Tactical Breach Wizards

Tactical Breach Wizards

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Is Zan's perk "Hurtful Lies" bugged or intended?
The description of this perk says that, the Prophet will fire the rifle before expiring. I perceived it in such a way:
1. Zan calls out the Prophet
2. enemies fire first
3. if the Prophet isn't dead, Prophet fires at the end of the Foresee phase
4. Prophet expires.
But in practical, I find the Prophet fires instantly when summoned, triggering Supportive Fire as well. It's dealing too much firepower all by itself. Is it a bug or intended?
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Showing 1-6 of 6 comments
YinYin Aug 27, 2024 @ 1:43am 
I assume it's intended (way more fun this way), but I did expect what you describe from that description as well - which led me to not even try it for a long time.

Also "before" it expires does not specify the exact moment, so the description isn't technically wrong.
x_equals_speed Aug 27, 2024 @ 4:48am 
I'm the same, I think it's intended because there are some levels that are far more playable with it being this way around - but I also expected the opposite from the description.

The description should probably be amended to "when its turn ends" rather than "when it expires" to make it clearer when it will take the shot.
SingularByte Aug 27, 2024 @ 5:16am 
Or just "when it arrives at its destination"?
M(i)ech Aug 27, 2024 @ 5:49am 
Walk False Prophet into mine or preaimed sniper and you'll see very clearly that it does not, in fact, fire before expiring. It just expires.

As SingularByte above says, it fires when it arrives to destination, if nothing killed it before.
x_equals_speed Aug 27, 2024 @ 6:27am 
The reason I'd suggest "when turn ends" over "arrives at destination" is that if you also have the perk that causes it to activate switches it'll do that before taking the shot (which matters if something's going to counterattack)
maru Aug 27, 2024 @ 6:41am 
Originally posted by M(i)ech:
Walk False Prophet into mine or preaimed sniper and you'll see very clearly that it does not, in fact, fire before expiring. It just expires.

As SingularByte above says, it fires when it arrives to destination, if nothing killed it before.

There should be a difference between "expiring" and getting "killed." I would guess "expiring" is what happens when you click foresee and there is nothing left for the prophet to do, so it disappears. Dying is what happens when you walk into a mine/trap or get shot.

For what it's worth, based on the description, I also expected the prophet to fire during the foresee phase right before disappearing.
Last edited by maru; Aug 27, 2024 @ 7:05am
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Showing 1-6 of 6 comments
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Date Posted: Aug 27, 2024 @ 1:34am
Posts: 6