Survivalist: Invisible Strain

Survivalist: Invisible Strain

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arcana75 Jun 16, 2020 @ 11:12pm
Role: Trapper?
This pops up when at a spike trap. What does it do?
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Showing 1-11 of 11 comments
sf Jun 16, 2020 @ 11:38pm 
supposedly, it resets/rearms trap, though I've only seen it on rabbit traps. Not sure about spike.
arcana75 Jun 16, 2020 @ 11:45pm 
Ouch spike traps need to be rebuilt if triggered? Do you know if my survivors will walk into spike traps? I can't see them anymore after they are planted though the ground looks grey.
Valcus Jun 17, 2020 @ 7:50am 
Your people won’t fall into your own traps. Anyone who you talk to and say that you’ve put up traps also won’t fall in them. I think this extends to their entire community but I could be mistaken on that.

You can also put up signs if you don’t want any humans to fall into traps...but where’s the fun in that :)

Traps degrade as they are activated so your trapper initially can reset them without wood but after a few uses, the trapper will grab wood when resetting.
Jersmall Jun 17, 2020 @ 7:52am 
trappers: they go around reseting pit traps AND they also reset the rabbit traps and will bring the unskinned rabbits back to the base. he will also rebuilt the traps of you give him an axe.

next step is you want one person to be the skinner if you have enough rabbit traps, they will go around gathering rabbits and skinning while the trapper reset all the traps. the second a rabbit gets trapped they both run over if nothing else is available.

the skinner will ask the trapper to trade too if they have rabbit on em then he eventually stores it into a building so the cooks can use it.
Last edited by Jersmall; Jun 17, 2020 @ 7:54am
arcana75 Jun 17, 2020 @ 5:50pm 
Originally posted by Jersmall:
trappers: they go around reseting pit traps AND they also reset the rabbit traps and will bring the unskinned rabbits back to the base. he will also rebuilt the traps of you give him an axe.

next step is you want one person to be the skinner if you have enough rabbit traps, they will go around gathering rabbits and skinning while the trapper reset all the traps. the second a rabbit gets trapped they both run over if nothing else is available.

the skinner will ask the trapper to trade too if they have rabbit on em then he eventually stores it into a building so the cooks can use it.
Good to know thanks! I guess once I have enough carrots then rabbit traps would be a good trade off on food.
rikashiku Jun 17, 2020 @ 6:04pm 
It works for SPikes too. Trappers reset all traps and collect rabbits. IF they have Cook Level 2 then they can also skin the rabbits.

I keep One Trapper to rearm all my traps after attacks. Makes it easy to follow him to see if the Traps even work. Which they absolutely do. Saw a good 12 Raiders fall into my traps. It was brilliant.
arcana75 Jun 18, 2020 @ 1:17am 
Originally posted by rikashiku:
It works for SPikes too. Trappers reset all traps and collect rabbits. IF they have Cook Level 2 then they can also skin the rabbits.

I keep One Trapper to rearm all my traps after attacks. Makes it easy to follow him to see if the Traps even work. Which they absolutely do. Saw a good 12 Raiders fall into my traps. It was brilliant.
Thanks! Good to know that Trappers with Cooking 2 can skin the rabbits.
Nautixx [GER] Jun 18, 2020 @ 3:28am 
How can you set the skinner role? I gave my trapper a hunting knife but he does not skin on his own.
BTW I think a skinner as role is a waste of time since this is something a chef or the trapper himself should do.
Jersmall Jun 18, 2020 @ 10:35am 
Originally posted by Nautixx GER:
How can you set the skinner role? I gave my trapper a hunting knife but he does not skin on his own.
BTW I think a skinner as role is a waste of time since this is something a chef or the trapper himself should do.

you can only have 1 task per person, if he is a trapper then his only job is to reset traps.

you need to get a second person, pick up a dead rabbit, and tell him to skin the rabbit as a recurring job. (do it forever)

so you need at LEAST 1 unskinned rabbit in invintory to make a skinner.
Jersmall Jun 18, 2020 @ 10:38am 
Originally posted by Nautixx GER:
How can you set the skinner role? I gave my trapper a hunting knife but he does not skin on his own.
BTW I think a skinner as role is a waste of time since this is something a chef or the trapper himself should do.


the trapper stores them as far as i could tell.(i could be wrong) i also prefer my cook to be cooking constantly instead of constantly having to run over and skin 50 rabbits at a time. by the time he cooks the pile of meat, the dead rabbits pile up again. plus you can argue 2 is better for protection.
(i have too many traps and too many people, they would be idle otherwise or a guard)

you can only have 1 task per person, if he is a trapper then his only job is to reset traps.

you need to get a second person, pick up a dead rabbit, and tell him to skin the rabbit as a recurring job. (do it forever)

so you need at LEAST 1 unskinned rabbit in invintory to make a skinner.
Last edited by Jersmall; Jun 18, 2020 @ 10:40am
Nautixx [GER] Jun 19, 2020 @ 1:15am 
Originally posted by Jersmall:
Originally posted by Nautixx GER:
How can you set the skinner role? I gave my trapper a hunting knife but he does not skin on his own.
BTW I think a skinner as role is a waste of time since this is something a chef or the trapper himself should do.


the trapper stores them as far as i could tell.(i could be wrong) i also prefer my cook to be cooking constantly instead of constantly having to run over and skin 50 rabbits at a time. by the time he cooks the pile of meat, the dead rabbits pile up again. plus you can argue 2 is better for protection.
(i have too many traps and too many people, they would be idle otherwise or a guard)

you can only have 1 task per person, if he is a trapper then his only job is to reset traps.

you need to get a second person, pick up a dead rabbit, and tell him to skin the rabbit as a recurring job. (do it forever)

so you need at LEAST 1 unskinned rabbit in invintory to make a skinner.

The chef as a role skins them himself if he needs them. What you are talking about is "doing a job infinite". The chef won't store food but only provide food at the campfire.
Skinning 50 rabbits is like 10~20 seconds or something like this thats why I say it's a waste of time.
I don't know how many ppl you have. Mine are only idle during winter when there are no crops but I can imagine that one is running out of employment when the community is getting rly big.
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Date Posted: Jun 16, 2020 @ 11:12pm
Posts: 11