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I wish there was an on/off option for greedy NPC's that will try to loot the same way you do and stockpile all the stuff. Would love to see NPC's building buildings and trying to expand too. I would settle for NPC's using the 'takeover' option in the towns after resources become scarcer. Walls may be tricky for NPC's to plan out though.
You gave me an idea for an experiment for expansion, but we have to use the debug menu (F8) for this ... The next time you defeat a community, change the ownership of that base to another community (looter or friendly, your choice) that is still alive on the map. Most of the time we just take it over ourselves or leave it to it's demise.
I think I'm going to run an experiment in my game because there's a very small base near me that can be easily defeated. I'm curious if the population will grow at the expanded base.
I apologize to take forever to reply back. My community was recovering from the IS, so I had to clean up the mess, then get spammed by raiders and refugees, not to mention other delays when playing this game ... :P
Anyway ... I defeated the small looter group, then switched everything to another community on the map. I didn't loot any items, there is a little food left and it's been a few days and the season is early winter.
I really don't expect anything to happen. If an npc walks over to that base then it could just be the reason to grab items. Since it's winter then I can expect them to die, so it might take a full winter season before anything happens.
Since the game doesn't have "strategic expansion" logic, I honestly don't expect anything to happen, but curiosity still has me bound to continue the test, I'll just let it sit for now. It's like planting a seed in the ground ... Will it grow? ... LOL
Can you confirm where you left the infected stew?
I don't doubt that your tactic works with unowned town buildings (ie diner), but I'm skeptical that the AI can loot your wooden box, as we ourselves cannot access other communities buildings until they have been defeated. In my experience, it's safe to drop boxes strategically on the map as emergency weapons/supply caches.