get the time you spent in any game back out of it, except when Diablo 3 had a real money auction house or if you're trying to go competitive in a game like Dota 2... You just play to have fun, and the core gameplay loop and damn near everything about PSO2 is fun to me, even taking those breaks for the ridroid matches or casinos, the concerts, the urgent quests, all of it is great.
I ended up with a Rockbear, a Dark Vibras, a Bansheer and a Dark Agarni chasing me around. That was a bit too much.
Sounds like I dodged a huge bullet with MHW, I pre-ordered it and I had to refund it because it ran at like 20 FPS when I meet the recommended settings, it had a lot of issues at launch wich is ok since it was the first MH on PC so it was bound to have some problems. But yeah I guess MH and PSO2 are the same in a way.
Well BDO is a sandbox game apparently, because you can shape the world and economy and such.
About the social aspect I don't know about that, people doesn't seem that talkative most of the time, I mean aside bots XD , I knew that the game was kinda social and it kinda show in the way that you should group with people and be part of an aliance for some bonus but I guess that's it.
Well beating every high quest alone with the weakest weapon would sound fun but doing that in an MMO seems kinda off to me, I don't even know why myself. I mean completing Devil May Cry 4 without getting hit once is fun especialy since there is a game mode that do that so it's challenging yet if it wasn't a mode I doubt that I would try it, so I suppose that if it's not a feature I'm not interested in it, but I do tend to challenge myself (wich on some occasion had the devs balance their game because they don't want such balance to be possible XD).
Well I guess that's what I feared: I like the game but it doesn't entertain me sadly, I think I have +60 hours and it's free so it's alright, as I said it's not a bad game but I'm a bit disappointed, I kinda fear that I won't be able to the the next PSO if it demand too much for my PC and if in the end it's like PSO2 that's not great for me.
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Well thank you everyone for your time and your answers, I feel like the post as been answered but I guess you could share your favorite things to do in the game or something like that, maybe that will spark my interest.
Well, the reason why the story feels strange is because beforehand Xion actually handled you those Matrixes, they were like the Bingo cards but with pathways with a start and an end point and branches with extra goods. You had to go to certain Arks missions, explorations, etc to do the event and follow the path so that you unlocked the main events.
This was replaced later with the story mode being selected like that and in Episode 4 it feels a bit better due to the bridge addition. Ep1-3 feels like a playable at times anime right now, which is kind of like what Episode 4 is.
Episode 1 gets "good" at the middle, then debatable at its end. Then Episode 2 is great for the most part. Episode 3 is great too aside the boring Harukotan sequences imo but its conclusion is amazing, epilogue mission aside. Episode 4 seems to be some sort of sidestory that feels like some kind of fever dream. From what I heard the story picks up on 5 and 6.
As for a reason to get stronger, mostly Hardcore mode and other game modes like some kind of endless mode I heard about that will come later on?
If you play together though you are going to get stronger as the bar will keep pushing further. Current "Matriarch" UQ asks for 75/75 at XH. Still, the game is accesible enough to a basic bar of power, like the current Collection Folders with Revolsios at +30. There is an incentive right now to grind a weapon to +35 and you can either follow that route OR do the Arks Rally and get as many medals as possible grinding to get the weapons related to them.
Yeah I played World of Warcraft for too long at this point, what you do there is getting online ... and the game tells you what you are supposed to do each day. And that before you think about entering M+ or Raid Dungeons.
The main thing I like at PSO2 is that no one tells you what you have to do that day/week. Yes there is a Mission Pass in the NA version and you get rewards for doing it ... but you not have to. Even just logging in for 2 sec each day gives you something.
Compared to the original PSO or PSU there are allot Missions you can run, and while I did not like at first that the Tokyo or Las Vegas Expeditions have such a different playstyle ... it is a nice change of peace.
The best part is, you are not getting behind here, like in so many MMOs. My Wife plays the Japanese PSO2 since it launched ... sometimes she is just so busy with her work that she has no energy to go play. Then again she has times where she is playing everyday.
But she never gets behind ... PSO2 doesn't limit you on how fast you can level up or forces you to join huge Guilds and adhere to a strikt Raid Schedule ... you can play with friends ... or solo.