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2. I believe all spaces are equal.
3. Pillboxes are my personal favorite for defense, placed outside the fence with a single space opening in the fence allowing access to the pillbox. Pit traps are also excellent. With that combination, the fencing becomes less critical, and really comes down to preference. I used to use only chicken wire but my last couple of games I stuck with wood for a long time and eventually replaced with concrete. But it was a luxury, not a necessity. But I guess it also depends on if you are at war with other communities. Definitely concrete if you plan to defend against 20 well armed combatants.
4. Smelt iron into steel in the kiln.
5. I don’t believe there is a sleeping preference, as long as you have enough. Lack of spaces leads to desertion pretty quickly.
3. I think watchtowers also offers better sight radius + cover, that chicken fence don't (but pillbox should offer cover bonus). And increased presence is not necessary undesirable as it attracts suppli... I mean action, for people who prefers it. Chicken fence exposes all your characters, but doesn't need any additional defensive building (e.g. watchtowers/pillbox). It is good for training against range-incapable infected. But against armed raiders/looters, concrete + pillbox/watchtowers offers you better control of who you want fighting the enemies, without exposing the rest, and you can always retreat those that are injured into safety.
Besides, sometimes the AI is stupid, and tries to shoot at enemies .... through a wooden barn for example. Pillboxes and watchtowers greatly reduces this.
4. Chicken fence is created at the forge, but you will need charcoal and steel which is produced at the kiln.