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Nah, I just before never got a point of doing all of this in a bigger community.
Otherwise its a clean setup. 2 toilets, she has containers, enough of everything.
She straight up starts filling every single container, even bottles across the entire map with urine but never starts crafting. its like someone threw a bomb in my code.
I try resetting all settings etc. Idk.
What about the vodka thing...if setting vodka to be able to be drunk.....my colonists will straight up emty bottle after bottle after bottle because they are either acoholic or depressed.
(One jealous lady cant accept I have a GF). She would empty my entire winter molotov stock by drinking all of it.
Wow. Setting sugar to be eaten fixed at least the vodka making.
Now tell me, setting sugar to be eaten allows it to be crafted. How does that work? How would that work?
There is a "allowed to be crafted with" option. Which is allowed. So my crafter refuses to craft with sugar like a little child if he isnt allowed to dip his finger in it?
Well I guess it cuts the job. Thanks. I will attempt this with other stuff.
As for the alcohol being an alcoholic in this game doesn't mean they will drink any chance they get, it just is part of the determining factor of whether they will appreciate the gift of wine, that and the nervous trait, nervous people will get upset about getting gifted wine. They ONLY drink on their own when their morale has bottomed out and if that is the case them drinking isn't a bad thing, unless they are a guard them being drunk will not affect their job performance just so long as they don't pass out of course.
ye thank you. Saved my game.
I tested over 3 hours EVERYTHING.....
Just didnt get the idea that setting stuff like urine to not be drunk stops crafters from using it.
Like, if there is a "allow to craft with option" I wouldnt assume forbidding to eat sugar forbids crafting with it.
Ive send a Email to bob with the safe, reporting this and some other bugs, like infected arrows resetting its "can use" settings on every reload of the game.
Or jealousy being a bit over the top, even non jealous characters joining you will get -100 morale cuze you flirted 2-3 times with your GF you already had when they joined.
nah using catering buckets folr food is the worst thing you can every do.
Then one m*r*n takes the full catering bucket of meat stews, doesnt share it with anyone else cuze he is a psychopath and everyone else can starve to death cuze the cook wont cook more, since there is enough "somewhere".
Also its quite annoying if wood cutters loose half their inventory to this.
I got enough sealed containers.
At the end, the problem was that Ive set sugar to "not be eaten". And doing so, even there is a "craft with option", refuses cooks to craft with it.
A bug that isnt really obvious.
actually the bucket is to be an example, I didn't mean to put food in the bucket, the translation is kind of strange to correctly express what I mean, and usually I put the soup in an XL drum, the bucket is small...