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I am also running on Fedora 33 with an GeForce GTX 960 which works fine for other Vulcan based games. I do not see any obvious errors but here is what comes out from steam while launching.
Starting app 1049410
>>> Adding process 2847 for game ID 1049410
GameAction [AppID 1049410, ActionID 1] : LaunchApp changed task to WaitingGameWindow with ""
ERROR: ld.so: object '/home/mike/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 1049410, ActionID 1] : LaunchApp changed task to Completed with ""
>>> Adding process 2848 for game ID 1049410
Found path: /home/mike/.local/share/Steam/steamapps/common/Superliminal/Superliminal.x86_64
INTEL-MESA: warning: Ivy Bridge Vulkan support is incomplete
INTEL-MESA: warning: Ivy Bridge Vulkan support is incomplete
Fossilize INFO: Overriding serialization path: "/home/mike/.local/share/Steam/steamapps/shadercache/1049410/fozpipelinesv4/steamapprun_pipeline_cache".
ERROR: ld.so: object '/home/mike/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 2888 for game ID 1049410
>>> Adding process 2889 for game ID 1049410
[S_API] SteamAPI_Init(): Loaded '/home/mike/.local/share/Steam/linux64/steamclient.so' OK.
Game update: AppID 1049410 "", ProcID 2848, IP 0.0.0.0:0
RecordSteamInterfaceCreation (PID 2848): SteamUtils009 / Utils
Setting breakpad minidump AppID = 1049410
RecordSteamInterfaceCreation (PID 2848): SteamUser020 / User
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198040652203 [API loaded no]
RecordSteamInterfaceCreation (PID 2848): SteamUser020 / User
RecordSteamInterfaceCreation (PID 2848): SteamFriends017 / Friends
RecordSteamInterfaceCreation (PID 2848): SteamUtils009 / Utils
RecordSteamInterfaceCreation (PID 2848): SteamMatchMaking009 / Matchmaking
RecordSteamInterfaceCreation (PID 2848): SteamMatchMakingServers002 / MatchmakingServers
RecordSteamInterfaceCreation (PID 2848): STEAMUSERSTATS_INTERFACE_VERSION011 / UserStats
RecordSteamInterfaceCreation (PID 2848): STEAMAPPS_INTERFACE_VERSION008 / Apps
RecordSteamInterfaceCreation (PID 2848): SteamNetworking005 / Networking
RecordSteamInterfaceCreation (PID 2848): STEAMREMOTESTORAGE_INTERFACE_VERSION014 / RemoteStorage
RecordSteamInterfaceCreation (PID 2848): STEAMSCREENSHOTS_INTERFACE_VERSION003 / Screenshots
RecordSteamInterfaceCreation (PID 2848): SteamMatchGameSearch001 / GameSearch
RecordSteamInterfaceCreation (PID 2848): STEAMHTTP_INTERFACE_VERSION003 / HTTP
RecordSteamInterfaceCreation (PID 2848): SteamController007 / Controller
RecordSteamInterfaceCreation (PID 2848): STEAMUGC_INTERFACE_VERSION013 / UGC
RecordSteamInterfaceCreation (PID 2848): STEAMAPPLIST_INTERFACE_VERSION001 / AppList
RecordSteamInterfaceCreation (PID 2848): STEAMMUSIC_INTERFACE_VERSION001 / Music
RecordSteamInterfaceCreation (PID 2848): STEAMMUSICREMOTE_INTERFACE_VERSION001 / MusicRemote
RecordSteamInterfaceCreation (PID 2848): STEAMHTMLSURFACE_INTERFACE_VERSION_005 / HTMLSurface
RecordSteamInterfaceCreation (PID 2848): STEAMINVENTORY_INTERFACE_V003 / Inventory
RecordSteamInterfaceCreation (PID 2848): STEAMVIDEO_INTERFACE_V002 / Video
RecordSteamInterfaceCreation (PID 2848): STEAMPARENTALSETTINGS_INTERFACE_VERSION001 / ParentalSettings
RecordSteamInterfaceCreation (PID 2848): SteamInput001 / Controller
RecordSteamInterfaceCreation (PID 2848): SteamParties002 / Parties
RecordSteamInterfaceCreation (PID 2848): STEAMREMOTEPLAY_INTERFACE_VERSION001 / RemotePlay
XIO: fatal IO error 0 (Success) on X server ":1"
after 257 requests (256 known processed) with 40 events remaining.
XIO: fatal IO error 0 (Success) on X server ":1"
after 257 requests (256 known processed) with 40 events remaining.
Game removed: AppID 1049410 "", ProcID 2848
Game 1049410 created interface STEAMAPPLIST_INTERFACE_VERSION001 / AppList
Game 1049410 created interface STEAMAPPS_INTERFACE_VERSION008 / Apps
Game 1049410 created interface STEAMHTMLSURFACE_INTERFACE_VERSION_005 / HTMLSurface
Game 1049410 created interface STEAMHTTP_INTERFACE_VERSION003 / HTTP
Game 1049410 created interface STEAMINVENTORY_INTERFACE_V003 / Inventory
Game 1049410 created interface STEAMMUSICREMOTE_INTERFACE_VERSION001 / MusicRemote
Game 1049410 created interface STEAMMUSIC_INTERFACE_VERSION001 / Music
Game 1049410 created interface STEAMPARENTALSETTINGS_INTERFACE_VERSION001 / ParentalSettings
Game 1049410 created interface STEAMREMOTEPLAY_INTERFACE_VERSION001 / RemotePlay
Game 1049410 created interface STEAMREMOTESTORAGE_INTERFACE_VERSION014 / RemoteStorage
Game 1049410 created interface STEAMSCREENSHOTS_INTERFACE_VERSION003 / Screenshots
Game 1049410 created interface STEAMUGC_INTERFACE_VERSION013 / UGC
Game 1049410 created interface STEAMUSERSTATS_INTERFACE_VERSION011 / UserStats
Game 1049410 created interface STEAMVIDEO_INTERFACE_V002 / Video
Game 1049410 created interface SteamController007 / Controller
Game 1049410 created interface SteamFriends017 / Friends
Game 1049410 created interface SteamInput001 / Controller
Game 1049410 created interface SteamMatchGameSearch001 / GameSearch
Game 1049410 created interface SteamMatchMaking009 / Matchmaking
Game 1049410 created interface SteamMatchMakingServers002 / MatchmakingServers
Game 1049410 created interface SteamNetworking005 / Networking
Game 1049410 created interface SteamParties002 / Parties
Game 1049410 created interface SteamUser020 / User
Game 1049410 created interface SteamUtils009 / Utils
Game 1049410 method call count for IClientUser::GetSteamID : 1
Game 1049410 method call count for IClientUtils::GetAppID : 27
Game 1049410 method call count for IClientUtils::RecordSteamInterfaceCreation : 26
Uploaded AppInterfaceStats to Steam
Exiting app 1049410
INTEL-MESA: warning: Ivy Bridge Vulkan support is incomplete
Your log says that which points out you're on igpu.
https://steamcommunity.com/app/1049410/discussions/0/2988663148706050771/#c2988663148706999585
Add these variables to launch option section of game with a
https://steamcommunity.com/app/1049410/discussions/0/3005551013343176810/#c2988663148707534989
I suspect the game won't run as smoothly as intended. There might even be some minor graphical glitches. But it's better than not being able to run the game at all.
I see what you're saying about it somehow using the Vulcan intel driver while it appears that the OpenGL is working fine with Nvidia. I figured that would all come with the driver, however it is not that big of a deal as I'm long overdue for an upgrade anyways.
# /sbin/lspci | grep -e VGA
01:00.0 VGA compatible controller: NVIDIA Corporation GM206 [GeForce GTX 960] (rev a1)
# modinfo -F version nvidia
455.38
# glxinfo
name of display: :1
display: :1 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
# vulkaninfo | grep GPU
ERROR: [Loader Message] Code 0 : /usr/lib/libvulkan_intel.so: wrong ELF class: ELFCLASS32
ERROR: [Loader Message] Code 0 : /usr/lib/libvulkan_radeon.so: wrong ELF class: ELFCLASS32
error: XDG_RUNTIME_DIR not set in the environment.
INTEL-MESA: warning: Ivy Bridge Vulkan support is incomplete
GPU id = 0 (Intel(R) HD Graphics 4000 (IVB GT2))
GPU id = 1 (GeForce GTX 960)
GPU id = 0 (Intel(R) HD Graphics 4000 (IVB GT2))
GPU id = 1 (GeForce GTX 960)
Thanks for the help!
How that is done depends on which distribution you're using. Check with the wiki pages for your distribution on how to do that.
EDIT:
Those "wrong ELF class: ELFCLASS32" errors indicate you've somehow mixed up the 32 bit and 64 bit vulkan drivers.
Speaking of ICDs, I dug into the Unity documentation and found something that may help with setups that use the wrong GPU: Set '-force-device-index 1' (for example) to use a different GPU than what Unity decides is the default. In dahlgren's case 1 is probably the right index, based on the order that vulkaninfo is printing.
EDIT: Turns out this is one Unity version newer than what we ship. I think as an alternative you can use VK_LAYER_MESA_device_select, which is provided by Mesa 20.1 and newer, to pick the NVIDIA driver (unintuitive since it's a Mesa layer, but it's driver-agnostic). It's the same idea: