Terraria

Terraria

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Honk May 23, 2020 @ 2:40am
What accesories modifier do you mostly use?
What do you mostly reforge for? I guess I always go for warding as additional def is always nice. Do you go for def as well or maybe crit or damage or maybe mana ?
Last edited by Honk; May 23, 2020 @ 2:40am
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Showing 1-15 of 41 comments
D3adNight May 23, 2020 @ 2:46am 
i always go for warding it is the best early game in my opinion
Wolfsmaul-GER May 23, 2020 @ 2:47am 
idk, damage, attack speed, movement speed ill take it, even if im more of a tank i dont bother getting defense through reforges, as for mana i barely play mana weapons but when i get a good one ill just see how the mana usage is, i only take crit when i cant buy more
Last edited by Wolfsmaul-GER; May 23, 2020 @ 2:48am
Sheeple May 23, 2020 @ 3:08am 
Warding
RaccoonBiceps.♡ May 23, 2020 @ 3:46am 
Warding & Movement Speed in Master Mode
Menacing & Lucky in Normal & Expert Mode
Volfogg May 23, 2020 @ 3:53am 
Warding - early expert, menacing - everything else.
Autumn May 23, 2020 @ 3:58am 
Warding is a literal life saver in Master Mode early game. It can be the difference between an enemy one shot killing you or two, or two to three. Makes a huge difference.
Honk May 23, 2020 @ 4:07am 
Originally posted by Autumn:
Warding is a literal life saver in Master Mode early game. It can be the difference between an enemy one shot killing you or two, or two to three. Makes a huge difference.
Yeah I noticed it. I did finish expert mode ages ago and now I am trying master mode with friends. Now I am just before wall of flesh and I am not sure if we should stay with our magic damage armors or do molten for extra def
UwU May 23, 2020 @ 4:14am 
Me and my friends came to a conclusion that Warding (+ defence) is absolute best stat in master mode.
In master you get 100% armor from defence which means that 4 defence blocks 4 damage.
While +4% damage sounds amazing we didn't encounter any particular dps checks, because we killed bosses and mobs eventually, before they enraged. If you struggle with killing bosses in time - get damage enchants (or a better gear).
In master mode if you roll Warding on all items you get 24 armor (or 28 if you killed WoF and got yourself an extra accessory slot). And that's 28 damage blocked per each attack.
For example instead of getting hit for 100 you get only 72 damage.
That said defence is only 50% in normal and 75% in expert. Or 100 defence is -50,-75 or -100 damage, depending on the difficulty.
Last edited by UwU; May 23, 2020 @ 4:17am
Roxor May 23, 2020 @ 4:24am 
Warding can be utilized by any class. Plus a life saver for early game, Good choice for even end game
Mikkeal May 23, 2020 @ 4:25am 
Originally posted by SlaveDeMorto:
Me and my friends came to a conclusion that Warding (+ defence) is absolute best stat in master mode.
In master you get 100% armor from defence which means that 4 defence blocks 4 damage.
While +4% damage sounds amazing we didn't encounter any particular dps checks, because we killed bosses and mobs eventually, before they enraged. If you struggle with killing bosses in time - get damage enchants (or a better gear).
In master mode if you roll Warding on all items you get 24 armor (or 28 if you killed WoF and got yourself an extra accessory slot). And that's 28 damage blocked per each attack.
For example instead of getting hit for 100 you get only 72 damage.
That said defence is only 50% in normal and 75% in expert. Or 100 defence is -50,-75 or -100 damage, depending on the difficulty.
thank you for that info, was wondering how defence got better in master mode
Panic Fire May 23, 2020 @ 4:32am 
Originally posted by SlaveDeMorto:
Me and my friends came to a conclusion that Warding (+ defence) is absolute best stat in master mode.
In master you get 100% armor from defence which means that 4 defence blocks 4 damage.
While +4% damage sounds amazing we didn't encounter any particular dps checks, because we killed bosses and mobs eventually, before they enraged. If you struggle with killing bosses in time - get damage enchants (or a better gear).
In master mode if you roll Warding on all items you get 24 armor (or 28 if you killed WoF and got yourself an extra accessory slot). And that's 28 damage blocked per each attack.
For example instead of getting hit for 100 you get only 72 damage.
That said defence is only 50% in normal and 75% in expert. Or 100 defence is -50,-75 or -100 damage, depending on the difficulty.


Build a Dryad House at your arena, Dryad will buff you for an extra 8 defense and hp regen.
Autumn May 23, 2020 @ 4:36am 
Originally posted by Panic Fire:

Build a Dryad House at your arena, Dryad will buff you for an extra 8 defense and hp regen.
does dryad's regen stack with campfires and regen potion? the extra +8 defense alone makes it worth doing that, if the regen stacks too that would be very cool.
Last edited by Autumn; May 23, 2020 @ 4:36am
Nightstrasza May 23, 2020 @ 4:38am 
Warding bcs defense is the best stat in the game, especialy that they made defense be more efficient with higher difficulties, if they left it the same as classic then other reforges might start existing but when 100 defense = 100 dmg mitigated and on top wearing a scarf and ice shell, it just becomes the best stat for any class, better to outlast an enemy than kill it few seconds faster and die to 1-2 taps.
CozyPxris May 23, 2020 @ 5:00am 
i tend to go for half menacing half warding on my accessories, as i normally play expert. In the start i use 2 warding and 3 menacing and after wof i use 3 warding 3 menacing up until about plantera when i swap to 2 warding and 4 menacing.
Panic Fire May 23, 2020 @ 8:25am 
Originally posted by Autumn:
Originally posted by Panic Fire:

Build a Dryad House at your arena, Dryad will buff you for an extra 8 defense and hp regen.
does dryad's regen stack with campfires and regen potion? the extra +8 defense alone makes it worth doing that, if the regen stacks too that would be very cool.

Yes the regen stacks as well. Dryad infact gives one of the highest single target regen buffs if I do remember correctly at +3hp per second.

Heart Lantern
Campfire
Crimson Armor
Life Drain
Rapid Healing

Band of Regeneration /Charm of Myths/Werewolf
Moon/Sun/Celestial Stone/ Celestial Shell
Regeneration
Dryads Blessing

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Date Posted: May 23, 2020 @ 2:40am
Posts: 41