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F8 ---> Graphic Debug ---> Show Fog of War ---> Click on the bubble or letters.
But now I can see why God gave us silent heartbeats.
So is there a mod or a way to mute that specific noise? It's so freakin unreal.
In any case, you're probably better off modding it out yourself. If you're lucky you might find such a mod in the workshop.
To easily do this you just create an empty .txt file, then you rename it to whatever name and extension the sound is (.wav, .ogg etc) and overwrite it either directly (not recommended) or adding it to your own mod which should replace but not remove the original file.
This doesn't remove the sound itself, it just replaces the audio with nothing. So you're essentially muting that particular sound effect. This should be doable for any other sound in the game as well.
"...\Steam\steamapps\common\Survivalist Invisible Strain\Survivalist Invisible Strain_Data"
The biggest files seems to be resources.assets, resources.assets.resS and resources.resource.
You'll most likely be able to open them with some Unity editor. I haven't dabbled in Unity modding for quite some time. Just google "How to open Unity resource files" or something.
Could also be wrong but experience tells me you should go after the biggest files since audio files tend to take quite a bit of disk space depending on the quality. If it isn't any of those just look around until you find them by opening the other asset files and check the sub-folders as well.
You'll manage. Just remember to back up the files you're toying with, so you don't have to validate the files if something goes wrong. I usually just copy the file I'm working on and extend it with .bak, the extension doesn't really matter, it's more personal preference.
And thank you zeeb for all your help!
This is an example of a Unity asset extractor which I was referring to.
Can't guarantee that there's no malware, but at least you get access to the source code and can read it yourself. Looking through the sources to make sure there's no funny business going on is always recommended. Then you compile those sources into a clean executable yourself. This is pretty much the only way to guarantee safety.
Considering it's github, the amount of contributors, the most recent update being just last week and that it seems generally quite popular I'd say that the risk, even if always there, is quite small.
You always have https://www.virustotal.com/ as well, not to be relied upon 100% but useful in most cases since it has a database containing the most commonly distributed script kiddie viruses that people play around with.
In any case, looks like you got some hands on help with this issue.
No problem.
Using the CMD command "netstat -aon" on a daily basis is a good practice to see what ports on the PC is active and what program is currently using those ports. Then it also lists the IP addresses involved in the communication.
It can be used to find external IP addresses connected to your PC then some online searching will tell you if the program in question should list that particular IP address. If not then you might have a problem.
I also recommend going into the Windows Defender firewall and reset it to its Default values (There's a button on the left side). Then use a more aware mindset when the firewall window that wants you to add the program you run to the exception list comes up.
I read your instructions on where to find the file you made and found it in the steam workshop folder. I then found an settings.xml file but that file doesn't say anything about sounds that I can see.
There is also a SISVOLUMESETTINGS .txt that is blank inside. Am I supposed to do something with the .txt file? Thanks again for your help.