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with normal maps i dont think you have problem but the lag will it very noticable
Almost everything the game does is client side. Even if you're lagging like crazy, if you dodge an attack on your client, you'll have dodged it as far as everyone else is concerned too (with exceptions for things like Battle Arena).
The real issue is if you have extremely high latency, you'll have delays when doing things like swapping weapons which can make some things and strategies harder/impossible to pull off. Additionally, you'll have a much higher loading time which would make trying something like competitive Time Attacks an exercise in futility.
Playing solo, however? You'll be fine even with a high ping there.
The game use a special style for hosting, you are the host all the time, that's why you always will see people killing the same enemy on differents position, because you host your enemies and your friend host enemies, but the information of the enemies is online, so if you kill a mob, boss or wathever, that info pass to all clients and die in every client.
In UQ works the same way, but they are many players, so if anyone have low internet speed or high latency, the syncro produce TP from the bosses, but happen very rarely, mainly on attack on magatsu
The urgent quests you'll need to do with full seperate parties anyway (12 people, groups of 4), but you won't notice a thing. Solo is great some of the times, but not in advance quests and urgent quests for example. We have crap internet (shared between 5 gamers) and have yet to run into any lag issues.
Unless the server has issues, which is rarely, but then everyone else experiences it as well.
Gotta wait for global release to properly play battle arena :D
And doesn't matter the name, most of the time global server are often located in US