Survivalist: Invisible Strain

Survivalist: Invisible Strain

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Eating human meat is handled wrong.
I got it, there should be some penalty for eating human meat, but who the ♥♥♥♥ came up with the idea, that because som poor idiot was fed human meat, everybody will start attacking that person. They can go into mental break down, or just simply refuse to eat, until they are diyng of hunger or whatever. Fix that ♥♥♥♥ please.
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Showing 1-15 of 25 comments
Interknet Dec 26, 2024 @ 11:28am 
Psychological warfare on other communities without penalty is great though
Butch Bae Dec 29, 2024 @ 7:19pm 
Agreed, the NPCs should freak out and there should be an out break thats not directly linked to you especially if you go out of the way to sell it to a trader. The community should disable the buying of meat-based food from outsiders. this is a trade penalty that will hit your wallet if your trying to be sneaky with your chaos.
💀RUSTY💀 Dec 30, 2024 @ 1:03am 
And how exactly would they know, that it is human meat? This is my point. What the f is suspicious meat anyway. You bring meat to the boring veggie based world filled with zombies and bandits. You bring them some joy and good feast. You are the hero, not the bad guy. Those bandits are out there to take your life, so lets make something good from them. Like chilly ragu with some good human based proteins. This is why rimworld is popular so much. Selling organs from your slaves and making comfy furniture from your enemies skin is not artificially penalized.
💀RUSTY💀 Dec 30, 2024 @ 1:04am 
Originally posted by Interknet:
Psychological warfare on other communities without penalty is great though
I was feeding my neigbours with tasty human protein and they were cool.
CellNav Dec 31, 2024 @ 8:00pm 
Originally posted by 💀RUSTY💀:
This is why rimworld is popular so much. Selling organs from your slaves and making comfy furniture from your enemies skin is not artificially penalized.
RimWorld has an ETHICS DLC, this game does not. Even without that DLC, perhaps the reason it's so popular is that the fan base doesn't have ethics, so it's designed for the masses.

Any NPC in this game that can eat human meat (normally) has the personality trait to not care about eating it, and doesn't care if their crew dogs eat it. You should be able to note those crew dogs, and perhaps throw out the more ethical people?
Last edited by CellNav; Dec 31, 2024 @ 8:03pm
Originally posted by CellNav:
Originally posted by 💀RUSTY💀:
This is why RimWorld is popular so much. Selling organs from your slaves and making comfy furniture from your enemies skin is not artificially penalized.
RimWorld has an ETHICS DLC, this game does not. Even without that DLC, perhaps the reason it's so popular is that the fan base doesn't have ethics, so it's designed for the masses.

Any NPC in this game that can eat human meat (normally) has the personality trait to not care about eating it and doesn't care if their crew dogs eat it. You should be able to note those crew dogs, and perhaps throw out the more ethical people?

Ok, so few points.
1. This is not my point, my point is that NPCs start assaulting each other. That is not even close to what ppl would do.
Example: Your buddy with whom you went through many battles will eat some "strange" meat. -That itself is nonsence. How can you tell beef from chicken to human?- . You will not assume it is human meat, and even if, after a few days you will not assault him with an axe. If yes, then you are much bigger sociopath than him.
And do not forget, that only my main character knew, that it was a human meat. I cooked it before anyone joined me. I had a good amount of that meat in stock.

And as game mechanic, it will lead to what was called a "Tantrum spiral" in Dwarf fortress.

2. There is no ETHICS DLC in Rimworld. You mean Ideology prbbl. That is about tribe creation. I was speaking about base Rimworld. And the fun factor.

3. "perhaps the reason it's so popular is that the fan base doesn't have ethics, so it's designed for the masses.", "and doesn't care if their crew dogs eat it."

This is too toxic and arrogant... So masses have no ethics. Yes, they do, they are just people who understand the difference between reality and fiction. And they do not have a need to virtue signal in a video game.
Last edited by 💀RUSTY💀; Jan 1 @ 4:38am
CellNav Jan 7 @ 8:27pm 
Originally posted by 💀RUSTY💀:
1. This is not my point, my point is that NPCs start assaulting each other. That is not even close to what ppl would do.
Dare I ask, if you know the behavior, then have you eaten human meat?
Please explain how people behave then? (that's important for a change).

It's been awhile since I played RimWorld, but ....

When you craft meals, it breaks down the ingredients and they know what they are eating. I think only NUTRI-PASTE can be served without any knowledge of ingredients.

I know what you're saying, silly fighting, without a serious MOD to counter this, if they DESPISE each other .... good luck in the fighting department .... :(

Originally posted by 💀RUSTY💀:
2. There is no ETHICS DLC in Rimworld. You mean Ideology prbbl. That is about tribe creation. I was speaking about base Rimworld. And the fun factor.
Yes, thank you. We can convert people with that dlc. It's excellent for capturing people with great stats .... a little propaganda goes a long way.

We cannot convert people in this game (without a mod). That's why you need that unique personality so they won't care, and might even like it !!!
Last edited by CellNav; Jan 7 @ 8:28pm
Ok, one last tine.
Nobody knew that it was a human meat. The koncept of strange meat is an artificial penalty, I do not agree with.

To answer your question, if I ate human meat. Well, I do not know, maybe. Maybe cats, maybe dogs. How shoul I know. I never willingly and knowingly ate human meat. I don't know how to tell. That is the whole argument.

And my entire point was the reaction of the NPCs. if I see someone eat a human meat, I will have many reactions. But assaulting wit axe is not one of them. Especially during crysis like zombie apocalipse in winter.
Allso, there are historical events, where this happened. Read about them.

So, I repeated mysel a few times. I will not again.
Last edited by 💀RUSTY💀; Jan 8 @ 1:10am
CellNav Jan 9 @ 1:57am 
Originally posted by 💀RUSTY💀:
Ok, one last tine.
Nobody knew that it was a human meat. The koncept of strange meat is an artificial penalty, I do not agree with.

To answer your question, if I ate human meat. Well, I do not know, maybe. Maybe cats, maybe dogs. How shoul I know. I never willingly and knowingly ate human meat. I don't know how to tell. That is the whole argument.

And my entire point was the reaction of the NPCs. if I see someone eat a human meat, I will have many reactions. But assaulting wit axe is not one of them. Especially during crysis like zombie apocalipse in winter.
Allso, there are historical events, where this happened. Read about them.

So, I repeated mysel a few times. I will not again.
You point is taken and understood.

The "strange meat" penalty is just one penalty. If you stack other approval/respect penalties against the NPC then it's a good chance they will fight, either it falls to "despise" or a large amount of "fear".

Post a screen shot of the "notes" (brain scanner) for the problem NPC. My MC and some of my crew has eaten "strange meat" without fights breaking out for that specific reason.

As far as "strange meat" goes .... Some people have never eaten game meat, just beef, pork and chicken. If they eat deer, moose, rabbit, or elk then they might say the meat tastes "strange".

Well in this game, they eat deer, rabbit and chicken. There's no dog, cat, moose, elk or whatever meat. Introduce a new taste (human) and it might have a "strange" taste, so we have strange meat.

Hide the taste with chili ? :P
It's because nobody brought steak sauce.
Originally posted by Angrysquirrel:
It's because nobody brought steak sauce.
Dam, that make sence.
Beltneck Jan 18 @ 2:53am 
Natural human meat apparently tastes like pork, hence the name "Longpork". But I'd bet our modern diet high in MSG, red/yellow food dyes, microplastics, and antidepressants probably spoiled that flavor.

People in the apocalypse can probably tell its human meat because it tastes a lot more like drugs and plastic than any wild meat could.
Last edited by Beltneck; Jan 18 @ 2:58am
Originally posted by Beltneck:
Natural human meat apparently tastes like pork, hence the name "Longpork". But I'd bet our modern diet high in MSG, red/yellow food dyes, microplastics, and antidepressants probably spoiled that flavor.

People in the apocalypse can probably tell its human meat because it tastes a lot more like drugs and plastic than any wild meat could.

Funny, I give you that. But this is not how our enzyme based metabolism works.
Still noone is listening, what I am sayng. Sure, you will go : "This is definitely human meat, does not taste like regular chicken, it is a human meat for sure".
You would sound like a lunatic tbh.

Also:
Your meat will not taste like those thing. (micro plastics are tastless anyway).
And it is easy to prove. With poultry.
There is a term I forgot, that shows the "resistance of the meat" of an animal. Long story short, How much active elements from the food of that animal will get into its meat, milk, eggs etc.. Antibiotics, or hormon level altering substances, like estrogen from soy.
Chickens have the lowest "meat resystance". Anything they eat, gets into theyr tissue, yet you cant say just by taste, which chicken is grass fed, grass finished and whitch is "farmed" on grains, filled with antibiotics etc.

This is not easy for me to explayn in english tbh.
CellNav Jan 21 @ 2:35pm 
Originally posted by 💀RUSTY💀:
And it is easy to prove. With poultry.
There is a term I forgot, that shows the "resistance of the meat" of an animal. Long story short, How much active elements from the food of that animal will get into its meat, milk, eggs etc.. Antibiotics, or hormon level altering substances, like estrogen from soy.
Chickens have the lowest "meat resystance". Anything they eat, gets into theyr tissue, yet you cant say just by taste, which chicken is grass fed, grass finished and whitch is "farmed" on grains, filled with antibiotics etc.

This is not easy for me to explayn in english tbh.
Your English is very good. Any misunderstanding might be the fact that our characters and NPC's cannot Google their facts, but any meat in the game could be considered "Suspicious", IMO.

The games definition of the suspicious meat :
"It smells delicious, but you're not exactly sure which ... animal this came from".

The characters are questioning that particular meat.

Would you prefer ALL meat be questionable?
If your answer is YES, then every piece of meat causes a problem, yes.
If your answer is NO, then we lack game play over realism?

What is your suggestion to "fix this sh!t" ????
Your criticism is good, but you don't off the "fix".
If you offer a "fix", then can all of us criticize you?
Last edited by CellNav; Jan 21 @ 2:38pm
watcher6 Jan 22 @ 11:16pm 
This is my rationalization for how NPCs realize the meat is human.

a) It is somewhat different in taste/texture than the meat of the animals living in the vicinity.
b) This is the post-apocalypse, so it is not like some chinese butcher set up shop nearby...
c) MOSTLY: They live in a post-apocalyptic world, so cannibalism is NOT unheard of.
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