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Carrots and cabbages.
The best by far are pumkins. Pumkins yield (lvl 5) 5 pumpkins per plant, fast growing time, 1 pumpking is one full bar of the food meter.
About 5 pumpkins fully satisfy someone close to starvation death.
Cabbage and carrots only work too. Carrots you then pump a few into giant rabbit trap fields,
and the cabbage and offshore carrots you make meat stew with.
The best cooked food is meat stew, and chilly meat stew if personality likes it.
One level 5 farmer is worth his equal of food like 400x times.
The offshore food you can store for bad times (farmers being shot in the face),
or to save allied settlements from starving.
You can also (in "food for winter" quest, which appears about late spring, sell food for 1x full modifier.
To compare, if you have 4000 sunflower seeds in storage (which is nothing if you only plant like 60 sunflowers) (1 sunflower per harvest x15 seeds), this would be a equal of 4000-8000 Gold.
Pumpkins are used in the veggie stews. You never want to make these unless you have to over the meaty ones, it's only if you have to. Plant the least pumpkins of anything. Grow 'some' though to sell to other communities and such.
Cucumbers are used in salads, but you will never eat salad either, if you have better. Again, great food to use as currency. Lightweight, all foods sell great.
Beets are used for sugar for vodka. You'll want quite a few beet rows. Vodka makes bandages. Can drink it too, but better for bandages/selling.
Cabages are used in stews. You'll want several rows of them.
Spicy peppers, you only want one row or so, for the spicy stew lovers. They are the best trade-food though, highest value, least weight, so maybe a couple rows.
Carrots are the most useful; You need them for traps for rabbits, both stews, salads, etc. you'll want the most carrot rows of all your crops aside...
Corn. You'll want quite a few rows. Boiled corn is the best food for chickens and can go in stews etc. to get more for less. It's good for food running around doing stuff too, selling etc.
Sunflowers are useful for oil and molotovs, but the limiter there is bottles. It's a good lightweight crop to sell.
You really want massive overflow to food for quests, selling, etc. like others stated, so grow all types and generally lots of. Build tons of storage buildings, you'll need em. Food is the main currency of the game really from the player side. You selling everyone else food for gold to buy stuff, improve relations to get chickens, you name it. Food is the currency.
Speaking of cannibalism. I used to play a game called Far Cry: Primal where cannibalism is a thing with a certain tribe. They suffer from a disease called burning skull or skull fire.
The Skull Fire that the Udam suffer from is likely a prehistoric version of Kuru, a form of transmissible spongiform encephalopathy afflicting those who consume human flesh, especially the brain. Kuru symptoms include headaches, bouts of insane laughter, and trembling.
I had to find some bone ash and drill a hole in one of the Udam's skulls to alleviate the torture. But it's only temporarily. In the end, he asked me to kill him to end his suffering.
They couldn't do anything but bash their heads against the wall to make it stop. It's exactly what the name of the disease describes. They literally feel like their skull is on fire. The searing pain from the disease.