Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If there's anyone who hate PC gaming in Japan, it's the publishers themselves. Some of them still think that the existence of PC gaming is the cause that make their games sell less copies on consoles. Bannam is a very good example, they region locked Japan out of so many games they released on Steam and even removed Japanese text out of the version they sell overseas to prevent Japanese PC gamers to access the PC version. It's like they're trying their best to stop PC gaming in Japan to grow any larger.
It's still a pretty small minority of gamers in Japan but you're certainly correct the publishers really want to keep it that way (mostly due to PC games being cheaper on average.)
How? Bandai Namco is still making PC ports.
I agree that they probably hate PC, but I don't think they'll stop making PC ports. It's making them enough money from overseas.
At worst, they'll just keep region locking Japan out, and/or remove Japanese text from PC ports like they've been doing. Even so, they seem to get a little bit better with newer releases that also included Japanese text and no region lock in Japan like SAO games, Vesperia, Code Vein, and DBZ Kakarot, while most DBZ games in the past are not available on Japanese Steam.
It's probably just about licensing anyway. Bandai's games that are based on popular anime (mostly Shounen Jump) are not available on Japanese Steam. Maybe it's not Bandai but it's the anime studios themselves that don't want these games to be on PC in Japan for some reason.
I doubt they'll be willing to overlook this game failing just cuz they region locked it to Japan.
The fact of the matter is that even though Japanese game developers do not like PC gaming, Steam has grown to such a degree that it is way too big for them to ignore, and rather than sucking it up and adjusting their business decisions around a booming platform, they instead expect the consumer to adjust their purchasing decisions around their dislike towards the platform they're gaming on.
This is an unwinnable situation for people that want Bandai Namco Studios to continue their PC support so rather than adhering to the rule of "if you've got nothing to say, don't say anything at all", I think I should say what needs to be said: The developers are way over their heads if they think that the Steam version of Starlit Season will sell enough units to satisfy whatever asinine expectations that they've been harboring for the past however many years. I will admit that we sorta kinda did deserve the devs responding to our AC7 complaints by not porting EXVSMBON to PC, but I'd love to see how they'll justify cancelling Tales of Arise's PC release just cuz they region locked this game.
The blame for why we're even at this point ultimately lies in a seemingly unrelated company: Nippon Ichi Software, for they wrote the book on how Japanese game developers should approach the PC market back in the summer of 2012.
I remember reading a Japanese article[www.inside-games.jp] which basically implied that VSTG prefers to release their games on consoles because they have a more unified spec system just like the original arcade machines. In the current times, the only spec differences would be between PS4, PS4 Pro, & PS5 so they just need to ensure the regular PS4 can get optimized constant 60fps just like arcade.
It's really only the case with the VS games, because the other Gundam games developed by other different teams (Gundam Breaker, SD Gundam) have no problems getting a PC version. I wonder if they dread a potato PC that couldn't even get 30fps would ruin online multiplayer if there were a PC version of EXVS