Kingdoms of Amalur: Re-Reckoning

Kingdoms of Amalur: Re-Reckoning

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Rocqu Jul 3, 2024 @ 12:23pm
Whats the difference between games?
so whats the difference between Kingdoms of Amalur: Reckoning and Kingdoms of Amalur: Re-Reckoning and why should I buy it if I have the former?
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Showing 1-8 of 8 comments
matxbox360 Jul 3, 2024 @ 2:34pm 
Originally posted by Rocqu:
so whats the difference between Kingdoms of Amalur: Reckoning and Kingdoms of Amalur: Re-Reckoning and why should I buy it if I have the former?
re-reckoning adds new stuff and a new dlc ish, look at the guides about how to trigger it and then decide if you should buy this game.
i bought it because i like amalur and wanted more :steamhappy:
shibo_no_ban Jul 3, 2024 @ 4:16pm 
Also fixed / updated some of the gpx stuff
Casul Gamer Jul 7, 2024 @ 4:40pm 
-Fix a number of bugs.
-Added enemy/loot scaling so you don't do a side quest at level 20 and fight level 5 enemies with trash loot
-Added a 'very hard' difficulty setting. Still easier than dark souls, but quite fun with dodging and parrying enemies.
Kidnoff Aug 13, 2024 @ 3:39pm 
I was going to buy this game. But I just read this :

Originally posted by Casul Gamer:
-Added enemy/loot scaling so you don't do a side quest at level 20 and fight level 5 enemies with trash loot

Ennemy scale and loot scale are the worst thing ever made in RPG. That's the only thing I hate in TESO. Is there a way to disable it?

If not, I think I don't gonna buy the game. It's just stupid to have levelscaling in a video game. We have no power progression at all, it's ♥♥♥♥♥♥ and easy from the start to the end -.-
B Unit Aug 13, 2024 @ 4:44pm 
Enemies only scale to a certain point. Each area has a max level the enemies can increase to. So if you go back to the first zone at level 20 everything will be grey difficult rating i.e you 1 shot them
Kidnoff Aug 13, 2024 @ 7:34pm 
Originally posted by sweetchilliheat:
Enemies only scale to a certain point. Each area has a max level the enemies can increase to. So if you go back to the first zone at level 20 everything will be grey difficult rating i.e you 1 shot them

Ohhh okay, good to know. It's a little bit like zones in Grim Dawn. That's cool. The ennemies loot probably follow the max level of the zone? And the chest, even in low level zone are scaled to the player, even if the player is way above the zone level, i'm right?
Last edited by Kidnoff; Aug 13, 2024 @ 7:34pm
Casul Gamer Aug 13, 2024 @ 11:45pm 
Originally posted by Kidnoff:
I was going to buy this game. But I just read this :

Originally posted by Casul Gamer:
-Added enemy/loot scaling so you don't do a side quest at level 20 and fight level 5 enemies with trash loot

Ennemy scale and loot scale are the worst thing ever made in RPG. That's the only thing I hate in TESO. Is there a way to disable it?

If not, I think I don't gonna buy the game. It's just stupid to have levelscaling in a video game. We have no power progression at all, it's ♥♥♥♥♥♥ and easy from the start to the end -.-

Depends on the game tbh. In Elden Ring, scaling would be terrible, but in this games there's tons of side quests that take you back and forth between areas.

Generally I would prefer no scaling, but it depends on the circumstance. For example, Diablo 4 has scaling in the open world, but most end game activities don't have scaling.
Last edited by Casul Gamer; Aug 15, 2024 @ 11:07am
Keyaru sama Aug 14, 2024 @ 12:41am 
👍
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