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PS: as much as I would love to see a western PC port of Portable 2 infinity Sega will never do that.
FF is in no way the same as PS... As for Star Ocean I dunno but you're just implying that Phantasy Star is inferior than most known JRPGs which is false.
I do agree that the first Universe game was meh but Ambition and the Portable game were much better, both for their offline and online content (especially since you play as your own character).
And still had no PC port to this day... it's lokcked in Japan on Vita. I cannot believe their last single player PS game was 6 years ago...
PSP2 actually molded the PSU experience into something playable, and PSP2i balanced it and make it excellent. It's about as close as you're going to get to the classic flow of PSO, while adding in a bunch of core gameplay features that ended up being the testbed for PSO2's more robust combat. Shame it never came out in english, as it's probably the best Phantasy Star release since the classics.
And speaking of the classics, Phantasy Star I - IV are better than pretty much all of it's contemporary RPGs of the era, with the exception of PSIII is an acquired taste and the black sheep of the series. Would love to see a modern remaster of PSIII to bring it more in line with the other classics, revamp the combat, and put a much heavier focus on Toyo Ozaki's designs and art style.
https://huguesjohnson.com/ps3/toyo.html
Well damn...
I do have played FF and Star Ocean is on my play list, but I mean come on, if publishers create remakes of their old games, why not with all/most of them? I loved Sword of Mana, but noone makes a nice remake of it.
In development terms and not fan terms I am not fond of calling the PSU series "Outside the online" series. The only reason it gained a different title is because the development team didn't enjoy making a game as dark as PSO (most of the development was forced out to the staff due to the company's inminent doom pressure) and wanted a more colorful and anime styled game which is something SONIC TEAM is more fond of, henceforth to not betray PSO fans they decided to call it PSU instead. The real outside of online series are actually the genesis games, made way back in another era, and you can also add your argument that the games haven't aged well at all, any other Final Fantasy game of the same era is much more playable but well, PS was also innovative for it's era, so as PSO and PSO2. But PSU not really... They did work a whole new engine and a combat system unlike other online games but at same time many of the features were inspired from big time MMOs, like synthesis system, party of 6 and expansive world (if you want to point out a quirk PSU had over other was full body character customization which no other online game dated had it). You could call it "the only non revolutionary Phantasy Star series of the franchise"
Still PSU was fun on it's own right by it's own quirks. But does play something like Monster Hunter is more fun than those games? Absolutely they haven't aged that bad and are more challenging too and they even had more budget than SONIC TEAM for making their own games to the point is very unfair to compare the two games because of production budget differences but hey that's what all gamers do. But PSU is still an enjoyable game nonetheless.
It's kinda funny because the first trailer of PSU back in 2004 has shown "Phantasy Star Online 2?"
What do you mean?
Agreed, Portable 2 infinity is in my top 3 favourite PS game in the series and it's a darn shame it never came in the west
I still don't know why Generations of Doom never got any Sega Ages remake/remaster like the first one (or PSII on the PS2).
I hope Sega will make a re-release of the classic tetralogy with QoL improvments (especially the walking speed and lessened grinding) on consoles and PC, not just the Switch.
Phantasy star 2 and 3 suffers from some design elements and PSIV came out almost too late for its era.
I actually liked a lot of elements of PSU, all of them from the online component, the single player component was pretty mediocre if not outright terrible imo...
But i really miss the large lobbies, or planet lobbies like neudaiz. or the intersection areas, or areas after the full runs on a planet, like the hot springs... It had small cool elements... Still prefer PSO2, but the tone of pso2 is all over the place and hard to take as serious as PSO or PSU... Both chapter 4 and 5 threw any semblance of story out the window. and all the collabs, while cool on one hand, just remove pso2 from being its own thing and becoming a massive ad campaign for other products.
My room background XD https://cdn.discordapp.com/attachments/664073423919775769/740280704314769458/pso20200804_205047_002.png
I always wanted some PSU elements to bleed on to PSO2, and never did... So, we don't have the perfect PSO experience, cause PSO itself has aged a lot by now (still play blue burst from time to time)... Maybe this overhaul and new genesis brings a new better era for the franchise. We can at least hope.
Since you seem to care about this why not put a read to a post I left, it is very tl:dr but it talks a bit of development history and why PSO2 came out very different from PSO just for people who would be annoyed at the new looks and is a PSO vet (which happenned too often). Sadly since there isn't much room to talk it got buried with older posts so I'll leave you the link.
https://steamcommunity.com/app/1056640/discussions/0/2794999097690451299/
Well, thanks XD
And good read, had no idea of all the inner development conflicts, and that they considered pso too dark for their taste... I found it to be phenomenally atmospheric and even unsettling at times, but in the best possible way.
Also had no clue pso2 episode 4 was a big success... I couldnt press the skip scene soon enough after trying to pay attention to the story in the early segments... It shows the cultural differences i guess. I liked the story in the earlier episodes, was nothing to write home about, but it felt more pso than psu... I mean... Tokyo/Vegas, what are you doing?! But at the same time, no other game does that, since most of them take themselves too seriously, so in that regard, it breaks the mold i guess.
Thanks for the link, had a lot of info... I was gonna pick ship 2, not because of the well... toxic community, but the fact that before pso2 became a poopshow for the western community for years, it was the initial go to for all of us, but if you know of a ship with a better playerbase that wants to avoid basically idiots, and the player shop isnt gonna be insane, i´m open for suggestions... if not, i´m likely staying on ship 2 because at least if feels like it´ll have the most longevity. I started in ship 6 because ship 2 was full, and that ship was an absolute graveyard.
In that sense PSO2 is actually closer to the PSU series than to PSO.
the in-game purchases fall into 3 categories:
1: Cosmetics... most of which are from gachas
2: Hugely overpriced currency (SG) that can be earned through playing anyway.
3: Character/account upgrades such as more storage, extra mags, skill resets, etc. which are all purely convenience (you have more than enough storage available and can use SG to purchase some of the storage upgrades anyway.
There is also a premium subscription, which basically gives you a handful of the above upgrades for 30 days along with the ability to trade and sell on the market. You can also use the market via 3-day passes which are fairly easy to acquire through playing (I have 9x 3-day passes right now and could easy grab another 10 or so within the next hour)
It's one of the least pay-to-win games I've seen in recent years...