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Повідомити про проблему з перекладом
There's technically dark stuff in the game still, like the experimentations, fellow ARK members being corrupted (and being a fairly known possibility).
Hell even in the anime they can't go a single episode without someone dying. Several of which are fairly gory....
If you can find a place to stand away from the lobby, and put on your base gear, you could put PSO1 and PSO2 side by side and they would aesthetically look the same.
PSO's artstyle almost looked more like a comic than a manga.
I wish the Ragol Memories stuff wasn't locked behind a paywall and timed events...
Not only that, it was SEGA's attempt at making a very first online game on a console! I am unsure if they succeeded, seems like it, if I recall most online games came at least a few months after.
Well it sells much more in the west, look at Diablo for example, Diablo 3 was massively critisized for using more colorful pallets and Diablo doesn't look goatish demonic enough in that game and it's less terrifying.
Yes this is why I kinda hold to both, but all we're doing is theorizing, since I don't have any solid info about borderlands developers to claim myself that is the case.
The powercreep it is an issue, then again in PSO and PSU you would reach a state of powercreep where you demolish the entire enemy and the bosses were barely any challenging but it certainly took thousands of hours, felt rewarding rather than given. I always thought the reason they decided to do that was mostly because of the existance of raids and wanted to also give players the ability to become strong enough to solo said raid bosses, knowing the developers mentality I could theorize that was the case (besides wanting to leech out some obsessive person to actually do it as his own way of pay2win). Those are fights that yes they are challenging even for a powercreep character, later EP5 and 6 down the road introduces extremely hardcore mode that even with powercreep they are hard to beat, sadly most are solo challenges. Then again similar to warframe the powercreep issue of PSO2 it all depends on how it bothers you that others destroy the game or not, if you simply don't care you won't. I've been playing Castlevania games and you can either try to rush the game which turns it into a challenging platformer or you can farm a ton of stuff and become a powercreep character, either way is meant to satisfy each type of player and I think it is kinda the same with PSO. It's just that because it's multiplayer some people get bothered by it.
So in other words SEGA tried to appease everyone which is a bit ambitious since. It is impossible to totally please everyone...
I did start in 2000 even when I was 12, ever since I was 8 my nation would sell JP versions since the famicon/NES (We had a dendy like thing that could insert both NES and Famicon catdriges) too and I was brave enough to play them even if I didn't understand japanese. A game is still a game and it was kinda fun for me to figure out how to play it even if I couldn't read.
Yes, Phantasy Star was always anime, originally the project was more original before phantasy star was added to the mix, Sakai made most of the designs and just readapted them to Phantasy Star vibe. Hence the tone down on anime looks. Thou it isn't an issue of the game being dark but rather too dark for SONIC TEAM's taste back then to be more specific.
As for PSO2 unlike other series from my perspective is that I think one big issue the narrative of PSO2's gameplay it has with story is that yes it has the same horror elements but its a whole bunch of SHOW DON'T TELL problem! (A general critic term when many elements are just displayed throught conversation rather than actually let the spectator see it firsthand to get a better feel of what they want to express you mostly becuase they are too lazy to make that scene but wanted to let you know it's a fact in the lore) While it is true most elements happen they were less visually shown, in PSO we had it in the term of single player sidequests which we could see some of this horror happen in the funny blend of optional quests that some were funny, others depressing, dramatic or outright spooky. Meanwhile in PSO2 many of the horrors are not visually shown in the game, they are told via casual conversation with your fellow ARKS members either in the lobbies or on those little chatter plates you find when doing ARKS missions. Gladly an anime released that retells the events of EP1 and 3 and decided to fix that issue, you can see first handed the horrors they explain.
As for the "sex sells" stuff I think its only one part of the appeasing the japanese otaku masses, we got idols, singing, anime tropes everywhere of all kinds of genre, shojo, mecha, shonen, sentai (shows kinda like power rangers), japanese folklore romanticized (a samurai class that seems out of place as well as a whole planet about ancient japan), isekai, a whole side anime that puts a whole bunch of anime tropes blended together, and ON TOP OF ALL, collabs! Using already copyrighted IPs of other beloved and existent japanese shows, animes and movies. Fanservice is only one of the bunch of their selling markets.
I should've precized Japanese Dark Fantasy like Berserk.
There is indeed a lot of blade runner inspiration like some of the outfits, some of the minor characters, the whole Pioneer 2 is taken akin to the visuals of blade runner with the flying cars, dark toned dystopian neon urban zones and a bit of punk culture blended with the inhabitants. HUnewearls like Sue wear tight stripper like punkish black leather outfits. Of course they also put a bunch more of cyberpunk stuff from other shows but it shows many things were taken by Blade runner by inspiration. And the whole lore fact that stepping outside of the city to the wilderness is extremely dangerous due to the ravenous mutated wildlife that exist on the planet.
the anime wasnt that dark?
Maybe you're confusing shows, PSO2 had two animes that one released before EP4 and one after EP5.
PHANTASY STAR ONLINE 2 THE ANIMATION is possibly the one you refer. Which is the one I mentioned has all the anime tropes from slice of life school, shonen, mecha, etc.
PHANTASY STAR ONLINE 2 EPISODE ORACLE is the second anime to retell the events of EP1 to 3, this is a much more superior anime if you're a PSO2 Fan, and it features dark themes and a bit of mutilation and graphic violence in the first episodes. The whole EP1 section was great but they rushed it on the EP2 and 3 sections badly.
Well, I can see you're very hardcore fan of blade runner so I understand your outburst. But keep in mind that SONIC TEAM is still a colorful and cheerful developer team, of course they would put a lot of their touch to the game. It is not an loyal reference but rather took inspiration from many things, just like also said regarding replicants, short spanned geneticly made humans, and the whole dystopian coral thing as Ikaruga mentioned.
Anyway this isn't just by look but also how Casts are now independant from humans.
Seek My Master was one of the best single player quest with Shino.
Blade Runner (and cyberpunk in general) isn't just about neon city at night during rain but also about humanity quitting the Earth and artificial humans gaining humanity (seen with Rachel).
Also Pioneer 2's principal Tyrell is probably a reference to the CEO of Tyrell Corp.
I'd rather play the japanese anime style than a Fallout version of PSO for western players who only want to play post apocalyptic "Dark" games with bald men as protagonists
I always thought of that myself when I play PSO in EN versions, given there is a huge bunch of characters looking like that by the EN players, makes me think it's kinda how they see this games in their eyes sometimes when I try to think out.
It is very anime indeed, after all it was made to appease the japanese. The whole hit hard on the west thing took them by surprise actually. They weren't expecting the game to be big globally.
My biggest concern about the whole future and NEW GENESIS is microsoft however, the one who funds most to have servers in the west and also participated in the funding of NG. Because of their usual mentality of wanting to make this game as a way to dethrone WoW, there is also other possible candidates like FF14 to take the spot. I hope they understand PSO will always be a niche game and if you want to make it wide audience you have to give it a treatment like Monster Hunter World did to the franchise which removed many of it's uniqueness throught the streamlining for westerners proces and also remove anime style to it in favor of realistic looking fleshed human characters to the point that if they don't see it working they will abandon it all together. But I hope that's not the case with how Xenoblade X looks NG has, I think they are more interested in grabbing niches from here and there and keep them as paying customers tthan grabbing the wide audience and quit when they don't take bait.