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I befriended an npc chicken dood at another camp enough to buy one.
I bought one. Brought it to my base.
The chicken dood respawns another chicken.
You can keep buying them up once you make the friendship enough.
The npc that sells them, seems to respawn them as you buy them.
Get rooster, breed even. Can eat chickens themselves.
One npc if you're good for food running the feeder job seems enough for lots.
Pain in the ass to have to talk to the npc all the time to maintain the 'level' of friendship, like your own crew, need to go over ask what's up all the time/trade items.
Hope you like the sounds of 8-10+ chickens. You'll have lots of eggs.
If you have -ANY- issue getting human meat, then you do everything wrong. With the rate of infected survivors or raiders appearing at your base you have human meat to build a house out of.
Harvesting the meat gives -0 Debuff on mood or relation as long as it was a raider, and not actually a close friend of the person.
If it is, just let the person harvest herself if possible.
One corpse provides 7 human meat.
They animals, so its no cannibalism. Its the apokalypse, you use your resources efficient.
lol...soon you'll get mutated chicken that has a taste for human meat. You know not what you've unleashed in the world. I would never feed them zombie meat or human meat. Just too gross even if it's just a game.
I just feed mine on edible seeds, after awhile you end up with so many seeds that it just seems to be the best thing to do with them.
That said, I have fed my chickens human meat a few times. I'm happy to see that I'm not the only one that tried it lol.
I'll be damned if I'm feeding those chickens fresh vegetables in an apocalypse when there's plenty of other food 'sources' around.
True, once you have a few farms up and running you end up with more food than you know what to do with. Still, my inner hoarder means that I'll always feed them edible seeds over vegetables.
It's more efficient too because you end up with a ton of seeds after awhile, so that also ticks the OCD box.
The vegetables I can always use, even if it's just to sell excess stock in bulk to traders and other communities (which can prevent them from starving in winter). If I remember correctly seeds aren't worth much at all.
So for me the most efficient use for them is feeding chickens.
Except for the non-edible seeds, I can't do much with those so I usually keep a stock of 100 and anything over that gets sold to visiting traders. Once those traders have no space left I just toss the seeds because I don't want to sell them to other communities which will store them. It creates useless bloat that might effect performance.
I just wait until the traders inevitably die and the cycle starts anew when they respawn.
Nothing wrong with feeding chickens veggies though. It's like you said, once you have a few farms ticking over it really doesn't matter. I just like to use the seeds instead.
...... I almost forgot about the reason this thread was made.
I generally keep the rooster separate from the hens to avoid this but a recipe to use fertilized eggs would be nice. That said, it wouldn't be too hard to create your own recipe or edit the files to make fertilized eggs useful.
Might be worth trying that in the meantime.
Speaking of rooster, I usually send him on vacation to the afterlife early. By the time the chicks grow up, I get a rooster or two. Kill'em for meat rinse and repeat.
I thought about creating the chicken's roaming area with their own fences but I usually let them roam all over the base. It can get a bit annoying as sometimes they're right next to the doors.
So when you leave to go somewhere they might got out by accident. If you don't put them back inside on time, they'll die of starvation/dehydration.
That's a sound idea and something that is still in practice even today. It really comes down too one thing: eggs vs chicken meat.
In my case I'm after unfertilized eggs so keeping the rooster separate is the way to go and the only reason I even have one is to occasionally increase the stock. Still, it might be worth having a 2nd enclosure where chaos reigns unfettered....for chicken meat of course.
To be honest this was probably what Bob intended. I'm fairly certain both methods are still in use even today, just on an industrial scale.
Obviously it's a much more organised and sophisticated version than ours, which consists of birds just running around our base squawking and residents trying their damnedest not to step on one.
Lets not forget about the mad dash for the gates when you realise somebody left it open, that one never gets old.
It always starts with surreal silence. Something is off, something is......missing in your life. Then you notice the lack of clucking and squawking and you haven't almost stepped on a flightless bird for 5 whole minutes.
Your gaze is drawn instinctively (and with mounting dread) to the gates....It's either met with hysterics or a sigh of dejection.